Quote Originally Posted by YitharV2 View Post
In TERA the damage was constant like in WoW, so someone could tell you what the attacks were and their tells, but you'd have to figure out the dance yourself.
Just different game designs I guess. Even when we can map things out by gcd, the majority of the players aren't even good enough (or in good enough groups) to tank savage out of tank stance so it's kinda boring to see people (not you) argue that tanking in this game is so ez mode that tanks are optimizing dps without tank stance, especially when it's coming from someone who hasn't even cleared the raids themself. The devs can make it a requirement to turtle tank to clear raids but by making it necessary for the best tanks in the best groups in the game to stay in tank stance, they'll simply make the raids too hard for the majority (not to mention it'll be unfair if the raids require tanks to go all out with mitigation but not require extremely good and continuous healing and optimal dps rotations as well).