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  1. #181
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Madruk View Post
    Only way around this if they really want to keep this system is for raid gear to have special effects materia gear can't provide. We'll see how it goes...
    It seems they're taking small steps in this direction as is. A good example of this is the Sipahi Gloves. Although they don't have the most overwhelming stats, they are the only piece of equipment/materia currently in-game that provides Crit Rating. I'd like to see more of this kind of situation, where dungeon gear can provide bonuses/stats/set bonuses that cannot be found on crafted gear or materia.

    It would be lovely if the AF gear slated to be introduced provided a set bonus to boost a skill/set of skills for the job class in question. That way the armor still serves some sort of benefit.
    (0)

  2. #182
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by TheVedis View Post
    some raid gear already is better then crafted gear no matter what you do with materia(jackboots from darkhold for instance, unless you are a tank who wants to put evasion into it)
    but yeah they need to put more incentive into some of the gear for sure
    and my understanding is youll be able to slot them eventualy to once they code a way to do it in
    Eh, it's a little class dependent for Jackboots. For ARC/PGL yes they are decent, but for LNC/MRD I'd take the +3 STR from Cobalt Sollerets (Red). Especially since Accuracy is sorta a non-issue at the moment for the content available.
    (0)

  3. #183
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Your statement is so wrong you just have to be mis guided enough not realize the concept of random. I played aion for a couple years, and never got my character to hq a craft to make a specific bow that was required for a quest. I spent over a trillion kinah trying for that for over a year, and never got it, yet others have gotten it first try countless times. You can't tell me I didn't try hard enough, our that I was rewarded for my time and effort. A failed craft in aion means you list everything, because sub quality weapons are useless. A luck based system is always stupid with no safety net after a certain number of failures.
    (0)

  4. #184
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Ignore my last post, I forgot to quote.....

    Quote Originally Posted by Betelgeuzah View Post
    That's as unlikely as winning in the reverse lottery. It's not going to happen.

    Spend enough time, you will be rewarded for it. Don't spend any time and QQ about luck instead, you will be left to eat dust.
    Your statement is so wrong you just have to be mis guided enough not realize the concept of random. I played aion for a couple years, and never got my character to hq a craft to make a specific bow that was required for a quest. I spent over a trillion kinah trying for that for over a year, and never got it, yet others have gotten it first try countless times. You can't tell me I didn't try hard enough, our that I was rewarded for my time and effort. A failed craft in aion means you list everything, because sub quality weapons are useless. A luck based system is always stupid with no safety net after a certain number of failures.
    (1)

  5. #185
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    A luck based system is always stupid with no safety net after a certain number of failures.
    It will always come down to statistics in the long run. In short term, when it comes to one item? Somebody might get lucky while someone else might get unlucky. The more you do stuff the more it balances out itself.

    No dedicated person is going to come out with less than the time he has put into the game. He might have few streaks of bad luck, but it inevitably always comes with a streak of good luck as well.

    And that said, you should never try to go beyond your capabilities as a player. If you don't have the dedication to go all the way, set your sights on obtaining gear with 2 materias socketed to it. With 30% chance, sometimes you will go 1/10 on successful synths, other times you succeed the first time. And you do this enough times (relatively few) and end up with pretty much 30% success rate total.

    Similarly, if you can dedicate yourself to socketing 5 materias the same applies, only in a larger and more time-consuming scale. Needless to say at the end of the day you will get the same results as the first guy, with larger variables in-between individual synths. That's why it's important to not bite more than you can chew. If you just want to get lucky with 5 materias socketed to a piece when you don't really have the dedication it takes to pull through in the long-term, you'll end up only hurting yourself.

    Ignore my last post, I forgot to quote.....
    You can edit your posts and insert quotes using [quote] [ /quote] tags.
    (2)
    Last edited by Betelgeuzah; 10-27-2011 at 04:21 AM.

  6. #186
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    This page shows a profound misunderstanding of basic statistics by what seems to be a majority of the people supporting the system.
    (0)

  7. #187
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Hachiko View Post
    This page shows a profound misunderstanding of basic statistics by what seems to be a majority of the people supporting the system.
    Could you please provide statistics to support your claim?
    (2)

  8. #188
    Player

    Join Date
    Aug 2011
    Posts
    228
    Quote Originally Posted by Zomb View Post
    I think this is the beauty of the system. Everyone can get SOME materia, but only the truly committed will have the best of the best gear. This is the way it should be, everyone will be able to get good enough gear, but the people that really work at it get the greatest rewards. I myself will be one of the people with "some" materia, and I won't have any complaints when I see the guy with multiple in each slot.
    You know why I think, virtually, everything you said is moot? Because it has nothing to do with hard work half the time. I've seen 100s of ppl try to get the same item for years, putting the same time, effort, hard work, and gil into it as the next guy. Wanna know the difference? There's always that poor soul who gets completely shafted. And, clearly, those who align themselves w/ your biased logic have never been on the s@!# end of the stick when pushing for items like this. Well, here's a thought: do away with the BULL S!#@ luck aspect (a.k.a horribly calculated algorithms), and embrace some sort of system that *truly rewards hard work. Why not make materia EXTREMELY difficult to obtain, or leave hand/land ppl out of the mix, and make it where players have to complete some insanely difficult "Divine Might-like" fight in XI to gain access to an npc that will meld items for you. There are numerous ways to bring about the same results without this ridiculous system that rewards the "charmed" and punishes the "unlucky."
    (0)

  9. #189
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Khal_Drogo View Post
    You know why I think, virtually, everything you said is moot?
    I like presumptious posts like this, they think that people supporting the system are always the people who went 5/5 for a materia. Hell I played XI for years, I still love the NM hunting in the game I had my good streaks and my bad streaks.

    What was my worst?

    In my total XI career until they changed the drop of the Theifs knife NM I went 0/89 for that knife that is only counting the times I claimed that bastard. Yet still despite being that guy who got the poo end of the stick I didn't complain because everyone had the exact same chance as me to get the item.

    Everyone has the exact same chance to get a 5/5 slotted item as I do, I can increase my odds by investing more time. It gives me something to do in a game where long lasting content is non-existent outside this system.

    Love it or Hate it, you can't deny it provides a massive time-sink that this game desperatly needed.
    (2)

  10. #190
    Player

    Join Date
    Aug 2011
    Posts
    228
    Quote Originally Posted by Jynx View Post
    I like presumptious posts like this, they think that people supporting the system are always the people who went 5/5 for a materia. Hell I played XI for years, I still love the NM hunting in the game I had my good streaks and my bad streaks.

    What was my worst?

    In my total XI career until they changed the drop of the Theifs knife NM I went 0/89 for that knife that is only counting the times I claimed that bastard. Yet still despite being that guy who got the poo end of the stick I didn't complain because everyone had the exact same chance as me to get the item.

    Everyone has the exact same chance to get a 5/5 slotted item as I do, I can increase my odds by investing more time. It gives me something to do in a game where long lasting content is non-existent outside this system.

    Love it or Hate it, you can't deny it provides a massive time-sink that this game desperatly needed.
    lol...0/89 for that queer tonberry, and you think you know what it's like to be on the "poo" end of the stick?? I don't even remember what his pop time was, but try going 0/40ish on Argus -ya, the NM that you could know the pop time for and still end up waiting 12 hours for him to pop. That was one of my friends. I was lucky enough to go like....2/7 or so. And you know the funny thing about it? I actually enjoyed it. And the reason, why, is simple...camping NMs is "a completely different animal" as some hicks like to say. At least w/ NMs you can't "lose" everything you worked for after already putting in a tremendous amount of effort. I don't mind making ppl sink time into something as long as it's always "productive." What's absurd, is that SE has made it where you could spend days, even months, farming enough materia or stuff to make gil, get all the mats you need to make your godly gear, BUST on every single one, and then start from scratch. You lose TIME (like w/ nms); you lose GIL (not like w/ nms): and you lose something you already WORKED your A#$ off for (not like w/ nms). SE needs to find a more innovative way to "take up our time" than simply hitting the "repeat button" for everything.
    (0)

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