Page 1 of 2 1 2 LastLast
Results 1 to 10 of 207

Hybrid View

  1. #1
    Player
    Zomb's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    27
    Character
    Zomb Lotophage
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I think this is the beauty of the system. Everyone can get SOME materia, but only the truly committed will have the best of the best gear. This is the way it should be, everyone will be able to get good enough gear, but the people that really work at it get the greatest rewards. I myself will be one of the people with "some" materia, and I won't have any complaints when I see the guy with multiple in each slot.
    (21)

  2. #2
    Player
    EmeraldHill's Avatar
    Join Date
    Mar 2011
    Posts
    351
    Character
    Emerald Hill
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Zomb View Post
    I think this is the beauty of the system. Everyone can get SOME materia, but only the truly committed will have the best of the best gear. This is the way it should be, everyone will be able to get good enough gear, but the people that really work at it get the greatest rewards. I myself will be one of the people with "some" materia, and I won't have any complaints when I see the guy with multiple in each slot.
    Don't sugar-coat the term for no-lifers.
    (1)

  3. #3
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by EmeraldHill View Post
    Don't sugar-coat the term for no-lifers.
    What's wrong?

    Only have one materea on your equipment? Oh hohoho~
    Hahahahaha.
    HEHEHEHEHE
    [SIZE="5"]HUE HA HE HOHOHO[/SIZE]
    [SIZE="6"]HA[/SIZE] HE [SIZE="5"]HI [/SIZE]HO [SIZE="7"]HU[/SIZE]
    (8)

  4. #4
    Player
    EmeraldHill's Avatar
    Join Date
    Mar 2011
    Posts
    351
    Character
    Emerald Hill
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Gramul View Post
    What's wrong?

    Only have one materea on your equipment? Oh hohoho~
    Hahahahaha.
    HEHEHEHEHE
    [SIZE="5"]HUE HA HE HOHOHO[/SIZE]
    [SIZE="6"]HA[/SIZE] HE [SIZE="5"]HI [/SIZE]HO [SIZE="7"]HU[/SIZE]
    Nothing's wrong. Just be proud of what we are instead of trying to dance around the subject.
    (0)


    We were the first to kill Ifrit.

  5. #5
    Player

    Join Date
    Aug 2011
    Posts
    228
    Quote Originally Posted by Zomb View Post
    I think this is the beauty of the system. Everyone can get SOME materia, but only the truly committed will have the best of the best gear. This is the way it should be, everyone will be able to get good enough gear, but the people that really work at it get the greatest rewards. I myself will be one of the people with "some" materia, and I won't have any complaints when I see the guy with multiple in each slot.
    You know why I think, virtually, everything you said is moot? Because it has nothing to do with hard work half the time. I've seen 100s of ppl try to get the same item for years, putting the same time, effort, hard work, and gil into it as the next guy. Wanna know the difference? There's always that poor soul who gets completely shafted. And, clearly, those who align themselves w/ your biased logic have never been on the s@!# end of the stick when pushing for items like this. Well, here's a thought: do away with the BULL S!#@ luck aspect (a.k.a horribly calculated algorithms), and embrace some sort of system that *truly rewards hard work. Why not make materia EXTREMELY difficult to obtain, or leave hand/land ppl out of the mix, and make it where players have to complete some insanely difficult "Divine Might-like" fight in XI to gain access to an npc that will meld items for you. There are numerous ways to bring about the same results without this ridiculous system that rewards the "charmed" and punishes the "unlucky."
    (0)

  6. #6
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Khal_Drogo View Post
    You know why I think, virtually, everything you said is moot?
    I like presumptious posts like this, they think that people supporting the system are always the people who went 5/5 for a materia. Hell I played XI for years, I still love the NM hunting in the game I had my good streaks and my bad streaks.

    What was my worst?

    In my total XI career until they changed the drop of the Theifs knife NM I went 0/89 for that knife that is only counting the times I claimed that bastard. Yet still despite being that guy who got the poo end of the stick I didn't complain because everyone had the exact same chance as me to get the item.

    Everyone has the exact same chance to get a 5/5 slotted item as I do, I can increase my odds by investing more time. It gives me something to do in a game where long lasting content is non-existent outside this system.

    Love it or Hate it, you can't deny it provides a massive time-sink that this game desperatly needed.
    (2)

  7. #7
    Player

    Join Date
    Aug 2011
    Posts
    228
    Quote Originally Posted by Jynx View Post
    I like presumptious posts like this, they think that people supporting the system are always the people who went 5/5 for a materia. Hell I played XI for years, I still love the NM hunting in the game I had my good streaks and my bad streaks.

    What was my worst?

    In my total XI career until they changed the drop of the Theifs knife NM I went 0/89 for that knife that is only counting the times I claimed that bastard. Yet still despite being that guy who got the poo end of the stick I didn't complain because everyone had the exact same chance as me to get the item.

    Everyone has the exact same chance to get a 5/5 slotted item as I do, I can increase my odds by investing more time. It gives me something to do in a game where long lasting content is non-existent outside this system.

    Love it or Hate it, you can't deny it provides a massive time-sink that this game desperatly needed.
    lol...0/89 for that queer tonberry, and you think you know what it's like to be on the "poo" end of the stick?? I don't even remember what his pop time was, but try going 0/40ish on Argus -ya, the NM that you could know the pop time for and still end up waiting 12 hours for him to pop. That was one of my friends. I was lucky enough to go like....2/7 or so. And you know the funny thing about it? I actually enjoyed it. And the reason, why, is simple...camping NMs is "a completely different animal" as some hicks like to say. At least w/ NMs you can't "lose" everything you worked for after already putting in a tremendous amount of effort. I don't mind making ppl sink time into something as long as it's always "productive." What's absurd, is that SE has made it where you could spend days, even months, farming enough materia or stuff to make gil, get all the mats you need to make your godly gear, BUST on every single one, and then start from scratch. You lose TIME (like w/ nms); you lose GIL (not like w/ nms): and you lose something you already WORKED your A#$ off for (not like w/ nms). SE needs to find a more innovative way to "take up our time" than simply hitting the "repeat button" for everything.
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Khal_Drogo View Post
    lol...0/89 for that queer tonberry, and you think you know what it's like to be on the "poo" end of the stick?? I don't even remember what his pop time was, but try going 0/40ish on Argus -ya, the NM that you could know the pop time for and still end up waiting 12 hours for him to pop. That was one of my friends. I was lucky enough to go like....2/7 or so. And you know the funny thing about it? I actually enjoyed it. And the reason, why, is simple...camping NMs is "a completely different animal" as some hicks like to say. At least w/ NMs you can't "lose" everything you worked for after already putting in a tremendous amount of effort. I don't mind making ppl sink time into something as long as it's always "productive." What's absurd, is that SE has made it where you could spend days, even months, farming enough materia or stuff to make gil, get all the mats you need to make your godly gear, BUST on every single one, and then start from scratch. You lose TIME (like w/ nms); you lose GIL (not like w/ nms): and you lose something you already WORKED your A#$ off for (not like w/ nms). SE needs to find a more innovative way to "take up our time" than simply hitting the "repeat button" for everything.
    id like to chime in and say its actualy quite similar to NMs in a way you are not looking at

    yes, you only lose time at first glance with NMs compared to materia

    BUT when camping those NMs, you are doing literaly nothing, so not only are you losing time, your losing productivity, time you could be spending doing something else

    with materia, you are making money to make materia, you are spending your time actualy doing something instead of just sitting there waiting for a pop


    so in the end, you can technicaly say you lost a ton of money camping NMs too since you coulda been farming during all that time instead of sitting there twiddling your thumbs


    either way, farming NMs or materia, is all pure choice
    and with materia, you dont have to do forbidden, you can settle for a nice full set of single slotted materia and be more then ok with it, but those who want to better themselves have chosen to take the bad with the good and that again is their choice

  9. #9
    Player

    Join Date
    Aug 2011
    Posts
    228
    Quote Originally Posted by TheVedis View Post
    ...yes, you only lose time at first glance with NMs compared to materia

    BUT when camping those NMs, you are doing literaly nothing, so not only are you losing time, your losing productivity, time you could be spending doing something else

    with materia, you are making money to make materia, you are spending your time actualy doing something instead of just sitting there waiting for a pop


    so in the end, you can technicaly say you lost a ton of money camping NMs too since you coulda been farming during all that time instead of sitting there twiddling your thumbs
    The best thing about NM camping is that, once you know the pop time, you're pretty much set. Argus was one of the worst NMs in XI, b/c even w/ a pop time, you might still be there for 12 hours. However, it was hardly unproductive, because once you DID get your item, it was instant gratification. You get the drop, you're done. Yes, you could have made a lot of gil while farming instead, but the same is true for materia. All the money and time you HAVE to blow to get the additional materia on an item could have been spent doing something much more productive -like twiddling your thumbs, waiting for a pop. What's worse to you:

    Farming for days, buying a bunch of gear and materia, "throwing away all the mats you just bought," and then doing it all again? or...


    "Twiddling your thumbs," waiting for an NM to pop, having him not drop the item, running off and doing something else, then coming back later to try again?


    I don't mind doing something "unproductive." What i DO mind though...is doing something "productive" and then having all of that hard work and effort rendered useless in a matter of minutes. That's what the materia system offers.


    Let me break it down, so it makes more sense:

    NM Camping: Time, Money, and Effort = "GODLY ITEM"

    Materia Acquisition: Time, Money, and Effort = ****ATTEMPT**** at a "GODLY ITEM"
    (0)
    Last edited by Khal_Drogo; 10-30-2011 at 03:04 PM.

  10. #10
    Player
    HoolieWho's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    207
    Character
    Hoolie Who
    World
    Hyperion
    Main Class
    Lancer Lv 55
    Quote Originally Posted by Khal_Drogo View Post
    NM Camping: Time, Money, and Effort = ****ATTEMPT**** at a "GODLY ITEM"

    Materia Acquisition: Time, Money, and Effort = ****ATTEMPT**** at a "GODLY ITEM"
    Fixed that for you.
    (0)
    The First Law of Roegadynics: "A Roegadyn may not injure a Lalafell or, through inaction, allow a Lalafell to come to harm."

Page 1 of 2 1 2 LastLast