Quote Originally Posted by TheVedis View Post
the big deal is simple
people want to be able to easily put 5 materia into everything, because if they cant easily do something it shouldnt be in a game at all
they dont want people with more time to be rewarded over them
Most of us in the high end don't want this game to turn into Final Craftasy, not because we're complaining that it's too difficult. We want the focus and the rewards to be centered around battle content. Like I said earlier, double materia's took all of a week to get. Triple we're mainly waiting for 1.20 with the HQ revamp so we've stocked up tons of materia for it. Beyond that who cares it's not worth the effort.

The point is the materia system is hard to balance around battle content because in order to entice people the rewards need to be good enough to give them incentive to do it. When you have 40-50 str gaunts, 200 hp boots, 40 vit bp's already the only thing this leads to is inflation of stats and/or the rewards not worth the trouble of raiding when you can just sit in town grinding away to get the best gear. Only way around this if they really want to keep this system is for raid gear to have special effects materia gear can't provide. We'll see how it goes...