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  1. #1
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by ZDamned View Post
    I totally feel you guys about the difficulty, but I think what the complaints are about is luck being so integral. Why not just require a huge time sink or money sink instead?
    Luck is part of almost any game, if there was no luck involved it would be a boring system. Sure it hurts when my 3 slotted axe explodes in my face trying to hit that 4th slot but I knew the risk when I took it.

    If I win I'm ahead, if I lost I'm back at square one.

    Over time I will have more chances, and therefore better odds at obtaining well slotted gear than players with little time. Thos without time, need money to skip the time part. That or those who don't want to spiritbond the gear may farm for the gil and just buy the materia themselves.

    Cutting luck out of everything just makes things stagnant far quicker than they should. I also doubt your going to see many people get 5 slots on the first item, and even if so it's not going to make him magically more skilled than the player with more time vested in the game. You can give a baby a shotgun, doesn't mean he knows how to use it.
    (0)

  2. #2
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    The issue is the very real possibility never getting past 2 materia ever no matter how much time you spend
    That's as unlikely as winning in the reverse lottery. It's not going to happen.

    Spend enough time, you will be rewarded for it. Don't spend any time and QQ about luck instead, you will be left to eat dust.
    (1)

  3. #3
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Your statement is so wrong you just have to be mis guided enough not realize the concept of random. I played aion for a couple years, and never got my character to hq a craft to make a specific bow that was required for a quest. I spent over a trillion kinah trying for that for over a year, and never got it, yet others have gotten it first try countless times. You can't tell me I didn't try hard enough, our that I was rewarded for my time and effort. A failed craft in aion means you list everything, because sub quality weapons are useless. A luck based system is always stupid with no safety net after a certain number of failures.
    (0)

  4. #4
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Has anyone noticed any success rate differences when trying to attach a second materia to an HQ/+3 item?

    (Not that HQ Cobalt and Felt are gallavanting around).
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Fiosha_Maureiba View Post
    Has anyone noticed any success rate differences when trying to attach a second materia to an HQ/+3 item?

    (Not that HQ Cobalt and Felt are gallavanting around).
    the differene between 17% and 20% to succeed between nq and hq really isnt that great to see the difference

  6. #6
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by TheVedis View Post
    the differene between 17% and 20% to succeed between nq and hq really isnt that great to see the difference
    Wasn't sure if there was one. Thought I read a dev post saying HQ would be slightly better, but then I haven't seen anyone bring it up in this thread and thought maybe the mechanic didn't exist. Thanks!
    (0)

  7. #7
    Player
    Kymusashi's Avatar
    Join Date
    Sep 2011
    Posts
    38
    Character
    Valkirin Soryu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I'll have to confirm it with my ls mate, but I seem to recall him saying the chances were even worse on his HQ gear. Anyone have extended first hand experience? It may just have been the materia combo/gear type he was trying out.
    (0)

  8. #8
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kymusashi View Post
    I'll have to confirm it with my ls mate, but I seem to recall him saying the chances were even worse on his HQ gear. Anyone have extended first hand experience? It may just have been the materia combo/gear type he was trying out.
    I was getting lower % as well on my HQ gear.
    (0)

  9. #9
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    The current system is "eventually attainable by the most dedicated players." If you don't think you will ever see it then that just means you are not among them.

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    123
    Seriously... Newbie want to take off the only challeging in the game?! PLEASE DO NOT HEAR THESE Newbies. Go for it Square Enix... Materia make sense at all... Mainly after HQ become 100% people can't see what SE plan for future.
    (0)

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