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  1. #1
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    SAM and MNK both identical gear, same Ilvl weapons, lvl 66. SAM outperforms the MNK by an insane margin. Its not even the same league. And SAM is easier to play, more comfortable when soloing and less dependant on knowing the boss abilities and breaks.
    (0)

  2. #2
    Player
    Shortie's Avatar
    Join Date
    Dec 2011
    Posts
    31
    Character
    Short Berk
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Niyuka View Post
    SAM and MNK both identical gear, same Ilvl weapons, lvl 66. SAM outperforms the MNK by an insane margin. Its not even the same league. And SAM is easier to play, more comfortable when soloing and less dependant on knowing the boss abilities and breaks.
    level 66 means nothing.

    To explan further, samurai from 66 to 70 doesnt gain as much. They gain a hard hitting level 70 ability, but its on a long cooldown and cost 50 kenki (which is a ton).
    Monks gain Riddle of fire (which is huge) and Brotherhood (which is huge since it has a pretty decent uptime).

    And Sam wont gear quite as well as other classes.

    I just want to remind people that SE is pretty good about class balancing. You may laugh, but its a ton better than most MMO's. And they have a good mind to keep most classes relevant.
    THis same doomsday thought process happened at heavensward, and everyone was pretty happy in the end.

    AKA... play what is fun.
    (1)
    Last edited by Shortie; 06-19-2017 at 07:20 AM.

  3. #3
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Shortie View Post
    level 66 means nothing.

    To explan further, samurai from 66 to 70 doesnt gain as much. They gain a hard hitting level 70 ability, but its on a long cooldown and cost 50 kenki (which is a ton).
    Monks gain Riddle of fire (which is huge) and Brotherhood (which is huge since it has a pretty decent uptime).

    And Sam wont gear quite as well as other classes.

    I just want to remind people that SE is pretty good about class balancing. You may laugh, but its a ton better than most MMO's. And they have a good mind to keep most classes relevant.
    THis same doomsday thought process happened at heavensward, and everyone was pretty happy in the end.

    AKA... play what is fun.

    I'm pretty sure it's a bit early to making assumptions on how SAM is with gears caling. No one even knows what our stat priority is yet. While Samurai does have the biggest hits out of all the melee their damage has a consistent flow outside of their charged attacks, not on the level of monks and ninja's in terms of speed but it's up there. Another thing to note, is you're never going to be building up a full kenki gauge in pve unless you want your damage to suffer severely because it means you aren't using any Ogcd's or Kaiten's to empower your attacks, which is a massive dps loss, they def have the highest burst potential with Meikyo Shisui, but they pack quite a bit of consistent damage if you're playing it right. These are just my current thoughts as currently from what i've played at 64.
    (0)