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  1. #1
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Driavna View Post
    I don't agree with this, an "annoying" resource to manage is energy from WoW's Rogue's or Rage, samurais have full control over his Kenki generation (also, no decay). For raids sure, save kenki to use with party buff or to destroy adds but that's about it. Also I don't understand why others tanks are losing aggro vs SAMs, must be gear disparity because with my PLD no problem at all.
    As I said SAM has very good Burst Damage if Kenki built up to 100 and spent in one go. Probably the highest in the game currently but during the down time while building Kenki energy their damage is average and much more easy to manage aggro during these moments for tanks.

    It will most likely adjust over time as people over level on higher ilevel gears to be must easy to manage.
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    Last edited by EdwinLi; 06-19-2017 at 06:21 AM.

  2. #2
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by EdwinLi View Post
    As I said SAM has very good Burst Damage if Kenki built up to 100 and spent in one go. Probably the highest in the game currently but during the down time while building Kenki energy their damage is average and much more easy to manage aggro during these moments for tanks.

    It will most likely adjust over time as people over level on higher ilevel gears to be must easy to manage.
    But is still an easy resource to manage, no RNG or constant generation. You lliterally can use a spender before hit the next skill that grant kenki to avoid capping it, keep doing that if you need to save if you don't spend as soon as you have enough to use mobility skills if needed.

    Is one of the things I like about the class compare to monks.

    Quote Originally Posted by Shortie View Post
    Chakra generation isnt RNG.
    Bootshine guarantees one per rotation, and then you have an RNG chance (but a very high RNG chance).
    Then brotherhood produces massive Chakra for 15 seconds of burst with +30% damage
    I'm not sure about Bootshine, from job guide only grant a critical strike and deep meditation give a 50% from weapon skills critical strikes, yes is high enough but still RNG, Brotherhood is 30% per weapon skills used. Another problem is "wasted" chakra during brotherhood, a few extra "doors" would be lovely.
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    Last edited by Driavna; 06-19-2017 at 06:48 AM.

  3. #3
    Player
    Shortie's Avatar
    Join Date
    Dec 2011
    Posts
    31
    Character
    Short Berk
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Not sure about wasted chakra since forbidden chakra is off the global cooldown, or can use purification
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