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  1. #1881
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Last night I went to Baelsar's Wall as WHM (I'm playing it a lot at the moment before the changes hit and I switch full time). It was a minimum ilevel run but it's a dungeon, so it seemed fine - and the new player we were taking through was actually 15 levels below the minimum ilevel, though we didn't realise this until the final boss when she got one-shot by every AoE (we thought she was kidding until then as we didn't realise it would even let her join). She didn't have any VIT accessories to equip (a band aid that would be impossible in the expansion anyway) but as it was her run I wanted her to actually survive it, so we ended up with me keeping her stone-skinned before every big move and we managed to get through with everyone alive and win.

    In Stormblood I won't have this ability; being able to heal for even more won't help if people need reliable mitigation. While I agree with what has been said about AST blowing everyone away, SCH would be able to use its reliable built-in mitigation to save the day too, while WHM is having the only HP buffer it has stripped away just to gain more useless, useless healing power. It frustrates me to see how short-sighted the designers have been in taking tools away from us and replacing them with absolutely nothing, then giving weak versions of core mechanics back later. There will be content I cannot even do satisfactorily as a WHM which the other healers can sail through, and losing all of my situational spells just because it was too hard to design new ones otherwise rankles.

    Please fix lilies/confessions then give us some fun things back to play with so the job feels more tactical and less like a walking cure bomb in content which has never needed that much healing anyway.
    (8)

  2. #1882
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,796
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    So are they going to remove enmity from healing so you can build up those flowers. Or tanks is going to have hard time keeping the agro from healers.
    (0)

  3. #1883
    Player
    rainblack's Avatar
    Join Date
    Jun 2017
    Posts
    21
    Character
    Zosa Seia
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by hynaku View Post
    So are they going to remove enmity from healing so you can build up those flowers. Or tanks is going to have hard time keeping the agro from healers.
    Honestly I think it'll actually be easier for WHM not to steal aggro. Not like we'll have any time to DPS long enough to build it up, anyway.
    (2)

  4. #1884
    Player
    Atlantasia's Avatar
    Join Date
    Oct 2013
    Posts
    96
    Character
    Atlantasia Azoria
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by hynaku View Post
    So are they going to remove enmity from healing so you can build up those flowers. Or tanks is going to have hard time keeping the agro from healers.
    Lucid Dreaming will at least cut enmity by half like Shroud of Saints did, but if WHM is going to be stacking Crit... heaven help those tanks because the over heal is going to nab it a ton. Crit WHM is a beast with aggro... and the second Lily trait encourages WHM to go full Crit if they're going to make use of lilies at all. >___< That's actually something I haven't seen touched on in this thread and it's bothered me quite a bit. :/
    (5)

  5. #1885
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    While we're on the subject of Lucid Dreaming, will AST keep their built in enmity dampener on top of this?
    I would say "of course not SE is smarter than that", but AST apparently still had lower MP values than WHM despite currently healing more than them >.>

    Regarding Bension: Mitigation should be used as a preemptive tool before a big hit or tankbuster. With Bension being tied to the lily system, two things can happen. Either we sit in lilies not using ANY of our OGCD heals just to mitigate the tank, or we can blow lilies, and not have any up for the tank buster.

    They really didn't think a single thing through...
    (7)

  6. #1886
    Player
    Estriella_Faerie's Avatar
    Join Date
    Jun 2015
    Posts
    28
    Character
    Estriella Faerie
    World
    Cerberus
    Main Class
    White Mage Lv 70
    Thinking about it for the last few days, it finally hit me. Secret of the Lily is the perfect system... for conjurers ! Except we're not conjurers anymore, we're white mages.

    Anyway, I've now gotten an AST weapon, and unless that system is changed before 4.0 launch, I guess I'll just switch class for now, until this flawed system is patched...
    (8)

  7. #1887
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Atlantasia View Post
    Lucid Dreaming will at least cut enmity by half like Shroud of Saints did, but if WHM is going to be stacking Crit... heaven help those tanks because the over heal is going to nab it a ton. Crit WHM is a beast with aggro... and the second Lily trait encourages WHM to go full Crit if they're going to make use of lilies at all. >___< That's actually something I haven't seen touched on in this thread and it's bothered me quite a bit. :/
    Added to the front page. o.ob
    (2)

  8. #1888
    Player
    Vrahjin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    105
    Character
    Drakth Ardos
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Estriella_Faerie View Post
    Thinking about it for the last few days, it finally hit me. Secret of the Lily is the perfect system... for conjurers ! Except we're not conjurers anymore, we're white mages.
    And for starting WHMs, as well. Did a leveling roulette with a friend the other day, got into Stone Vigil NM. As a WHM, what can I do? Stoneskin, Regen, Medica, Cure/Cure II. He pulled a lot so I used that Cure button when needed (which was quite a lot between all the ston(e)ing, eye for eyeing and stance dancing. Dragons hurt.). I can count on one hand how many Freecure procs I got over the ~25 minutes the dungeon took.

    That is why this Lily nonsense is just that, nonsense. Even if a crit guarantees a Lily proc, it just isn't reliable enough. Certainly not to completely base two of our new skills on.
    (2)
    Last edited by Vrahjin; 06-05-2017 at 07:23 PM. Reason: Spelling.

  9. #1889
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    The spear effect is my biggest issue with the lillies. As they talked about more speed, I did expect it will give a spellspeed buff. That could be useful.

    But reduced cooldowns based on RNG? In a raid everything I use is planned around the boss mechanics. How should the CD reduction be helpfull in any way? The cooldowns will run out earlier. But they will not get used earlier. Spear was the most useless card my AST could trow on me. And now I get an ability that do the same?

    And the Lvl 70 skill is the biggest crap at all. In real raid situations, its in the best case nothing else than a secont Tetra at the MT. The way it works now there is absolute no reason to try to use it as a group heal. This could be a nice Cure 3 like OCD. But not the way it got implented.
    (6)
    Last edited by KarstenS; 06-05-2017 at 07:56 PM.

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  10. #1890
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,690
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    What we are really lacking are the whys of the new Stormblood White Mage healing.

    Why the shift to Cure I and II? Why the shift to random proc chances? Why are players being encouraged to intentionally overheal for a chance to proc a lily or a confession?

    Why are the rewards for playing the proposed new Cure way so small compared to playing the current Regeneration way and casting Stone IV on the side? I'm sure there are more whys but the brain fog is thick this morning. Ugh.
    (2)
    Last edited by Kacho_Nacho; 06-05-2017 at 08:22 PM. Reason: silly grammar error. oops

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