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  1. #1
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Myon88 View Post
    It seems to me like we will be able to get 6 GCDS inside a 10s wildfire. 3 with rapid fire will take 4.5s, and 2 more normal GCDS will take 5s. That leaves 0.5s for the last GCD which we just might be able to squeeze in if you ask me.
    That last GCD would most likely have to be a split shot due to the speed at which it goes off and the damage is calculated. Slug and Cleans animations are too long for it to register.

    Quote Originally Posted by Aeliott View Post

    Assuming flamethrower is 60 potency every 0.5s, total potency prior to Wildfire is 2328.6 (again not counting autos / crits etc), total opener potency of approx 5744 in approx 25s.
    https://www.youtube.com/watch?v=qCEOk3kYXb8&t=2m13s


    That shows in the 10s that flamethrower is going off it deals 11 ticks. I'm not sure if the ticks are calculated as 120 potency or 60 potency but they seem kinda high (High 800s low 900s) compared to the auto attacks (1k~1.3k).

    Also another thing to note in terms of openers, It has not been stated whether or not we can preload heat with flamethrower. If that is the case we could potentially start the fight with 70 heat, leaving flamethrower to be used after wildfire to get you back into the 50% zone.
    (0)
    Last edited by Ephier; 06-03-2017 at 09:48 PM.

  2. #2
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Ephier View Post
    https://www.youtube.com/watch?v=qCEOk3kYXb8&t=2m13s


    That shows in the 10s that flamethrower is going off it deals 11 ticks. I'm not sure if the ticks are calculated as 120 potency or 60 potency but they seem kinda high (High 800s low 900s) compared to the auto attacks (1k~1.3k).

    Also another thing to note in terms of openers, It has not been stated whether or not we can preload heat with flamethrower. If that is the case we could potentially start the fight with 70 heat, leaving flamethrower to be used after wildfire to get you back into the 50% zone.
    Ah I didn't think about that. Depends if the skill is targeted or not. The tooltips we currently have state 0 yalms, so I think it could be likely. That would definitely remove opener stress.

    Quote Originally Posted by Myon88 View Post
    Are you by any chance aware of the "The Balance" discord server? Most of the dedicated ranged players are in there and we've already discussed this quite heavily over the past few days. You might find it interesting to poke around in there, and anyway, a lot of these things are up in the air until we see the final numbers on early access itself.
    I've known of the existence of the Discord server, but don't have the details. I would definitely be interested in seeing what people have come up with, for BRD too
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    Last edited by Aeliott; 06-03-2017 at 09:54 PM.