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  1. #1
    Player
    Zarex's Avatar
    Join Date
    Oct 2013
    Posts
    32
    Character
    Zarex Dragneel
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    I ended up reconstructing an opener from speed kills/ watching lots of videos and ended up seeing that I had my opener way off of the top.
    (0)

  2. #2
    Player
    Deus_ex_Machina's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    94
    Character
    Levi Invidia
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Empty-handed View Post
    readjusting the relic stats to cover the accuracy melded in gear will net +22Det. without increasing undesired SS.

    http://ffxiv.ariyala.com/Z7PZ

    so you can remove all ACC melds and replace them with det. my crit value is still the same in comparison to before tho -_-. having a headache trying to balance my bard set with this change.
    Hey, if i may suggest relocating 4 of your accuracy points to skill speed. you are at 542 atm with this set up, and your recast is about 2.43 sec, am I right? at 546 SkS, you should be at 2.42 recast.

    Funny thing about skill speed, individual points are useless unless you can break the current tier. I believe it takes 27 points to move on to the next tier (- .01 sec off your gcd), and currently you are 4 short of your next tier. So basically you have 23 sks stat that weights 0 each.

    one way to test out is see if you can by a cheap food that gives 4 sks and see if it brings your recast down.

    edit: i know skill speed is trash with mch's insta cast and stuff, but, ya know... with food you have 705 acc, i thought switching those over to sks and get the max out of your set
    (0)
    Last edited by Deus_ex_Machina; 03-15-2017 at 05:10 AM.

  3. #3
    Player
    Zenislav's Avatar
    Join Date
    Mar 2017
    Posts
    6
    Character
    Zenis Cervar
    World
    Phoenix
    Main Class
    Warrior Lv 52
    Heya. Started to lvl up machinist and was wondering about Gauss Barrel. Do you use it only on pull and later switch it on and off during fight or you constantly have this mode turned on?
    (0)

  4. #4
    Player
    Deus_ex_Machina's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    94
    Character
    Levi Invidia
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Zenislav View Post
    ... Gauss Barrel....?
    You can keep it on the whole fight, there is not a real issue there. Btw, all proc'ed slug and clean shot are instant cast with Gauss barrel on in case you didn't know. Min/Maxer will turn it off when they have exhausted all of their offensive cooldowns (blank, head graze and gauss round) for 2~3 gcds and then turn it back on for hotshot/leadshot. You can have it off for hotshot, but always have it on for leadshot. Stance dancing generally gives you a minimal dps increase, not a game changer.

    Example to turn it off and on: You have used all blank, head graze and gauss round, you do not have a proc'ed shot. Turn Gauss barrel off, fish for a proc'ed slug shot, (then quick reload if available), turn it back on for instant cast slug shot (potentially proc'ed clean shot)
    (2)

  5. #5
    Player
    Zenislav's Avatar
    Join Date
    Mar 2017
    Posts
    6
    Character
    Zenis Cervar
    World
    Phoenix
    Main Class
    Warrior Lv 52
    Deus thanks a lot on replay. Your info will help a lot!
    (1)

  6. #6
    Player
    AI_wass's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Character
    Ire Works
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Should mention that Lead Shot and Reassembled Clean Shot are the only GCDs that are guaranteed to be a gain inside Gauss Barrel. Split, Slug, Clean+ammo are generally going to be minor DPS losses inside GB, compared to GB-off with autoattacks.

    Also want to emphasize that none of this matters until you're hitting high 90th percentile numbers. No amount of stance dancing makes up for losing uptime, losing Lead Shot ticks, losing oGCD casts, etc.
    (1)

  7. #7
    Player
    xJimmehx's Avatar
    Join Date
    Jun 2015
    Location
    Ul'Dah - 1.0, Limsa - 2.0
    Posts
    534
    Character
    Leon Manderville
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Q1)
    Should i use ammo for clean shot if i dont have reassemble? The guide says not to use it with clean shot but then says always pair ammo with clean shot+reassemble. So does this mean i need to only spend ammo on clean shot if i have reassemble on cooldown? I tried finding out myself with about 10 30 second bursts on the striking dummy and the results were very random but always close together. (Is 30 seconds too short with mch rng?)

    I basically ignored everything except my ammo and split, slug, and clean shot because that is the only part at the moment that i wanted to test.
    After using reload(V) i started with split(IV), used procd slug(III), used procd a clean(II) + reassemble, used quick reload (at III ammo again), used Split(II), then used procd slug(I), now have a proc for Clean but hold it because no reassemble, split(now becomes 0 ammo), If slug procs i use my clean shot that was previously procd, then use the slug shot, hoping to proc it and get another 200potency clean shot before ammo-less split shot til proc spam...Is this a bad idea compared to spending ammo asap(without reassemle available)?

    Note:
    3 times i did this without holding and it was higher average dps, but the highest i ever could get was this 1 time where i held cleanshot.
    If you read the tooltip, it says clean shot with ammo gains 20 potency, but if you proc a slug shot it gains 80 potency...this is why i believe i should hold ammo..adding 20 potency over adding 80..

    Q2)
    If I save reassemble for clean shot procs, should i hold quick reload to pair with it or use quick reload on cooldown or would this be a dps loss? Its only on CD for 15 seconds, so maybe i should spend it 3 times(45s) and hold the last one for my next reassemble?
    (0)
    Last edited by xJimmehx; 05-21-2017 at 08:55 PM.

  8. #8
    Player
    LinowKitty's Avatar
    Join Date
    Jun 2015
    Posts
    31
    Character
    Linow Kittynator
    World
    Ragnarok
    Main Class
    Machinist Lv 70
    So, what do you all think of the heat management ? i'm pretty hyped for all the new skills
    (0)

  9. #9
    Player
    Empty-handed's Avatar
    Join Date
    Dec 2013
    Posts
    297
    Character
    Empty Handed
    World
    Ragnarok
    Main Class
    Leatherworker Lv 60
    rip mch interns of raid support compared to bard and the amount of raid buffs they got. mch is a dps job now that can give mana/tp as support... thats about it. and hypercharge. gg.

    rend mind loss is huge as most big dmg hits that need mitigation are magic. gl with 10% dismantle. sorry not good enough when you give bard shitstorm of raid support.

    that dps buff from GB doesnt seem to be fair given of how mch is punished by using it. 20% for 20s and 10s CD of not being able to apply GB again is a big punishment. you basically go back to 3.0 rotation for 30s total. thats huge penalty. i hope GB is worth it!.

    Bard: 2% crit buff, 3% foe dmg down (till mana runs out), battle voice 15% direct hit buff to everyone. Troubadour: Mage’s Ballad adds a 15% Maximum HP buff to all allies, Army’s Paeon reduces the party’s physical vulnerability by 10%, and Wanderer’s Minuet reduces Magic Vulnerability by the same amount. Nature’s Minne: HP recovery via healing magic by 20% for 15 seconds on a 45 second cooldown. (basically give the tank mantra every 1min).

    please there is no comparison. Bard > Mch for raid prog.
    (2)

  10. #10
    Player
    sille's Avatar
    Join Date
    Nov 2013
    Location
    Gridania~
    Posts
    89
    Character
    Sille Kupo
    World
    Tonberry
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Empty-handed View Post
    that dps buff from GB doesnt seem to be fair given of how mch is punished by using it. 20% for 20s and 10s CD of not being able to apply GB again is a big punishment. you basically go back to 3.0 rotation for 30s total. thats huge penalty. i hope GB is worth it!.
    Japan's translations says that it is a 20% increase in damage instead when it overheats lol
    (2)

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