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  1. #37
    Player
    Myon88's Avatar
    登録日
    2015/07/30
    投稿
    841
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    ヴァイパー Lv 100
    It seems to me like we will be able to get 6 GCDS inside a 10s wildfire. 3 with rapid fire will take 4.5s, and 2 more normal GCDS will take 5s. That leaves 0.5s for the last GCD which we just might be able to squeeze in if you ask me.

    There are several things you can do with this information. It seems apparent for example that the theoretically highest value sequence of 6 GCDS in this case would be 323123, which gives you 3 clean shots. But this also is problematic in it's own way because to setup a 323 sequence you need to do 121 with ammo earlier on, and as you observed that will severely delay things due to how ammo interacts with heat.

    There is also a second curious thing, and that's the fact that the new weaponskill 'cooldown' is 230 potency, which makes it break even with any heated 1-2-3 sequence, as the average of (190 + 230 + 270)/3 is 230. Which means, for example, that the above 323123 sequence is functionally identical to 323 cd cd cd. Putting this together with the fact that setting up a 323 sequence is problematic, my hunch, if 'cooldown' benefits from the potency increasing effect of ammo, is that we'll just aim to get a single reassembled heated clean in wildfire and then just spam cooldown for the other 5 GCDs.

    Are you by any chance aware of the "The Balance" discord server? Most of the dedicated ranged players are in there and we've already discussed this quite heavily over the past few days. You might find it interesting to poke around in there, and anyway, a lot of these things are up in the air until we see the final numbers on early access itself.
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    2017/06/03 20:57; Myon88 が最後に編集