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  1. #811
    Player Lexia's Avatar
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    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    "whole thing was pointless" well if that what you think cause the server move was not centered about to make your or anyone else ping better. From my understanding it was to upgrade the servers so they could run the game better (not your connection) and allow them to do better stuff in the future like expanded inventory for SB and stuff.
    (6)

  2. #812
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Lexia View Post
    "whole thing was pointless" well if that what you think cause the server move was not centered about to make your or anyone else ping better. From my understanding it was to upgrade the servers so they could run the game better (not your connection) and allow them to do better stuff in the future like expanded inventory for SB and stuff.
    Are they going to fix the innate lag and delays? I can EASY see a difference when the game lets me release bane and even with the delay, it still does not transfer bio because it is so slow to appear.
    (0)

  3. #813
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Voltres View Post
    You are really missinformed. The network does not follow a straight imaginary line into the destination. South American network goes through a submarine cable which ends up in the North American east cost, so it is logical that our ping has been increased, since SE did a pretty dumb decision of moving the servers all the way to the fucking west coast without doing any kind of research about it's impacts in South American players.
    You're really misinformed and should read my posts closer. I know precisely how the Internet and tcp/IP is routed, how the routers and their routing tables work and how DNS handles things. Moving the servers physically closer to you in South America doesn't increase your ping, and it's pretty ignorant to claim that it does. The routing of the data packets from your system to Sacramento is the issue, not the server location. Good grief there are players in Australia who are seeing 60ms drops in ping times and sub 300 pings now. You're closer to the servers than they are now, you have to recognize the role of poor routing in your current trouble. The idea that moving the servers however many hundreds of kms closer to your location increased your ping is just a fundamental misunderstanding of how the Internet works. It's an entirely dynamically routed network. If you pick up a server and move it 3000 km it will take time for the routing tables to update across the Internet to reflect that new location and optimize the routing of data to that new location.

    There is more than one path for data to take from South America to North America, it's not just a single undersea cable.

    As for the use of curse words, thanks for the emphasis, it was unnecessary. I've seen more than one player from South America quoting improved pings in the region of 150ms. I have no doubt that performance will vary from country to country and ISP to ISP. But, that is not something that SE can account for when they move their servers. However, the dynamically routed nature of the Internet will ultimately help resolve the issue, unless you happen to be in a country that has very limited Internet connectivity inbound and outbound, in which case you have my sympathy. However You should be aware that any undersea link from SA to NA likely hits the US in Florida, the straight line distance from there to the old data center location vs the new location is broadly similar so you shouldn't see any major change in ping due to that. It is, once again, a routing problem that may resolve itself over time.

    Out of posts for the moment, so replying here;
    Quote Originally Posted by Rakhabit View Post
    Who's the ignorant one here? South America is a special case because laying cables through the most dangerous terrain in the entire world is not cost effective. And that's not even considering the politics of some of the regions those cables would have to run.

    **snip image**
    Um, that's prehistoric in tech terms, it's from 2010.

    Try this;

    http://www.submarinecablemap.com/#/
    (6)
    Last edited by Kosmos992k; 05-18-2017 at 01:07 AM.

  4. #814
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Ama_Hamada View Post
    Are they going to fix the innate lag and delays?
    Doesn't matter how fast the servers are if a person ISP sucks.
    (8)

  5. #815
    Player
    OranKells's Avatar
    Join Date
    Jul 2011
    Posts
    207
    Character
    Oran Kells
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    lol what??
    (3)

  6. #816
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Lexia View Post
    Doesn't matter how fast the servers are if a person ISP sucks.
    Not an isp issue if a large amount of the population sees the problem on different isps on different distances, etc. All I see here is the few people commenting simply does not see the delays. It is very annoying. The support desk and FC chest is still ungodly slow too. (most likely moogle mail too but I need to be sent a few items to test that, lol)
    (0)
    Last edited by Ama_Hamada; 05-17-2017 at 11:46 PM.

  7. #817
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    /facepalms
    (3)

  8. #818
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    I would wager even at 200 ping I could still do a double weave by prepressing the first weave. Finding the timing for the second weave would be a little different but doable.

    The last bane-able DoT will never register if you immediately bane directly after without waiting a second. That was not due to lag, that was just an archaic problem in the game. I had that problem on scholar when my ping was 60's now its 90's and I still have that problem. Its just a problem between the bio cast and how long the server takes to register the DoT on the mob you will see +bio appear when you cast on the mob but the DoT icon takes longer to get below its HP bar. When the icon appears below the HP bar of the mob it is bane-able.
    (1)

  9. #819
    Player
    MuseTraveller's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    586
    Character
    Mihn Saruihn
    World
    Malboro
    Main Class
    Bard Lv 80
    Quote Originally Posted by Ama_Hamada View Post
    Not an isp issue if a large amount of the population sees the problem on different isps on different distances, etc. All I see here is the few people commenting simply does not see the delays. It is very annoying. The support desk and FC chest is still ungodly slow too. (most likely moogle mail too but I need to be sent a few items to test that, lol)
    ... are you serious
    (6)

  10. #820
    Player
    cougarel's Avatar
    Join Date
    Jun 2015
    Location
    Ul’dah
    Posts
    140
    Character
    Sophia Miyuki
    World
    Spriggan
    Main Class
    White Mage Lv 90
    So with no idea what you are talking about, you're still pushing your idea on the table....seems legit, please do dig deeper, it's not deep enough.
    (1)
    There is no limit that can not be passed

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