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  1. #1
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Etheos View Post
    You really shouldn't go around forums spitting out stuff like this and not include quotes or links to where you saw it. This is just terrible. WHY in the world would they completely destroy our progress of the year and just delete these classes. If you cannot provide links or proof of your sayings here I will take it as you have no idea what you are talking about. I am sure others will agree with me when I say that it is people like yourself that are trying to ruin this game.
    I never said they would "destroy" all like you said. Simple the MRD lv will become WAR lv, GLA lv become PLD lv and so on...just like the actions and stuff. Still, the complete removal of all 7th umbral era content, which might include a large part of the game lore as a whole, was already officially announced a bit after the 2.0 announcement. Wipe =/= merging jobs with the respective classes.
    (0)

  2. #2
    Player
    Etheos's Avatar
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    Sep 2011
    Location
    Ul'dah
    Posts
    257
    Character
    Tony Starkk
    World
    Midgardsormr
    Main Class
    Paladin Lv 30
    Quote Originally Posted by Lienn View Post
    I never said they would "destroy" all like you said. Simple the MRD lv will become WAR lv, GLA lv become PLD lv and so on...just like the actions and stuff. Still, the complete removal of all 7th umbral era content, which might include a large part of the game lore as a whole, was already officially announced a bit after the 2.0 announcement. Wipe =/= merging jobs with the respective classes.
    And yet you manage to do it again....SHOW YOUR SOURCES OR DON'T RESPOND!
    (2)

  3. #3
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Etheos View Post
    And yet you manage to do it again....SHOW YOUR SOURCES OR DON'T RESPOND!
    oh, what a lazy lalafat we have here...just go to dev tracker and read the stuff. But i know you won't so here:

    http://forum.square-enix.com/ffxiv/t...l=1#post400289

    But i'm sure you won't read it too...so i'll just paste it here:

    However, after version 2.0 launches, some content will be removed or changed for quests related to "The Seventh Umbral Era" as well as new Primal content. Expect this new content to introduce items and achievements that otherwise can’t be obtained in version 2.0 (or after).

    And after this they kept talking about it in interviews and yadda yadda...search by yourself! =P
    (1)

  4. #4
    Player
    Join Date
    Jul 2011
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    Gridania
    Posts
    1,646
    Quote Originally Posted by Lienn View Post
    oh, what a lazy lalafat we have here...just go to dev tracker and read the stuff. But i know you won't so here:

    http://forum.square-enix.com/ffxiv/t...l=1#post400289

    But i'm sure you won't read it too...so i'll just paste it here:

    However, after version 2.0 launches, some content will be removed or changed for quests related to "The Seventh Umbral Era" as well as new Primal content. Expect this new content to introduce items and achievements that otherwise can’t be obtained in version 2.0 (or after).

    And after this they kept talking about it in interviews and yadda yadda...search by yourself! =P
    How in the hell did you stretch this into jobs substituting classes?

    Massively: Will the jobs that are previewed going to be linked to specific classes, or will they be somewhat more flexible?

    Naoki Yoshida: To answer that question, we're just going to go into a little bit of an explanation of this job system. Let's say you're looking to become a Paladin and unlock the job. What we're planning is that you can get your Gladiator to level 30 and you also get your Marauder to level 15 -- and please note that these numbers are not set in stone. When both conditions have been met, you can unlock a quest, which you can accept to unlock the Paladin job.

    Once that class is unlocked, you will earn a job stone (again, not necessarily the final name). When you equip that, you can change your class into the Paladin job. Beyond the level 30 quest through which you get the job stone, there will also be quests at, say, levels 35, 40, 45, and 50 -- just as an example -- that deliver you the story of the Paladin job.

    The level of the jobs will always be connected with the base class, so by earning experience as a Gladiator, you will make your Paladin stronger, and any experience earned as a Paladin will go toward your Gladiator experience. There's no necessity to go and raise your Paladin separately from your Gladiator. However, there will be job-specific weapons and armor, and to unlock these, you'll need to do the quests after unlocking the jobs. Similarly, weaponskills and abilities won't be earned through levels but by doing those quests. Experience is how you improve your classes, but the quest chains are how you improve your jobs.

    Obviously, the question is what's different between a class and a job. After discussing with the battle team how we wanted to do this, we decided that for light parties and casual play, we wanted players using the class system where you can freely mix and match abilities to make an all-around type of character. Jobs we want to make more specialized, like you see in a lot of other MMOs, such as where the Paladin would be designed as a tank. They have special abilities to defend other party members, and while attack power might be lower, they'll have abilities that will enhance defense and allow them to play a certain role in their party.

    Of course, during this job system, to make sure that the job is specialized, there won't be as much freedom in using abilities of other classes. Players will be able to play a specific role, and with that they'll be able to know their roles in high-end battles that require more tactics and a more specific type of playstyle, rather than solo battles, which are more open and where we'd rather have players be using the class system to meet a more flexible style.

    The best way of thinking about it is probably two different modes of character fighting style depending on what type of content you'll be playing.
    Source.

    CURRENT EVENTS that won't make sense to retain (i.e. impending doom) would be retarded to keep. But the lore itself will definitely stay. It won't be a different world. It'll be a changed world.
    (4)

  5. #5
    Player
    Etheos's Avatar
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    Sep 2011
    Location
    Ul'dah
    Posts
    257
    Character
    Tony Starkk
    World
    Midgardsormr
    Main Class
    Paladin Lv 30
    Quote Originally Posted by Lienn View Post
    oh, what a lazy lalafat we have here...just go to dev tracker and read the stuff. But i know you won't so here:

    http://forum.square-enix.com/ffxiv/t...l=1#post400289


    But i'm sure you won't read it too...so i'll just paste it here:

    However, after version 2.0 launches, some content will be removed or changed for quests related to "The Seventh Umbral Era" as well as new Primal content. Expect this new content to introduce items and achievements that otherwise can’t be obtained in version 2.0 (or after).

    And after this they kept talking about it in interviews and yadda yadda...search by yourself! =P
    Wasn't so hard to show your sources now was it? I did however read multiple interviews, that exact post, the lodestone announcements and never came across information that says what you say above: "GLA LVL will become PLD LVL...". I am simply stating that there has been no official words that say that. If you care to prove me wrong, feel free. I will gladly take responsibility of stupidity if I have over read this and will in fact tug on your rub.
    (3)

  6. #6
    Player
    Zion_Cross's Avatar
    Join Date
    Apr 2011
    Posts
    164
    Character
    Zion Cross
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lienn View Post
    oh, what a lazy lalafat we have here...just go to dev tracker and read the stuff. But i know you won't so here:

    http://forum.square-enix.com/ffxiv/t...l=1#post400289

    But i'm sure you won't read it too...so i'll just paste it here:

    However, after version 2.0 launches, some content will be removed or changed for quests related to "The Seventh Umbral Era" as well as new Primal content. Expect this new content to introduce items and achievements that otherwise can’t be obtained in version 2.0 (or after).

    And after this they kept talking about it in interviews and yadda yadda...search by yourself! =P
    Hmmm

    FFXIV Version 2.0
    The general outline for FFXIV version 2.0 is as follows:

    Rebuild: Level/Map Design
    Rebuild: Graphics Engine
    Reboot: Server System Re-design (including layout)
    Rebuild: UI System Reboot + 'Add-on' support
    Reboot: Expanding the Player Community


    Implementation of a Player Search function
    ⇒Search for class, job, level, language, PT request, etc.

    I don't see ANYWHERE saying the classes are being removed, just the quests that we have experienced so far are being removed. Read up on your info before you make an assumption.
    (1)

  7. #7
    Player
    Seirra_Lanzce's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Lienn View Post
    oh, what a lazy lalafat we have here...just go to dev tracker and read the stuff. But i know you won't so here:

    http://forum.square-enix.com/ffxiv/t...l=1#post400289

    But i'm sure you won't read it too...so i'll just paste it here:

    However, after version 2.0 launches, some content will be removed or changed for quests related to "The Seventh Umbral Era" as well as new Primal content. Expect this new content to introduce items and achievements that otherwise can’t be obtained in version 2.0 (or after).

    And after this they kept talking about it in interviews and yadda yadda...search by yourself! =P
    Got mix'ed up with content and core mechanics of the game?
    (1)

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