Quote Originally Posted by Rydin View Post
I don't mind it because no class can do all 3
If you could evade, parry and block all on the same class then maybe it would be better to spread it over multiple stats... but for all intents and purposes, Parry and Block have become the same thing (Being that you can't do both, not saying that they work equally well)
Evading hurts gladiator, and it makes no sense to evade in full plate. Every time you evade it is a lost phalanx, it is a lost self-heal from boon, it is lost TP bonus from outmaneuver, and it even gives less TP than deflection blocks. It should be a very low chance to evade on the plate classes outside of forced featherfoots for mitigating TP moves.

Quote Originally Posted by Chadwick View Post
Just chiming in to share some testing by a jp player on the "DEX=block?" subject.

it's quite obvious that boosting DEX did absolutely nothing for block rate. Block rate actually decreased


Hopefully we get a dev response on how exactly they intend for these stats to work!
¯\_(ツ)_/¯