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Thread: Stats And You!

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  1. #1
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Stufoo View Post
    Oh okay, so the dev team doesn't like people to build classes that focus on just one or two attributes, but they give DEX six beneficial effects and STR only one. Makes perfect sense to you I'm sure.

    How does changing STR to only affecting attack power make it more useful for anyone? It already does that somewhat, you're actually taking the additional benefit of STR away and putting it on DEX. Why would you use anything but VIT/DEX in this new setting? It's just like the VIT/STR setting we have now but just switching the useless stat around, and your "spread point more" logic is meaningless. Players are going to max their stats to perfect the role they want to play no matter how bad you mess up what each one benefits.
    I kind of agree with what they were going for.... there are more than 2 useful stats
    Glad needs:
    VIT for HP
    VIT for defense
    DEX for Evade
    DEX for Block Rate
    STR for amount of damage blocked
    STR for damage dealt (Which theoretically generates the most hate)
    PIE for magic evasion, which for a tank vs a primal can be a big deal

    on top of that, with gear and materia you'll want to boost HP, Defense, possibly enmity generation
    So yea, STR still matters for Blocking....

    Quote Originally Posted by Stufoo View Post
    STR for blocking (instead of VIT or DEX) makes sense, it alleviates the issue of the dedicated tank class (GLA) from stacking only VIT, since they also use it for physical defense and HP, and since they aren't a heavy damage dealing class, the extra STR benefits them only slightly in doing more damage output for keeping hate.
    I think we are looking at Blocking on an "All damage vs zero damage" basis
    But DEX determines how often I block, and STR determines how much I block for, whether that is all damage or just partial damage.

    Quote Originally Posted by Stufoo View Post
    The point still stands that even if they make DEX govern blocking that GLA will become even worse at it, it's our second lowest stat and we have no DEX gear at all, stat merits and the new jewelry won't be able to push us from 190 to what we need to satisfactorily mitigate stronghold monsters, much less HNMs.
    You can't unequivocally say that without knowing the formula...
    For the purpose of this discussion, Glad Dex is just an arbitrary number. The formula could be adjusted so that 200 DEX is an insanely high block rate and scales down from there... It could be made so that 100000000 dex is a perfect block rate and scales down from there. Saying that it shouldn't be based off of Dex because we only have 190 dex points is a moot point without knowing the formula.

    For instance...
    Say I am the developer of this game, and I want the best possible block rate vs Ifrit to be 25% with a fully geared Glad
    (I know it's not nearly that high, I'm just giving an example)
    I can take the best block rated shield + The highest possible DEX that a Glad can have with best gear and materia....
    And make the formula so THAT causes a 25% block rate on Ifrit.... and scales down from there
    whether that DEX number is 100 or 100,000,000 it is all relative.
    (4)

  2. #2
    Player
    Sontawila's Avatar
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    Apr 2011
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    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Bayohne View Post
    Since you are all discussing stat changes, post patch 1.19, I thought I'd pass along some info regarding the changes to stats that we received from Triairy. It looks like he left off physical evasion, so I'll bug him about it.
    As many has asked, would you kindly tell us what affect what and how? For example, how much ATK would you gain from +1 STR? How much Def youget from +1 VIT....etc.
    (0)

  3. #3
    Player
    Reika's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Bayohne View Post
    Since you are all discussing stat changes, post patch 1.19, I thought I'd pass along some info regarding the changes to stats that we received from Triairy. It looks like he left off physical evasion, so I'll bug him about it.
    Bug him about telling us how much 1 point increases each by while your at it .

    I assume it is 1-for-1 right now.
    (0)

  4. #4
    Player
    Haibel's Avatar
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    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Bayohne View Post
    Since you are all discussing stat changes, post patch 1.19, I thought I'd pass along some info regarding the changes to stats that we received from Triairy. It looks like he left off physical evasion, so I'll bug him about it.
    Quote Originally Posted by Bayohne View Post
    STR: Attack Power
    DEX: Physical Attack Accuracy/Block Rate/Parry Rate
    VIT: Defense/Enhancing Magic/Max HP
    INT: Attack Magic Potency
    MND: Healing Magic/Magic Accuracy
    PIE: Magic Evasion/Enfeebling Magic/Max MP

    My question is this; why not bring back AGI & CHR that was taken out in alpha?
    (0)

  5. #5
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Haibel View Post
    My question is this; why not bring back AGI & CHR that was taken out in alpha?
    I'm charismatic whether SE has a stat for it or not...
    Dammit my guy is charming
    (0)

  6. #6
    Player
    MartaDemireux's Avatar
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    Mar 2011
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    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Bayohne View Post
    Since you are all discussing stat changes, post patch 1.19, I thought I'd pass along some info regarding the changes to stats that we received from Triairy. It looks like he left off physical evasion, so I'll bug him about it.
    Thanks for the response! Do you happen to know if it is a glitch that adding DEX/STR shows no change in the attribute window in regards to what they effect or if it is intended?

    Edit: For those wondering about cure, check one of my posts on pg1.
    (0)

  7. #7
    Player

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    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Bayohne View Post
    Since you are all discussing stat changes, post patch 1.19, I thought I'd pass along some info regarding the changes to stats that we received from Triairy. It looks like he left off physical evasion, so I'll bug him about it.
    what gives a bonus to crit is missing off that list too(im sure its str though)

  8. #8
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    Mar 2011
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    Quote Originally Posted by Bayohne View Post
    Since you are all discussing stat changes, post patch 1.19, I thought I'd pass along some info regarding the changes to stats that we received from Triairy. It looks like he left off physical evasion, so I'll bug him about it.
    We know what stats they effect, we don't know what they do. Enfeebling Magic doesn't have any discernible effect on DoT potency. STR doesn't change Attack Power in the tooltip, and has a more noticeable effect on damage 1:1 than AP. Unshroud the mysteries.
    (0)

  9. #9
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Celeras View Post
    We know what stats they effect, we don't know what they do. Enfeebling Magic doesn't have any discernible effect on DoT potency. STR doesn't change Attack Power in the tooltip, and has a more noticeable effect on damage 1:1 than AP. Unshroud the mysteries.
    My parsing data seemed to indicate that AP had more of an effect on damage than STR..... thats odd
    (0)

  10. #10
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    May 2011
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    uldah
    Posts
    8
    Quote Originally Posted by Bayohne View Post
    Since you are all discussing stat changes, post patch 1.19, I thought I'd pass along some info regarding the changes to stats that we received from Triairy. It looks like he left off physical evasion, so I'll bug him about it.
    What happen to Ranged attack and what affects critical hit rate and is it the same with physical and ranged. Please explain.
    (0)

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