Quote Originally Posted by Jpec07 View Post
1. For repeatable quests or normal quests that require you to use a mount with a special function, have the quest give a whistle to call the mount, rather than always having to return to the same questgiver for it. Especially for a faction like the Vanu Vanu, where the objectives are spread over a massive zone, being able to dismount and remount the quest mount would allow for more efficiency in tackling objectives.

2. For repeatable quests or normal quests that require you to use a mount with a special function, have the mount behave like regular mounts, where beginning to call another mount or interacting with a quest objective will dismount us (really jarring to have to use the dismount button).
The source of complaint (2) is also the reason for complaint (1). They want you to be sure you're getting off the mount, because you have to go back to the NPC in order to get back on. If you were to address (1), you could address (2).

But

I don't support suggestion (1). People could start a quest and then never finish it, so that they could have the special mount with special actions, at least in that specific zone, without having to put in the work. In the current system, you can only stay on the mount as long as you don't do anything but fly around. If you leave the zone or do anything unrelated to the quest, you lose the mount. It should stay this way.

And since it should stay that way, we should keep the dismount protection as well.