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  1. #1
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,823
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    A few things I'd like to see added

    -Viera and hrothgar (if possible) get access to modern esthetics hairstyles. (If this cant be implemented, then atleast a warning message for these characters that the hairstyle they are about to use/purchase will not work with their current character)
    -New hairstyles for ALL races INCLUDING Hrothgar/Viera (Would love to see Viera get access to some short styles plz)
    -Glamour Dresser Housing item. its annoying to have to run to a city for this ONE thing.
    (2)

  2. #2
    Player
    VinKin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    15
    Character
    Vini Calypso
    World
    Mateus
    Main Class
    Warrior Lv 80

    A small QoL improvement I'd like to see...

    (0)

  3. #3
    Player
    testname's Avatar
    Join Date
    Jun 2017
    Posts
    232
    Character
    Rin Shima
    World
    Raiden
    Main Class
    Paladin Lv 90
    Colored Chat Names - instead of one color Please
    (0)

  4. #4
    Player
    Decoy_Wolff's Avatar
    Join Date
    Oct 2015
    Location
    New Gridania
    Posts
    116
    Character
    Waltheof Wenyasch
    World
    Famfrit
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rongway View Post
    In the case that one must specifically press the dismount button, the penalty for unintentionally pressing the dismount button is that you must mount again. This takes a couple seconds, but can still be done as long as you don't body-pull something while standing there unmounted.

    If pressing an offensive action button implied a dismount, the penalty for unintentionally pressing an instant offensive action is that you must fight the thing before you can mount again.

    It's therefore reasonable, and quite appropriate, to require two separate button presses to dismount and then attack.
    If this is the case then why does gathering have the exception then? You right click on any gathering node and you instantly hop off your mount and start gathering. Why should battle classes be any different? I'm sure the coding between Battle NPC and gathering is vastly different but it's still the comparison.
    (0)

  5. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,195
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Decoy_Wolff View Post
    If this is the case then why does gathering have the exception then? You right click on any gathering node and you instantly hop off your mount and start gathering. Why should battle classes be any different? I'm sure the coding between Battle NPC and gathering is vastly different but it's still the comparison.
    Gatherers are stealthed and, barring carelessness regarding switching classes in town, are not at risk of being attacked if they dismount unintentionally.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  6. #6
    Player
    Covfefe's Avatar
    Join Date
    Jul 2018
    Location
    Lamia
    Posts
    31
    Character
    Hello Welcome
    World
    Excalibur
    Main Class
    Astrologian Lv 69
    A potion inventory similar to shard/crystal/cluster inventory.

    If you play a lot of classes there are lots and lots and lots of potions.
    (0)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,952
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Covfefe View Post
    A potion inventory similar to shard/crystal/cluster inventory.

    If you play a lot of classes there are lots and lots and lots of potions.
    Data-storage-wise, isn't this just identical to adding more general slots, but then restricting what players are allowed to use their additional inventory on?

    What's the advantage over... being free to use it for things other than potions as well?
    (0)

  8. #8
    Player
    Otsanda_Rhowa's Avatar
    Join Date
    Sep 2015
    Posts
    22
    Character
    Otsanda Rhowa
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Something fairly minor I'd love to see implemented: Please, please, please change mount music to relate to each mount. For instance:

    Beast tribe mounts should play their respective beast tribe themes (Great Serpent mount - Hopl's Dropple)

    PvP mounts should play the theme from the type of PvP they're from

    Etc.

    They recently changed the boss theme from some of the Shadowbringer's dungeons, so I would think something like this should be possible too.
    (4)

  9. #9
    Player
    Otsanda_Rhowa's Avatar
    Join Date
    Sep 2015
    Posts
    22
    Character
    Otsanda Rhowa
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    I apologize for the double post, but I've thought of a couple other changes I'd like to see.

    Achievement certificates: Currently, I have nothing to spend them on as I have all the items or had them before the change to veteran rewards was implemented. Maybe we could use spend them on rare dyes or maybe even Gold Chocobo Feathers.

    Gold Chocobo Feathers: I have 2 or 3 friends registered with the Recruit a Friend Campaign and have noticed that, even though they've been subscribed for years, after a certain period of time, I stopped receiving Feathers at all. If they introduce another mount purchasable with Feathers, some people probably won't be able to obtain it, having spent their Feathers elsewhere. Maybe a good workaround would be the introduction of annual birthday gifts for your character, among which you receive Gold and Silver Chocobo Feathers and something else.

    PvP Maps: I'm a huge fan of PvP in this game and love the Feast especially, but if I have to see the Crystal Tower map one more time, I may scream. Please put the other maps back into circulation and just make it random which map pops up.
    (2)

  10. #10
    Player
    Naashtopher's Avatar
    Join Date
    Jul 2012
    Location
    Ul'dah
    Posts
    7
    Character
    Selan Raizana
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    I've got a couple questions and requests:
    1. I've got a friend who's trying the game that can't see the color red at all (In his own words he said that he is "color-retarded" to the color red, if that makes sense), and because of this he can't see the map objective circles colored in orange very well, because they appear as Yellow to him. I told him about the colorblind modes and he tried it, but he said that instead of helping it actually made it harder to see. Is there a possibility to allow color customization for the user interface such as the map objective/Fate/levequest circles to help with issues like that? We can toggle the color of the names of PCs/NPCs/Companions/Pets/Minions/Objects/Enemies with a set selection of colors.
    2. After playing Final Fantasy 7 Remake, I noticed a feature in that game (an actual button in-game) that allowed you to see how far away you were to the quest objectives (disregarding the ones that tell you there is no map assistance). Is there a way you can implement something like that into the game without having to go back and forth from one map to the next (maybe a line going from one map to the other map showing the separation of the maps.
    3. Just a personal one here, and I've also seen this requested on the forums, though can we get a classic final fantasy interface layout (blue background with white borders) for the menus? I do like the light menu that got added, and was hoping for some more color theme options.
    4. This is regarding Phoenix Downs:
    - Because there is more than one of these obtainable, can we let it be a stacked item rather than limit the amount to 1 per inventory? The High-Grade Company Issue Tonic you get from the Grand Companies that work for squadrons are stackable.
    - Can we purchase these from a vendor?
    - Can these be used during battle rather than limited to outside of battle? I get knowing boss mechanics and avoiding attacks is a thing, and I know that the healer's primary role is making sure the team is healthy, though at least allowing the item to be used in battle would be appreciated, even if there's a limited use/cooldown for it. This item is ICONIC to the Final Fantasy franchise as a whole and is a usable item in combat, and in this game it feels like one of the most useless items in the game currently. If it's in here it should have more value to it.

    Anyway, that's my list of questions/requests. If any of this could be addressed at the live letter that would be great.
    (1)

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