Quote Originally Posted by Kitfox View Post
The point is: It doesn't matter what the "intended" design is. The only thing that matters is what it actually is in reality.


The logical fact is that a healing spell is useless when a player HP bar is full. DPS spel
I think its because many posts here are saying that it is a part of game design that it was meant to be played that way. Its not that I dont agree with you at all, but some may take even that logic to extremes, like 'people will get the boot' etc if they dont cast 100% of the time, and no other role is being focussed on this factor quite so much as now. I mean bismark was the first trial that was expected now its every instance.