Quote Originally Posted by Vidu View Post
The requirements of becoming a mentor are so low, that you can easly play casually and still reach them... hence why people are creating threads about how that has to change
I don't know what anyone else's NN is like, but as a recently returned player, the types of questions I saw getting asked aren't ones you need to be a hardcore player to answer. Being casual is probably perfectly fine 90% of the time because people mostly ask stuff like what this hunt mob is or how to do this in the UI or how they get access to such and such dungeon. They're generally not asking about endgame or precise theorycrafting for whatever class. I hadn't played in over a year at the time I returned and I was able to answer a great many questions, despite needing to ask a lot of questions myself to figure out what all I needed to do to catch up. I think the actual problem with the requirements isn't that they're too easy, but rather that they're too narrow. The game is a lot more than just instanced content and the questions asked are rather broad in terms of what they cover. I'd actually suggest reducing the number of instances required and adding achievements related to other types of content, like fates or the hunt.