
Originally Posted by
Neophyte
If you equip a VIT ring (for tanks) ilvl 205 and achieving an average ilvl of 205, your real (role-related) ilvl is more close to 187 !!!

Originally Posted by
Llus
Min iLevel, while you can get away with tricking the system by wearing some pieces of gear at a much higher iLevel and having some gear at a much lower level; you are going to be hurting yourself and your teammates if all of your gear isn't the min iLevel for the dungeon. Your overall stats will be LOWER than the requirement for the dungeon

Originally Posted by
Masekase_Hurricane
Also it doesnt matter that you have a few items 250. Yes you hit the ilvl, but when it syncs you down the 250 items are capped but your accessories are way under the cap. This means your damage is going to be massively reduced.
***Could be slightly worse or better as it was roughly done. I am sure some of you math kids could do it better :P

Originally Posted by
Judge_Xero
That's terrible. That's like being i155 in an i200 + Dungeon on top of missing other cross classed skills.
Oh my gods can you stop with the misinformation? There is no item level sync in Sohr Khai and the OP was not undergeared for that dungeon. She would have been worse off stat wise in full 200 ilvl Aiming gear.
Explanation:
What the OP was wearing (iirc):
250 Teak Composite Bow HQ
150 Chimerical Felt Coif of Aiming NQ
250 Star Velvet Tabard of Aiming HQ
250 Hemiskin Gloves of Aiming HQ
230 Torrent Belt of Aiming
250 Hemiskin Trousers of Aiming HQ
250 Hemiskin Leggings of Aiming HQ
150 Chrysolite Earrings of Fending HQ
150 Citrine Choker of Aiming HQ
150 Chrysolite Bracelet of Fending HQ
150 Chrysolite Ring of Aiming HQ
150 Chrysolite Ring of Fending HQ
Stats: 776 dex, 867 vit, 383 crit, 168 det, 328 sks, 308 acc. Total secondaries 1187.
What someone in their minimum required (200 item level) gear could be wearing: Void Ark left side, Ardent right side, one Gordian ring and Antiquated Berimbau.
Stats: 720 dex, 524 vit, 326 crit, 260 det, 282 sks, 247 acc. Total secondaries 1115.
The OP had 56 dexterity, 343 vitality and 72 secondary stats more than someone who uses all 200 gear (+one 210 ring), and their weapon had more damage than a 200 ilvl bow would have. None of this gets scaled down because there is no item sync in that dungeon yet. Even though some items had the word "fending" on them she had more dps stats (dex+secondaries) than is minimally required and was therefore not undergeared for that dungeon. The effect of the weapon and left side gear is much bigger and so the OP was right to upgrade those first.
The gear was not optimal but it was adequate and in fact better than the minimum requirement stat-wise. What a mentor isn't supposed to do is get pissy and kick someone from an easy story dungeon for their gear when it's adequate. Just give tips on how to find some fast upgrades, or alternatively throw away the crown icon if you don't want to be helpful to new players. I don't know what her performance was like but going by the expectations here for everyone to overgear any dungeon it's likely that the mentor's expectations for dps were higher than is reasonable for that content.
On a more general note, I find it extremely funny that most people would consider expert dungeons to be faceroll easy even on the day they are out and beg from the devs for more difficult things to do, and yet so many in this thread go straight for the throat of someone who doesn't overgear a dungeon by a large margin. So are the level 60 dungeons difficult or not? Make up your mind.
Personally I have experimented with expert dungeons and healed Antitower in DF wearing nothing but a weapon and a robe while it was current content. My average item level was around 60-80 (yes double digit) and no one noticed/commented because it doesn't make a damn difference as long as your weapon is good.