Quote Originally Posted by Dorander View Post
I was being facetious. Using it in the loosest definition. Blue Magic is iconic to the series with recurring abilities, which a handful of them already exist in game. Here are a few examples:

Mighty Guard exists in game as the tank's LB2 limit break. (I forgot about this thank you Valkyrie_Lenneth)
Aero and Stone have traditionally been blue magic abilities, though they have been relegated to CNJ/WHM.
Shadow Flare was an enemy skill in FF7, now it's an ACN/SMN/SCH skill.
Flash was an enemy skill (Jive) in FF4: After years, and is now a GLD/PLD skill
Freeze was blue magic in Final Fantasy 9. (Which interestingly enough, was a CNJ ability at level 44 in 1.0, then was given to BLM which retains it to this day.)

So there you have it, "blue magic" that exists in the game currently.
White Wind is also one of the Healer LB's.