Quote Originally Posted by Duelle View Post
snip.
By this point I'm getting the idea that we don't actually disagree on much of anything. I'm just emphasizing the risk of having healing-type utility as a DPS Job gimmick because a lot of people in various sections of the forums seem to be excited about the possibility of RDM having healing, and game designers everywhere seem to balance the scales in ways that don't actually mesh with player needs. I wouldn't want to see "RDM has slightly lower DPS than X Job because it has the ability to clutch heal/mitigate damage/what-have-you" since the actual demand for additional healing and mitigation outside of the healing and tank roles, respectively, is basically nil.