He did say it though around the time of heavenswards release in a liveletter. I don't know if you read an incorrect translation or simply didn't see it but he did.I really wish people would stop repeating this fallacy again and again. That's not what Yoshida said at the time at all. And people repeating themselves on it won't suddenly make it the truth.
What Yoshida said is that they wouldn't develop a new job for a patch (aka Ninja) at the same time as developing multiple new jobs for the following expansion. And guess what? We didn't have any jobs in major updates since Ninja.
The same thing was said to justify DRK as a tank and it doesn't seem like it had any lasting impact. So, why would SAM be any different?
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.
No less then WAR is a mix between WHM and Tank... which it isn't. It wouldn't be able to spam Shields on itself, but they also wouldn't conflict with other Shields, they can work in a multitude of ways. % based shields, health based shields, and attack power based shields, like WAR's self healing is scaled of Attack Power.
That's false. Either you misremember or you misunderstood what you read/heard. Either way, since I can't find the quote from Yoshida, you're free to believe what you want. We'll soon have all the proofs we need.
The thing is, if they add SAM as a dps I don't see what new it could bring :/
News flash : new jobs for any role would add flavor and potentially interesting comps if they're not half-clones of other jobs.
I don't understand why we have to justify SAM being a tank. Why would dps players be entitled to it ? Because there are no sword-wielding dps ? That's it ?
In truth it's only that way because most people play dps and want the very popular samurai to be dps so they can play it, the same as dark knight.
You're going to ask why would tanks be entitled to SAM. Fair enough. They're not entitled to it as much as it makes more sense for it to be tank both thematically, visually and practically.
The samurai is pretty much an eastern knight philosophically, and is most often shown wearing heavy armor both in real life and in the Final Fantasy series.
It's also one of the few fitting choices for a tank class in the game, and can potentially increase the tank population. I can guarantee the tank problem would be much worse if DRK didn't exist.
You need to keep in mind that this game isn't WoW, in WoW a classic raid composition for the hardest content uses 2 tanks, 5 healers and 13 dps. That's 1 tank per 6.5 dps players. In FFXIV you need 1 tank per 2 dps players, more than three times the amount of a far more popular game. That's why the tank population needs to get attractive options to stay alive. Look at what happened to the monk in WoW, it's by far the least played class in the game and its tank spec is probably even less played than survival hunter.
"But if the tanks need free cookies that mean the tank gameplay is at fault". You're partially right, the dev team isn't really making any effort to make the gameplay more engaging besides making us do damage, but it's mostly that way because most people can't handle the pressure. By playing tank you're supposed to assume control of the encounter and make the healers and dps' jobs as easy as possible, which means it's really easy to see your mistakes. It's something you get over with time, but not many are willing to try, and that's where popular jobs like SAM or DRK come in.
Well as I said before Vanity reasons isn't going to have a major effect in the right spots on Tank population as it results in players using SAM more for Non-group content over actual group content just because they want to "look" ideal in their appearance.
It comes down to the gameplay far more than the actual Vanity to keep players playing a Tank Job for group contents.
It would be great and puts the game right back were it have and should been. If someone remembers the good old 2.x times, everybody and their mother played a dps, however the tanks you could find via pf/df at least knew how to play the class and actually were proud to be a tank.oh god I can already see it if Samurai is added as DPS everyone will switch to it
>all fate parties,raid parties and trial parties will all be samurai dps.
>No queues will ever pop because everyone will be sitting in dps que as samurai
>Idyllshire will have samurai as far as the eye can see,all future content wont be completed due to the lack of tanks and healers because Samurai.
>Adding in new classes wont matter because Samurai
/joke
Lets just hope 4.0 tank job can match the Samurai hype
Most of these amazing old timers switching to dps/heals nowadays because everybody and their dog/cat playing WAR/DRK and at least 80% have no idea how to play that class, making duties or simple farming a nightmare. I would love to see samurai become a dps, because I think we should make tanks or tanking in general great again![]()
Well, you nor i can say what the other says is false unless we provide the source. You are unable to find it and i'm unwilling to sift through the live letter videos to do so. I believe i am right, but if you can find the source to your claim then that would solve who's truly false. Without the source, we can only assume that the majority who are "repeating" means that i am more likely to be correct.
Keyword being likely since like i said, i'm unwilling to look for the source.
The comment comes from the PAX East 2015 Heavensward panel, in which the statement was "For Heavensward we did 3 jobs and the feedback we got from the battle team was 'we would never want to do this again, ever.'"Well, you nor i can say what the other says is false unless we provide the source. You are unable to find it and i'm unwilling to sift through the live letter videos to do so. I believe i am right, but if you can find the source to your claim then that would solve who's truly false. Without the source, we can only assume that the majority who are "repeating" means that i am more likely to be correct.
Which is a far cry from an adamant statement from the producer/director himself or a statement that that would never be the case again.
Also, a lot changes over time, that was from early 2015, and more recent comments from August and November imply there will be more than 2 jobs added.
And no, just because more people parrot information does not make it true, that is an argumentum ad populum fallacy.
Last edited by Shippuu; 12-20-2016 at 03:37 AM.
Nothing to do with that, just wondering what new could be done for a tank gameplay. I fact, I don't care about it being tank or dps, I play heal, just curious abour what kind of new tank it could be considering we already have the tradi pal, the HP monster and the leech wich aur the only 3 "types" of tank I know so far
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.
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