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  1. #1
    Player
    Wolf_Heartnet's Avatar
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    Aug 2013
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    Ul'Dah
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    276
    Character
    Saikhan Kha
    World
    Faerie
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    Viper Lv 100
    Quote Originally Posted by Shippuu View Post
    It's not valid because the glamour system is still restricted by role/job. If you're a tank you can't glamour bard gear onto your stuff. You can't be a mage and glamour a full set of plate armor onto yourself. So the job's basic armor identity still plays an important role. Just because there's a number of universally glamour-able items such as swimsuits etc. does not invalidate that.


    And that's simply speculation. We don't know how far along they went with samurai in development and in terms of creating art assets.



    It makes plenty of sense, Red mages cast multiple types of magics from different schools on top of weaving in swordplay. That takes a dexterous mind as well as body to perform. Dexterous doesn't apply to just physical feats after all, someone with a dexterous mind is considered clever, and mentally adroit. It's much like Ninja's, who use dex as their primary stat, yet the class has many forms of magical abilities it casts through dexterous hand movements.

    White Magic also does not equal only healing magic. There are numerous White Magic spells that are enfeebling or protective without being purely healing. Poisona, Blindna, Invis, Silence, Hold, Confuse, Blink, Haste, Dispel. Even if you wanted to give a DPS role some kind of healing it can still be done on RDM, something like an instant cast medica on a longer cooldown would still align with support-like moves other DPS jobs have like Mantra etc.

    If Red Mage was a healer it would spend most of it's time healing, and a little time casting black magic, and virtually zero time using the sword element that it's often tied to. DPS would allow it to use all of them (as well as tank, but that brings itemization issues).
    Thanks for explaining with glamour but i still disagree. Even if you're a tank, you can glamour gear that can be worn by all that doesn't look like tank gear. In fact, you can be naked by glamouring the emperor gear. However, i can agree to disagree with you here.

    For the 170 gear, that is speculation but there is also fact in that Samurai was close to becoming a tank in heavensward during development. But its true, theres no hard evidence that 170 was made because of Samurai.

    Now, the way you describe Red Mage as a dps is a great argument. Best i've heard but when you talk about dextrous body and mind it sounds more like background lore or concepts that doesn't actually affect gameplay directly but i guess thats where both our arguments collide because i am thinking strictly from a gameplay perspective.

    The key thing that i think about red mage is that they are going to have healing magic such as the iconic cure 1 and cure 2 along with lightning, fire 1, fire 2 and when thinking about it in a gameplay perspective... DPS simply cannot deliver heals because then they are losing out on dps in raids/hard-content. It would also sound like the job would be too powerful if the heals were so strong/effective that they can maintain high dps while healing. That would mean that MANY people would take groups of multiple red mages. To top it off it is called a mage.

    If the Red Mage were not given any healing skills and just support magics like poison, blind, silence, haste, confuse, blink then what you got there is a Green Mage which is strictly a support magic caster. The way i see Red Mage is that it has to use White Mage skills and Black Mage skils. Also, whats to say they are actually going to use their sword/rapier? They can simply use it like a white/black mage uses their rod and just attack/heal from a range.

    All that said, I like your argument. It is a good one. I however believe that it will still be a healer.
    (1)

  2. #2
    Player
    Shippuu's Avatar
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    Mar 2013
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    Character
    Shippuu Nammuu
    World
    Balmung
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    Marauder Lv 60
    Quote Originally Posted by Wolf_Heartnet View Post
    The key thing that i think about red mage is that they are going to have healing magic such as the iconic cure 1 and cure 2 along with lightning, fire 1, fire 2 and when thinking about it in a gameplay perspective... DPS simply cannot deliver heals because then they are losing out on dps in raids/hard-content. It would also sound like the job would be too powerful if the heals were so strong/effective that they can maintain high dps while healing. That would mean that MANY people would take groups of multiple red mages. To top it off it is called a mage.
    I mean, we don't know for sure that they must have cure 1, 2, etc. and Fire 1, fire 2 etc. To fit the archetype they just need to have at least some spells/abilities that are in that vein of magic. They can cast a black magic fire spell but it can be called something different and doesn't have to be a carbon copy cast time Fire 1 from Black Mage. Similar to Ninja again, Katon is clearly a fire-based spell akin to Fire 2, but it's called Katon and has essentially a 30 second cooldown. They can have a white magic based healing spell that is functionally different than simply standing there casting spells, especially when you factor in Red Mage's iconic ability in Dual Cast. These things open up the possibility of giving a DPS Red Mage some support/healing utility if they chose to design it that way.

    There are ways for DPS to provide heals without losing dps, in the form of instant cast off GCD abilities, which again makes sense for RDM to have given dualcast. Monk's (and other DPS) don't miss out on DPS when they cast Mantra, which a monk's increases healing done to everyone by 20%. So from a point of view that additional healing can be seen as provided by the monk. There's nothing stopping a DPS RDM from having an AoE clutch heal on a long cooldown they can throw out when the party needs it. The job wouldn't be OP because they shouldn't be a super high DPS job in the first place, they bring utility and support to the party, and as a result their damage is not top of the line, like BRD,MCH, NIN. This fits the fact they are supposed to be jack of all trades, master of none.

    If the Red Mage were not given any healing skills and just support magics like poison, blind, silence, haste, confuse, blink then what you got there is a Green Mage which is strictly a support magic caster. The way i see Red Mage is that it has to use White Mage skills and Black Mage skils. Also, whats to say they are actually going to use their sword/rapier? They can simply use it like a white/black mage uses their rod and just attack/heal from a range.
    We fundamentally disagree then on what a Red Mage should entail, you seem to want them to cast specific white mage skills and black mage skills, whereas I see them being able to take a different approach in as long as they incorporate elements of white magic and black magic along with swordplay. To me it doesn't have to be specifically Cure 1's, and Fire 2's thrown about, but some kind of white magic and black magic that would fit in the world's lore. I think having them be backline casters with their swords just for show would be a pretty big waste of an opportunity to do something flashy with them.

    All that said, I like your argument. It is a good one. I however believe that it will still be a healer.
    We shall find out in less than a week's time then!
    (5)

  3. #3
    Player
    Wolf_Heartnet's Avatar
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    Aug 2013
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    Ul'Dah
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    276
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    Saikhan Kha
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Shippuu View Post
    I mean, we don't know for sure that they must have cure 1, 2, etc. and Fire 1, fire 2 etc. To fit the archetype they just need to have at least some spells/abilities that are in that vein of magic. They can cast a black magic fire spell but it can be called something different and doesn't have to be a carbon copy cast time Fire 1 from Black Mage. Similar to Ninja again, Katon is clearly a fire-based spell akin to Fire 2, but it's called Katon and has essentially a 30 second cooldown. They can have a white magic based healing spell that is functionally different than simply standing there casting spells, especially when you factor in Red Mage's iconic ability in Dual Cast. These things open up the possibility of giving a DPS Red Mage some support/healing utility if they chose to design it that way.

    There are ways for DPS to provide heals without losing dps, in the form of instant cast off GCD abilities, which again makes sense for RDM to have given dualcast. Monk's (and other DPS) don't miss out on DPS when they cast Mantra, which a monk's increases healing done to everyone by 20%. So from a point of view that additional healing can be seen as provided by the monk. There's nothing stopping a DPS RDM from having an AoE clutch heal on a long cooldown they can throw out when the party needs it. The job wouldn't be OP because they shouldn't be a super high DPS job in the first place, they bring utility and support to the party, and as a result their damage is not top of the line, like BRD,MCH, NIN. This fits the fact they are supposed to be jack of all trades, master of none.



    We fundamentally disagree then on what a Red Mage should entail, you seem to want them to cast specific white mage skills and black mage skills, whereas I see them being able to take a different approach in as long as they incorporate elements of white magic and black magic along with swordplay. To me it doesn't have to be specifically Cure 1's, and Fire 2's thrown about, but some kind of white magic and black magic that would fit in the world's lore. I think having them be backline casters with their swords just for show would be a pretty big waste of an opportunity to do something flashy with them.


    We shall find out in less than a week's time then!

    You bring up a good point with dual cast. If they do put that into their kit, it can make for some unique gameplay.I completely forgot about that skill!!
    After this post you made, u fully convinced me that they can viably be a dps. There are some concerns on whether they can be do some viable healing. However, i still believe regardless that they will be a caster dps. I still lean to the belief that they will be healer but your argument pretty much opens up them becoming a dps for me.

    Well done, Shippuu.
    (2)