You don't actually believe they will add 2 dps jobs at the same time right?We don't need any new tanks in Stormblood. We don't need any new healers in Stormblood. Whether they add any or not, and whether or not any job is Samurai, has already been long decided.
It would be a complete waste to make another Tank out of Samurai. But they either will or they won't.
If they're smart they'll continue to give tank and healers new jobs in the expansions considering those roles are more vital and have smaller numbers. By not doing that, and only giving more dps jobs when they already have twice the choices of available jobs than the other roles, you're forcing tanks and healers to continue being stuck with the same jobs for another 2 years. This is only going to give them reasons to switch to dps or leave, which is detrimental to the game's health. If SE is smart, they'll do this so they don't start hemorrhaging vital players who play the much needed roles.
You mean like how casters were "stuck with the same jobs for another 2 years" during Heavensward? And melee players? I think Tanks and Healers will survive. What next, are you going to say we "need" SAM to fill your imaginary (and long-term unhealthy) designated "off-tank" role that WAR is pigeonholed into?
If these "vital players" you seem to be talking about are so flaky that they'd just up and quit their role unless they get a shiny new job every 2 years, maybe they're better off gone, because they're barely interested in it as it is.
You mean like how casters were "stuck with the same jobs for another 2 years" during Heavensward? And melee players? I think Tanks and Healers will survive. What next, are you going to say we "need" SAM to fill your imaginary (and long-term unhealthy) designated "off-tank" role that WAR is pigeonholed into?
Nah see, you don't get to break it down into sub-roles like that. The Duty finder etc. deals fully with DPS as a single role (barring Wolve's Den's strict party makeup.) You don't have content that's "Must have caster" in the party to complete, or "Must have Melee dps" to complete. You certainly have content that "Must have a healer" or "Must have a tank". The game revolves around that kind of content.
And arguably, BRD and MCH are both casters now, so yeah, casters got 2 new jobs in Heavenswards by that standard, or are you going to try and make excuses for why those wouldn't count? It's funny you'd bring up the whole "OT" spiel acting like that's a ridiculous notion when you just did that trying to break down the DPS role into sub-categories. Even then, the game loses little if it hemorrhages some dps, that is far less damaging to the health of the game than a small tank population getting even smaller.
Man, playing an important role in a video game for 2 years straight is barely an inkling of interest! Not to mention if a new tank isn't added each expansion it means potential new tank jobs would be 4 years apart! Screw those people that make the queues pop amiright?If these "vital players" you seem to be talking about are so flaky that they'd just up and quit their role unless they get a shiny new job every 2 years, maybe they're better off gone, because they're barely interested in it as it is.
Please do go on about how little you care about the health of the game.
Last edited by Shippuu; 12-18-2016 at 07:39 AM.
Hit the nail on that one!If they're smart they'll continue to give tank and healers new jobs in the expansions considering those roles are more vital and have smaller numbers. By not doing that, and only giving more dps jobs when they already have twice the choices of available jobs than the other roles, you're forcing tanks and healers to continue being stuck with the same jobs for another 2 years. This is only going to give them reasons to switch to dps or leave, which is detrimental to the game's health. If SE is smart, they'll do this so they don't start hemorrhaging vital players who play the much needed roles.
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