Honestly, after the initial math, you do not think much anymore in either set-up. Similar goes if someone else did the math already and published it, the thing we call "guides". Ariyala got a nice "no-thinking" site people like to visit if I recall correctly - most people didn't bother calculating stat weights themselves. I know I didn't. I only did my rotations myself and I can tell you there's more muscle memory than thinking involved at this point.
In fact, many people don't bother much with gearing/stats at all, which is why some people run around with 800+ accuracy (A gearing trap that already exists in the game). These are the people that are actually most affected by trap stats - people who bother reading up or doing the math will just ignore those stats good as they can. And then somebody comes rushing to the forums telling the playerbase to "git gut" and SE to stop nerfing content because people who didn't bother with such things are underperforming in their +Manareg gear on Monk.
¯\_(ツ)_/¯
If you feel such stats add flavor, be my guest to advocate for them. All that changes for me is that I'm gonna be groaning a little more whenever I visit a gear vendor because I can't get the stats I actually want on my gear.



Reply With Quote





