

Please do something. I feel a lot of midcore people want something more than a gear treadmill full of 1-shot mechanics.
![]()
Taken today at 6:00pm PDT![]()
Last edited by Jennika; 08-10-2016 at 10:10 AM.
Wow people on the forums complain about everything, first you are complaining about the game being too much like WOW, ok so you want a game that will stand on it's own, be unique and that is something I can totally get down with. But that the same time you saying I want it to be a copy of FFXI. So let me get this straight, you want the game to stop copying one game, make improvements and stand on it's own, which is fine. But then you want it to copy another, so you aren't making any sense and you are also contradicting yourself. I hope you can see that. You are saying stop copying WOW, make blah blah improvements and copy FFXI. But yet you want the game to stand on it's own and be unique then copy a different game? hmmmm Doesn't make any sense to me. But whatever ya are going to flame me or troll me. Don't really care, because if you can't see that you are contradicting yourself, not giving constructive criticism, and just crying and whining about how FFXI does this or that and I want it now post, then maybe you should stop playing games, and go to school for programming and make your own game. I got another idea instead of all these post about how terrible the game is, and I'm going to quit unless you do this type of posts. Maybe constructive post about what is wrong, and what YOU think would be a great way to fix it. But you didn't, you make a post about how you want it to stop copying one game and you want it to copy another. That's great constructive criticism.
I think people forget that when WoW was released a lot of players left XI in favour of the more casual format( I wasn't one I wouldn't play that rubbish cartoon :P). Only thing I miss from 11 is more open world content, as for FATES I am sick of everything being stapled to them as they are boring and tedious.



wonder when a final fantasy mmorpg will take place in like a ff7 sort of setting and not the middle ages... though i guess the job system works really well with the midieval setting, im not entirely sure if the complaints are about the job system, restrictive rigid role assignment, or about the raids.. or open world content in general. i dont really think camping a monster for a one drop vs the entire server is fun, i lag out on odin, to the point hed disappear and even some s ranks when hunts are the thing I would not have fun if essentially 1 rare and needed drop came from a monster the entire server would camp, at the same time
...id like a looser roles system or something, or different gameplay. wasnt really fond of the additions that were given in this expansion, id probably say pld was cool and war was just awesome addition, for the other jobs- meh and back to that pld thing, if cross class cure would have been worked in to be good to begin with we never wouldve needed clemency....at all its things like this i wish theyd improve upon, not really worried about changing it to be another ff11 or wow
In XIV, I play for pretty much only end-game (so raids and even extreme trials).
Watching raids in XI looks like an absolute snore fest. So nah, I'll take XIV over XI atm.
Everyone's taste will vary on this. Non-stop button mashing and dancing is not my idea of a fun fight. While XI's combat is slower, the fights were still incredibly fun and challenging. Definitely required more team work to pull off, which is a plus IMO.
Last edited by Skivvy; 08-10-2016 at 12:25 PM.



You must not do higher level content if you believe the game is just button mashing. Understanding your rotation not in general, but every fight you take on and adjust to, is extremely important and makes or breaks those DPS/tank/heal checks. Also, required more team work? Game has just as much team work.
Both games are strategic and challenging in their own right. You can prefer one or the other, but don't pretend that one is just a slam your head on the keyboard easy. If you want to make that assumption, then I can easily say that in FFXI just get 100TP and Tachi: Gekko, its that easy. I don't believe that, but you can easily generalize that game also.
Button mashing to me = non-stop pressing of buttons, regardless if there is a rotation or not. In XIV you are expected to keep up your rotation and fill spare moments with off-GCD abiliites while dancing around to non-stop AoEs. This is not fun to me, but as I said, everyone's taste varies.You must not do higher level content if you believe the game is just button mashing. Understanding your rotation not in general, but every fight you take on and adjust to, is extremely important and makes or breaks those DPS/tank/heal checks. Also, required more team work? Game has just as much team work.
Both games are strategic and challenging in their own right. You can prefer one or the other, but don't pretend that one is just a slam your head on the keyboard easy. If you want to make that assumption, then I can easily say that in FFXI just get 100TP and Tachi: Gekko, its that easy. I don't believe that, but you can easily generalize that game also.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote





