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  1. #1
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by Fevelle View Post
    And what would be the answer then? I ask because, if we have bad healers now (not capable of clearing DF content), 3 years after release, healer-dps meta is clearly NOT helping them improve in their main role: keeping people alive.
    Allow everyone to bring their Chocobos?
    Make it more mechanic oriented instead of needing a healer (see PotD, can be done without a healer).

    The "healer DPS meta" though isn't the problem, it's the "Healer is an easy class and doesn't need to do anything but heal" mentality that people have that is the problem.
    Because the latter is what lazy people think, and then they get to end game thinking that's fine and then they can't keep up with content as it gets harder.
    I've never met a Healer that uses Cleric Stance regularly that ALSO causes wipes.
    (2)

  2. #2
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by FunkyBunch View Post
    ...
    So you think it's wrong to actually want to HEAL while playing a healer? The real problem in this game is the lack of need for healing. And to be completely honest, I doubt people who are okay with it are long-term FF/RPG gamers.

    Quote Originally Posted by KaitlanKela View Post
    I am not against them making instances where we're required to heal all the time. I would LOVE that. But they haven't (for casual content)
    Yeah, but they absolutely should do.

    Quote Originally Posted by Judge_Xero View Post
    The Answer: More Healer Pet Classes <3 <3
    If you're ok with a pet doing your job while you pretend to be a DPS, I am not, sir.
    (1)
    Last edited by Fevelle; 08-09-2016 at 07:49 AM.

  3. #3
    Player
    CBellz's Avatar
    Join Date
    Jun 2015
    Posts
    90
    Character
    Senna Belizaire
    World
    Sargatanas
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Fevelle View Post
    So you think it's wrong to actually want to HEAL while playing a healer? The real problem in this game is the lack of need for healing. And to be completely honest, I doubt people who are okay with it are long-term FF/RPG gamers.



    Yeah, but they absolutely should do.



    If you're ok with a pet doing your job while you pretend to be a DPS, I am not, sir.
    It's not wrong to actually want to heal while playing on a healer, but don't you automatically gravitate towards playing efficiently by topping up the party as quick as possible without overhealing and wasting MP? The only difference between XIV and other games is that it rewards you for playing efficiently and having gas in the tank by letting you use MP to DPS. XIV lets efficient healers cast MORE and contribute MORE to the party instead of sitting there half afk and patting their backs because they've let HOTs top up the whole party.
    (1)

  4. #4
    Player
    Fevelle's Avatar
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    Feb 2015
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    Gridania
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    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by CBellz View Post
    It's not wrong to actually want to heal while playing on a healer, but don't you automatically gravitate towards playing efficiently by topping up the party as quick as possible without overhealing and wasting MP? The only difference between XIV and other games is that it rewards you for playing efficiently and having gas in the tank by letting you use MP to DPS. XIV lets efficient healers cast MORE and contribute MORE to the party instead of sitting there half afk and patting their backs because they've let HOTs top up the whole party.
    You do know that with good game design it's possible to have MP management mechanics AND not stay still "patting their backs" right?
    (0)

  5. #5
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Fevelle View Post
    You do know that with good game design it's possible to have MP management mechanics AND not stay still "patting their backs" right?
    But this game isn't designed that way. I almost always DF on my Scholar (or another healer) just to avoid getting a healer that only, only, only heals. Whats the point of having an AMAZEBALLS tank that can mitigate like a hot iron wall against a barrage of kittens, when the healer spams Cure or does nothing the entire pull. We have ungodly AOE. We have the most flexible role in the game. We hold life in one hand and spread death with the other, with +10% damage to boot. Its just allot to squander on the "I'm a healer, so I only heal," principle. In other games that's fine, but FFXIV has changed the healing game to a multitasking, decision making, standard.

    If you ONLY DPS (Not using any healing abilities: ) You're probably a bad (FFXIV) Healer.
    If you ONLY heal (No DPS: ) You're probably an ok Healer.
    If you moderately DPS (Healing frequently, but DPSing when you can: ) You're probably a good Healer.
    If you Push your DPS (Healing only when needed, but keeping the party up: ) You're probably a GREAT Healer.
    (5)

  6. #6
    Player
    Fevelle's Avatar
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    Feb 2015
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    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rawrz View Post
    But this game isn't designed that way.
    And I'm not ok with that. This meta could be easily changed by lowering potencies and removing CS.
    (1)

  7. #7
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Fevelle View Post
    And I'm not ok with that. This meta could be easily changed by lowering potencies and removing CS.
    (5)

  8. #8
    Player
    Supersun's Avatar
    Join Date
    Jun 2013
    Posts
    192
    Character
    Felix Feliday
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Fevelle View Post
    And I'm not ok with that. This meta could be easily changed by lowering potencies and removing CS.
    ...no it wouldn't.

    I would still do the exact same thing I'm doing now except I'd only do 100 DPS rather than 1000 and the Scholar auto-following the with the fairy will essentially complete the dungeon just as fast as the Scholar who is essentially writing a book with his APM.

    Removing the ability for healers to actually do something in their downtime doesn't accomplish anything. They still have just as much downtime except now all I can do is stand around a whittle my thumbs instead of actually speeding up a run.
    (1)

  9. #9
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by Fevelle View Post
    And I'm not ok with that.
    Then a play a different game...
    They're not going to make DF content Savage content.
    (1)

  10. #10
    Player
    CBellz's Avatar
    Join Date
    Jun 2015
    Posts
    90
    Character
    Senna Belizaire
    World
    Sargatanas
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Fevelle View Post
    You do know that with good game design it's possible to have MP management mechanics AND not stay still "patting their backs" right?
    That's exactly what this game is lol, MP management mechanics while avoiding staying still through the ability to DPS. This game has quite possibly the most involved/active healing metagame of all MMOs, with high tier healers averaging 30 CPM/APM (casts per minute) per fight, literally casting something every GCD. In many cases, healers can get off even more casts per minute than a BLM (!) I'd call that good game design.

    Can you say the same about healers in other MMOs, where DPS isn't encouraged? I seriously doubt it. A game requiring you to literally heal bot spam every GCD is punishing, uninteresting, and doesn't leave a lot of room to do mechanics, so it's very rare to see.

    By removing CS and lowering potencies, you will literally make this game 100% more boring and take away gameplay that makes it unique among MMOs. You'll also take away a lot of what makes healing such an active role.

    If you run casual content only then sure, you might feel that this game doesn't require any real healing. But there is content in this game that requires both healers to be above 2000 HPS, both having to heal through over 4 million damage taken. The scale of dmg is such that missing 10% mitigation is the difference between a clear and a wipe. If that's not enough healing for you, idk what to say tbh.
    (7)
    Last edited by CBellz; 08-09-2016 at 03:13 PM.