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  1. #1
    Player
    Fevelle's Avatar
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    Feb 2015
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    Gridania
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    Fiona Greentear
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    Behemoth
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    Conjurer Lv 50
    Quote Originally Posted by _slowpoke_ View Post
    The only people making excuses are the 0-DPS healers.
    Most people against the current meta of healer DPS, like me, dps a lot. And by a lot I mean ending a big pull with 1k MP or less after burning Assize/Shroud, because I was spamming Holy. This does not mean, however, that I enjoy dpsing or find it ok for healers to have to stay 80% of an encounter doing something that is not their main role.

    Quote Originally Posted by _slowpoke_ View Post
    ...dragging down 3-23 other people because you are lazy...
    If your alliance or party is being dragged down by lack of healer DPS in DF content, I have bad news for you.

    I would REALLY like all the potencies of healing spells to be lowered by 100 or 150. To a point where both healers need to be actively HEALING in DF full party to be able to keep up.
    (1)
    Last edited by Fevelle; 08-09-2016 at 04:14 AM.

  2. #2
    Player
    FunkyBunch's Avatar
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    Dec 2015
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    Uldah-Thanalan-Exodus
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    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by Fevelle View Post

    If your alliance or party is being dragged down by lack of healer DPS in DF content, I have bad news for you.

    I would REALLY like all the potencies of healing spells to be lowered by 100 or 150. To a point where both healers need to be actively HEALING in DF full party to be able to keep up.
    Earlier in this thread for DF content, I found it makes a MINIMUM of 0.72 of a person difference in having a Healer DPS than not having one DPS.
    Which translates into at least 3 min difference with a goodish group. With a NOT good group the time would go up a lot. Which means, yes you would be dragging your group down, regardless of how good the other members are.

    Making healers worse by reducing their healing potency is not the answer. We are already getting stuck with healers who can't keep with healing even on easy content (see my void ark post earlier or in the other thread, I can't remember), we'd never be able to pass casual raid content if heals were less potent because, you keep missing this point, is that there are too many bad healers.
    (5)

  3. #3
    Player
    Fevelle's Avatar
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    Feb 2015
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    Gridania
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    Fiona Greentear
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    Behemoth
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    Conjurer Lv 50
    Quote Originally Posted by FunkyBunch View Post
    ...
    And what would be the answer then? I ask because, if we have bad healers now (not capable of clearing DF content), 3 years after release, healer-dps meta is clearly NOT helping them improve in their main role: keeping people alive.
    (1)

  4. #4
    Player
    FunkyBunch's Avatar
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    Dec 2015
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    Uldah-Thanalan-Exodus
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    Imai Blackren
    World
    Exodus
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    Ninja Lv 71
    Quote Originally Posted by Fevelle View Post
    And what would be the answer then? I ask because, if we have bad healers now (not capable of clearing DF content), 3 years after release, healer-dps meta is clearly NOT helping them improve in their main role: keeping people alive.
    Allow everyone to bring their Chocobos?
    Make it more mechanic oriented instead of needing a healer (see PotD, can be done without a healer).

    The "healer DPS meta" though isn't the problem, it's the "Healer is an easy class and doesn't need to do anything but heal" mentality that people have that is the problem.
    Because the latter is what lazy people think, and then they get to end game thinking that's fine and then they can't keep up with content as it gets harder.
    I've never met a Healer that uses Cleric Stance regularly that ALSO causes wipes.
    (2)

  5. #5
    Player
    Fevelle's Avatar
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    Feb 2015
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    Gridania
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    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by FunkyBunch View Post
    ...
    So you think it's wrong to actually want to HEAL while playing a healer? The real problem in this game is the lack of need for healing. And to be completely honest, I doubt people who are okay with it are long-term FF/RPG gamers.

    Quote Originally Posted by KaitlanKela View Post
    I am not against them making instances where we're required to heal all the time. I would LOVE that. But they haven't (for casual content)
    Yeah, but they absolutely should do.

    Quote Originally Posted by Judge_Xero View Post
    The Answer: More Healer Pet Classes <3 <3
    If you're ok with a pet doing your job while you pretend to be a DPS, I am not, sir.
    (1)
    Last edited by Fevelle; 08-09-2016 at 07:49 AM.

  6. #6
    Player
    CBellz's Avatar
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    Jun 2015
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    90
    Character
    Senna Belizaire
    World
    Sargatanas
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Fevelle View Post
    So you think it's wrong to actually want to HEAL while playing a healer? The real problem in this game is the lack of need for healing. And to be completely honest, I doubt people who are okay with it are long-term FF/RPG gamers.



    Yeah, but they absolutely should do.



    If you're ok with a pet doing your job while you pretend to be a DPS, I am not, sir.
    It's not wrong to actually want to heal while playing on a healer, but don't you automatically gravitate towards playing efficiently by topping up the party as quick as possible without overhealing and wasting MP? The only difference between XIV and other games is that it rewards you for playing efficiently and having gas in the tank by letting you use MP to DPS. XIV lets efficient healers cast MORE and contribute MORE to the party instead of sitting there half afk and patting their backs because they've let HOTs top up the whole party.
    (1)

  7. #7
    Player
    Fevelle's Avatar
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    Gridania
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    Fiona Greentear
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    Behemoth
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    Conjurer Lv 50
    Quote Originally Posted by CBellz View Post
    It's not wrong to actually want to heal while playing on a healer, but don't you automatically gravitate towards playing efficiently by topping up the party as quick as possible without overhealing and wasting MP? The only difference between XIV and other games is that it rewards you for playing efficiently and having gas in the tank by letting you use MP to DPS. XIV lets efficient healers cast MORE and contribute MORE to the party instead of sitting there half afk and patting their backs because they've let HOTs top up the whole party.
    You do know that with good game design it's possible to have MP management mechanics AND not stay still "patting their backs" right?
    (0)