Character progression is a core mechanic in every MMORPG. Without it the rest of the game would be meaningless. Without character progression you may as well be playinga lobby game.
The hallmark of roleplaying games have always been levels and story. When you look at the term MMORPG, you must note that it is a Massive Multiplayer Online Role Playing Game.
If you need a visual representation that very simply represents what the core or a RPG is, please follow this link. It is a VERY simple "rpg" that displays those two core components of a RPG.
http://www.sophiehoulden.com/games/thelinearrpg/
If you make it possible to skip progression, it is no longer a RPG. And no, let's not take the words "role playing game" literally, as you understand (At least I hope) what roleplaying games have been for the past 4+ decades.
Last edited by Issac; 10-09-2011 at 01:23 AM.
You are right character progression is the core mechanic of the game...LEVELING IS NOT. You still progress after leveling!
Think of it this way in terms of progression, idk if anyone has beaten Ifrit yet, but im going to assume that he is impossible as of right now without a progression of your character. As it is, crafted weapons and armor maybe the best items available with materia in it, and untill your character progresses in this area you will not be able to progress in the game itself. Getting classes leveled up at a decent rate can only help this cause.
As i know that once i get the 2 classes i want to 45+ im going to go crazy in the crafting department. The sooner i can get past leveling my 2 DoM the sooner i can enjoy the game.
Last edited by Mindx3; 10-09-2011 at 01:26 AM. Reason: ninja edit
Yeah, let's get a person to power level another person and lets get another person who soloed/partied his way to 50, and lets pit them against each other.. The guy that has power levelled will be killed in a minute if not seconds after the fight starts.
What I'm trying to say here is, power levelling deprives the person of all the EXPERIENCE he had to get himself, I mean that's what you get when you kill monsters, "Experience" and if you power levelled all the way to 50, then you just threw away one of your best assets.
Thats not true, unless the player was afk the whole time and never once looked at the game, experience will come from attempting new content. The hours grinding raptors will not teach you how to fight ifrit or how to go through strongholds. Fighting as a team and learning ifrit encounters could also make you experienced in future raids and bosses as they may be similar.Yeah, let's get a person to power level another person and lets get another person who soloed/partied his way to 50, and lets pit them against each other.. The guy that has power levelled will be killed in a minute if not seconds after the fight starts.
What I'm trying to say here is, power levelling deprives the person of all the EXPERIENCE he had to get himself, I mean that's what you get when you kill monsters, "Experience" and if you power levelled all the way to 50, then you just threw away one of your best assets.
What do you think leveling is? It is character progression in the purest sense of the term. Of course there is character progression beyond leveling, but to get to that point you have to progress your character by leveling.
If they wish to skip that experience then that's there decision. It's not like they can't go back and do it anyway. Sure, it'll be easier, but that's the price you pay.
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