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  1. #441
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mindx3 View Post
    different devices, different instruments, different sources...but its still all music
    Leveling slow or leveling fast... it's all still leveling...

    You can listen to fast music or slow music...

    you can level fast or you can level slow...
    (0)

  2. #442
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Mindx3 View Post
    Who are you to define what the core mechanic of a mmorpg is? Things are constantly changing, the way we listen to music has changed over the years but we are still listening to music. And it has been ok in many...many ...many...mmorpgs i have played in the past. bold....
    Character progression is a core mechanic in every MMORPG. Without it the rest of the game would be meaningless. Without character progression you may as well be playinga lobby game.
    (3)

  3. #443
    Player
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    749
    Quote Originally Posted by Blarp View Post
    Character progression is a core mechanic in every MMORPG. Without it the rest of the game would be meaningless. Without character progression you may as well be playinga lobby game.
    Using bold text makes me sound like I am driving down a bumpy road while I talk.
    (3)

  4. #444
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Mindx3 View Post
    Who are you to define what the core mechanic of a mmorpg is? Things are constantly changing, the way we listen to music has changed over the years but we are still listening to music. And it has been ok in many...many ...many...mmorpgs i have played in the past. bold....
    The hallmark of roleplaying games have always been levels and story. When you look at the term MMORPG, you must note that it is a Massive Multiplayer Online Role Playing Game.

    If you need a visual representation that very simply represents what the core or a RPG is, please follow this link. It is a VERY simple "rpg" that displays those two core components of a RPG.

    http://www.sophiehoulden.com/games/thelinearrpg/

    If you make it possible to skip progression, it is no longer a RPG. And no, let's not take the words "role playing game" literally, as you understand (At least I hope) what roleplaying games have been for the past 4+ decades.
    (1)
    Last edited by Issac; 10-09-2011 at 01:23 AM.

  5. #445
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Blarp View Post
    Character progression is a core mechanic in every MMORPG. Without it the rest of the game would be meaningless. Without character progression you may as well be playinga lobby game.
    You are right character progression is the core mechanic of the game...LEVELING IS NOT. You still progress after leveling!

    Think of it this way in terms of progression, idk if anyone has beaten Ifrit yet, but im going to assume that he is impossible as of right now without a progression of your character. As it is, crafted weapons and armor maybe the best items available with materia in it, and untill your character progresses in this area you will not be able to progress in the game itself. Getting classes leveled up at a decent rate can only help this cause.

    As i know that once i get the 2 classes i want to 45+ im going to go crazy in the crafting department. The sooner i can get past leveling my 2 DoM the sooner i can enjoy the game.
    (0)
    Last edited by Mindx3; 10-09-2011 at 01:26 AM. Reason: ninja edit

  6. #446
    Player
    Rexes's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    22
    Character
    Arxeon Skuller
    World
    Cerberus
    Main Class
    Armorer Lv 50
    Yeah, let's get a person to power level another person and lets get another person who soloed/partied his way to 50, and lets pit them against each other.. The guy that has power levelled will be killed in a minute if not seconds after the fight starts.

    What I'm trying to say here is, power levelling deprives the person of all the EXPERIENCE he had to get himself, I mean that's what you get when you kill monsters, "Experience" and if you power levelled all the way to 50, then you just threw away one of your best assets.
    (0)

  7. #447
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rexes View Post
    Yeah, let's get a person to power level another person and lets get another person who soloed/partied his way to 50, and lets pit them against each other.. The guy that has power levelled will be killed in a minute if not seconds after the fight starts.

    What I'm trying to say here is, power levelling deprives the person of all the EXPERIENCE he had to get himself, I mean that's what you get when you kill monsters, "Experience" and if you power levelled all the way to 50, then you just threw away one of your best assets.
    Thats not true, unless the player was afk the whole time and never once looked at the game, experience will come from attempting new content. The hours grinding raptors will not teach you how to fight ifrit or how to go through strongholds. Fighting as a team and learning ifrit encounters could also make you experienced in future raids and bosses as they may be similar.
    (0)

  8. #448
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rexes View Post
    power levelling deprives the person of all the EXPERIENCE
    You can "learn to play" after you are done powerleveling.

    You can "learn to play" while not powerleveling at all.

    Choose the way you enjoy.
    (0)
    Last edited by Crica; 10-09-2011 at 01:52 AM.

  9. #449
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Mindx3 View Post
    You are right character progression is the core mechanic of the game...LEVELING IS NOT.
    What do you think leveling is? It is character progression in the purest sense of the term. Of course there is character progression beyond leveling, but to get to that point you have to progress your character by leveling.
    (0)

  10. #450
    Player
    Godking's Avatar
    Join Date
    Apr 2011
    Posts
    159
    Character
    Vector Arrow
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rexes View Post
    What I'm trying to say here is, power levelling deprives the person of all the EXPERIENCE he had to get himself, I mean that's what you get when you kill monsters, "Experience" and if you power levelled all the way to 50, then you just threw away one of your best assets.
    If they wish to skip that experience then that's there decision. It's not like they can't go back and do it anyway. Sure, it'll be easier, but that's the price you pay.
    (0)

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