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  1. #451
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Mindx3 View Post
    Thats not true, unless the player was afk the whole time and never once looked at the game, experience will come from attempting new content. The hours grinding raptors will not teach you how to fight ifrit or how to go through strongholds. Fighting as a team and learning ifrit encounters could also make you experienced in future raids and bosses as they may be similar.
    Nevermind how awesome it would be if the devs did make party strategy more meaningful so there WAS experience to gain through your journey to cap.

    There still is some, but not much. Just because it isn't there doesn't mean FFXIV can't become a better game once more patches come out. Your point is null.
    (0)

  2. #452
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Blarp View Post
    you have to progress your character by leveling.
    You can progress your character by leveling slow.

    You can progress your character by leveling fast.

    Choose the way you enjoy.
    (2)

  3. #453
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    If you really can get from 1-40 in a day then, in my opinion, it is a bit broken, lol. However, I am totally against the need of parties to get decent-good exp. There are people who like solo and those who enjoy parties. There are people who have 12 hours a day to play and those who play every 3 days for 4 hours. The game should be balanced in a way that no matter what your available playtime is or your number of friends in game you should be able to accomplish everything. People play to win a game, not beat half of it. And in an online game since there is no end to the game, beating it would be to complete all the content that is released and obtain all the trophies, items, etc. such content gives. Taking all classes to 50 is part of that content. I think a day per class is way too little, lol. On the other hand, several months for me is too much. I guess what I´m saying is it all depends on the type of player/available time/preferences in game. At least the current state of the game lets everyone enjoy his/her preference of playing. Parties can go camp and have fun and those who don´t like the exping part of the game can blow through it and focus on other content.
    With tha
    (1)

  4. #454
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Crica View Post
    You can progress your character by leveling slow.

    You can progress your character by leveling fast.

    Choose the way you enjoy.
    You can choose to get mad at the plvl killing all your mobs while you're trying to have a legitimate party.
    Edit; Yes, it has already happened to me. Few hours ago.

    You can choose to give up and get a plvl.

    Or, you can choose to help send the message that this needs to be fixed.
    (2)
    Last edited by Issac; 10-09-2011 at 01:54 AM.

  5. #455
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Crica View Post
    You can progress your character by leveling slow.

    You can progress your character by leveling fast.

    Choose the way you enjoy.
    How exactly does that fit within the context of my post and the post I was replying to? We weren't talking about the speed of progression. We were talking about the broad concept of character progression.

    We get it. Play the game in a way that you enjoy and ignore everything else.
    (0)

  6. #456
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Issac View Post
    Nevermind how awesome it would be if the devs did make party strategy more meaningful so there WAS experience to gain through your journey to cap.

    There still is some, but not much. Just because it isn't there doesn't mean FFXIV can't become a better game once more patches come out. Your point is null.
    Thats true and i have nothing against that, but as of right now this is the way it is. If this game had a meaningfull party system then il be all for it and it does...5 star leves...
    (0)

  7. #457
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Issac View Post
    You can choose to get mad at the plvl killing all your mobs while you're trying to have a legitimate party.
    Adding more mobs with a faster respawn rate would make this never happen.
    (0)

  8. #458
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Crica View Post
    A faster respawn rate would make this never happen.
    So I heard you like easy, so why don't we put easy on top of easy where all that easy is?

    Faster respawn rate would translate to even faster powerleveling. What you're suggesting would make it worse.

    Edit;
    Quote Originally Posted by Crica View Post
    Adding more mobs with a faster respawn rate would make this never happen.
    I see you edited your post. More mobs, again, would still make the powerleveling problem worse. Oh, there's 30 mobs intead of 15? AWESOME, CHAIN 29!
    (0)
    Last edited by Issac; 10-09-2011 at 02:00 AM.

  9. #459
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Issac View Post
    I see you edited your post. More mobs, again, would still make the powerleveling problem worse. Oh, there's 30 mobs intead of 15? AWESOME, CHAIN 29!
    Ok, wait... you are saying once I choose to PL, that means you no longer have the choice to NOT PL?

    Because I can tag all the mobs before you can tag one?

    That sounds more like I have more skill then you...or that I have a ranged attack and you do not...or that I have a faster ranged attack then you do...
    (0)
    Last edited by Crica; 10-09-2011 at 02:06 AM.

  10. #460
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Issac View Post
    So I heard you like easy, so why don't we put easy on top of easy where all that easy is?

    Faster respawn rate would translate to even faster powerleveling. What you're suggesting would make it worse.

    Edit;


    I see you edited your post. More mobs, again, would still make the powerleveling problem worse. Oh, there's 30 mobs intead of 15? AWESOME, CHAIN 29!
    you have 2 50's and a 38 archer why the hell are you complaining? i dont get it...lol im done here
    (0)

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