Quote Originally Posted by Kosmos992k View Post
So, you think that by giving players who are already more skilled than others more rewards, you will somehow incentivize others to do better? I understand that, however the problem is not the incentive, it's the way the community reacts to each other. Giving more loot to those at the top of the skill tree will simply accelerate the rate at which that part of the community moves away from the rest. that will in all practical senses cause further division and segregation of players.
Don't really see why. We can see on how the achievement system in games was so successful since people will always attempt to beat themselves be on single player games or multiplayer ones, adding such a system would only add barriers for players to break themselves, not to break between each other. And ratings being private to each player, there is no way any others would know how well/badly you did.