Results 1 to 10 of 1616

Dev. Posts

Hybrid View

  1. #1
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Travesty View Post
    Here's one small example of how it can destroy the game: crafting classes can't advance anywhere close to as fast. The entire crafting comunity will lag HUGELY behind the combat classes if the current setup remains, which will contribute significantly to destroying the economy. For one, lower level gear will become almost completely useless
    Thank god people took the time to lvl alot of crafting classes on my server and your worrys would be valid if this were a brand new game, but its not, there are a ton of crafters out there max lvl. Low lvl everything becomes useless eventually. Not everyone will have the luxory of a plvl 100% of the time so its still not completely useless. Hopefully this brings down prices of low lvl gear as well.
    (0)

  2. #2
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Mindx3 View Post
    Thank god people took the time to lvl alot of crafting classes on my server and your worrys would be valid if this were a brand new game, but its not, there are a ton of crafters out there max lvl. Low lvl everything becomes useless eventually. Not everyone will have the luxory of a plvl 100% of the time so its still not completely useless. Hopefully this brings down prices of low lvl gear as well.
    So you're planning on the game population to stay the same then? No big influx of players at ps3 release, or before then, which is ultimately the sole reason SE is even investing time in making changes to the game? No new servers? Because if the population increases, your points aren't valid.

    I'm sure SE is happy with that prediction.
    (3)