When I get a turbotank, I SS/Protect during first pull and pop Sprint!
When I get a turbotank, I SS/Protect during first pull and pop Sprint!
I main SCH and normally on lower level dgns i only cast protect and then sprint!!!
Stop just on a save distance from the mobs and wait.
Most tank like to just run out get mobs and pray their healer is strong enough to heal him/her.
Well i do the opposite. I wanted tank to pull as much as he can.sometimes i pull some mobs that he didn't pull.
If i get sprouts on my team though , i tend to run slower and wait for the sprouts , just in case they need some help with things![]()
this strange, I almost exclusively play healer, the only thing people wait for is protect. If they run without stone skin I dont make a big fuss, yeah is a bit of a struggle for a few but after that is all fine. Only once I did have an occurrence where tank didnt wait nor for protect or stone skin I let him without..and he was fine without and I too.. It was in Anti Tower ! and I mean the whole fight.
OP, I dont think you have space to complain about anything, especially that, from the looks of it, you were unprepared. I would suggest the following dont play healer if applying a mere stone skin /protect is stressing you out this much, it is visibly not for you. There is no bad behaviour sometimes they just dont think of it and if they dont listen to you, then so be it, do your best as best as you can with the cards handed to you. You always have space to tell him if he dies that he should have waited 1 sec for protect to be applied maybe he would have survived longer. You just have to understand that if someone dies it is sometimes if not often not necesseraly your fault, once you have understood this...is sooo easy
I know how you feel. As a healer main I often run across speed tanking uhh Tankswho don't wait for protect or anything. All I can do is grumble under my breath about how annoying I find them. I usually wait till they come to a stopping point (usually when they gather the mobs) and cast whatever I need. If I'm feeling really petty I'll let their health go dangerously low before healing them
Though I don't think we should be letting them die if we can help it as that usually causes wipes sometimes and tends to slow the dungeon down.
It's all up to rng honestly, there are some less than pleasant people you'll run into.Don't let it get you down!
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Thank you for the advice will try what you said when I get home.My advice would be to read up and research the WHM and try it again. Players will die and you will screw up, but because of these failures, you will learn and improve. WHM is pretty straightfoward when it comes to skills. Lodestone says your level 30, so I am going to assume this is correct.
1. Use Cure I and when it procs the free Cure II spell, use that spell.
2. If a player is has very little HP, use Cure II, but remember Cure II cost alot of mana so only use it when needed.
3. Use Medica when you need to AoE heal.
At level 35, you learn Regen which is a heal over time spell. I always keep a regen on the tank or player that is getting focused on, just remember to cast Regen after the tank has pulled the mobs, if you do it before the tank attacks the mobs, they will run straight for you. At level 40 you will learn Divine Seal, which is my favourite skill as a WHM. Using Divine Seal will increase healing spells by 30%. At this level you can start practicing doing DPS as a healer, since Divine Seal + Regen (and later Medica 2) will keep the parties HP up for some time, giving you enough time to deal some damage.
My advice, play the WHM, start doing one dungeon tomorrow and if you fail, go back. You will learn and it will become second nature for you. The fear of failing is very normal, this is when you should go back and try again, again, again. I wish you good luck and do not worry, failure is part of the game.
A player that doesn't wait for protect is the same as getting an player using equipment several levels below the dungeon because it takes too long to walk to the marketboard. The healer is offering to boost their defense for free and he is saying "no, work harder to heal me". Think of protect as a condom that should be worn as soon as you queue up for your foursome.
Or you could just target the tank and Protect him as he runs to the first pack.A player that doesn't wait for protect is the same as getting an player using equipment several levels below the dungeon because it takes too long to walk to the marketboard. The healer is offering to boost their defense for free and he is saying "no, work harder to heal me". Think of protect as a condom that should be worn as soon as you queue up for your foursome.
The sensitivity of the player base here is always astonishing to me. What's equally astonishing is an outright refusal to grow and adapt. Gain more bearing and a healthy dose of situational awareness or any more leveling you do will be riddled with more experiences like this. I'd rather not have the forums continue with nonsensical posts every time someone can't think one more step ahead.
I think you missed the rest of the post where it was clear the tank was insulting the newcomers, so harassment would be completely valid. Also, in this case 3 out of 4 party members wanted to do a full run so why couldn't the tank just slow down a bit (especially while wearing the mentor symbol *rolls eyes*)?Honest question. Which choice would you choose when you vote-kick someone for being too fast?
AFK
Offline
Harassment
Cheating
I don't see it falling into any of these categories. I do have a feeling someone's going to quote this and say, "harassment", but harassment is a form of aggression and intimidation - not running too fast.
A bit of hypocrisy here as one could say the same about the higher level players. Why can't they adapt to a party when the party requests they slow down? Have they really grown if they don't even have the patience to wait for a protect at the start of a dungeon? Learning your class and how to adapt to situations is one, but learning and being willing to adapt to the party you are a part of is another equally important aspect.The sensitivity of the player base here is always astonishing to me. What's equally astonishing is an outright refusal to grow and adapt. Gain more bearing and a healthy dose of situational awareness or any more leveling you do will be riddled with more experiences like this. I'd rather not have the forums continue with nonsensical posts every time someone can't think one more step ahead.
I personally always adapt to the party I end up queued with, even if I'd prefer we do a fast run or that the tank make smaller pulls, because I understand that what's important is working with the people in your party (even if they are trying to work against you).
Last edited by Evumeimei; 06-25-2016 at 12:09 AM.
No, let me explain. That's sort of an 'in general' [the comment actually states, "...when you vote-kick someone for being too fast". So, you encounter a speed tank, and all he's doing is being fast. No derogatory comments, no flaming, etc. How do you justify the option for a kick?I think you missed the rest of the post where it was clear the tank was insulting the newcomers, so harassment would be completely valid. Also, in this case 3 out of 4 party members wanted to do a full run so why couldn't the tank just slow down a bit (especially while wearing the mentor symbol *rolls eyes*)?
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