Page 1 of 20 1 2 3 11 ... LastLast
Results 1 to 10 of 207

Hybrid View

  1. #1
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90

    Lore Incentive Is Ruining Duty Roulette

    I hate to make yet another post about the atrocious behavior in this game, because I've made many, but here we go again. I'm training my Astrologian class, and for some reason high leveled tanks keep coming into the lower level dungeons, only for lore. Nothing wrong with that, but they move too fast! I usually have to waste my lightspeed just to give them protect, and stoneskin, and I'm tired of it.

    I feel even worse for saying this, but here's how I have decided to handle it.

    First step: I will use a macro, so that everyone knows I'm using shield magic. I will also ask for enough time to cast said magic.

    Second step: If they do it again, I'll ask them very nicely to stop pulling too fast.

    Third step: I'm just going to let them die. If they complain, I'll just tell them that they are refusing to cooperate with their assigned healer. I let them know with a macro, asked them nicely to stop, and yet they still refused.

    I want people to know that people are learning their classes in the lower dungeons. They need time for pulls, and to take it at whatever pace the levelers are going for. It is also a period of learning, and that needs to be respected.. I have to ask you so kindly to please stop hurting us all, just because you're desperate for lore, and you want to shave off extra minutes. I get it, dungeoning is tiring, but this is a GAME. You should be enjoying it, but If you really have to make it hard for everyone else, just because you're tired of a dungeon, you should honestly evaluate your mental fatigue, and take a break. The irony is that rushing early dungeons just makes people more likely to wipe, which in turn wastes even more of the time that people seem to value. :l

    Anyway, please consider this for the healers, please! Its becoming tedious, nearly every dungeon has been like this for the past few days. </3
    (48)
    Last edited by DamianFatale; 06-24-2016 at 06:16 AM.

  2. #2
    Player
    AikoSachi's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    31
    Character
    Aiko Sachi
    World
    Siren
    Main Class
    Paladin Lv 78
    So...After protect, why wouldn't you want them to keep chain pulling? If you sprint you can always get shields up before your next pull anyway. If you cannot keep up with a simple Duty Roulette run, well I'm sorry bud, but I don't think this has anything to do with the tank.
    (101)
    Just gonna keep bein' awesome.




    Lone Wolf of WB =^-^=

  3. #3
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by AikoSachi View Post
    So...After protect, why wouldn't you want them to keep chain pulling? If you sprint you can always get shields up before your next pull anyway. If you cannot keep up with a simple Duty Roulette run, well I'm sorry bud, but I don't think this has anything to do with the tank.
    That works both ways. If the tank is in THAT much of a hurry, or is somehow pressed for time, maybe they ought to reconsider even queueing in the first place, or running with a premade party. Sure, there's always the accepted idea of how long things should take, but if you're completely disregarding your healer (or any party member for that matter) and rushing in just to get it done, then the responsibility for wipes or complications falls you.

    Keeping up with your party is one thing, maintaining a decent pace for the sake of your team is another.

    EDIT: This is a very old, very tired debate, and believe me when I say I've heard it all. So, in short, and to head off the debate at the pass: I agree with the OP's 3 strike method, I disagree with your opinion on it, and while neither of you are completely right or wrong, from a decency standpoint, I have to favor proper preparation over total speed.
    (34)
    Last edited by ThirdChild_ZKI; 06-24-2016 at 06:47 AM.

  4. #4
    Player
    AikoSachi's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    31
    Character
    Aiko Sachi
    World
    Siren
    Main Class
    Paladin Lv 78
    Yes, but the thing is, there is absolutely no reason to be struggling in low-level dungeons. I mean the guy complaining hasn't even hit level 50 yet, and he's already complaining about the pacing that tanks are setting and how he can't keep up. and generally in low-level dungeons you aren't doing these across the map pulls like in level 60 dungeons it usually goes one pull at a time, which doesn't have a substantial amount of damage to really drop people if you're doing your job and healing.
    (5)
    Just gonna keep bein' awesome.




    Lone Wolf of WB =^-^=

  5. #5
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by AikoSachi View Post
    Yes, but the thing is, there is absolutely no reason to be struggling in low-level dungeons. I mean the guy complaining hasn't even hit level 50 yet, and he's already complaining about the pacing that tanks are setting and how he can't keep up. and generally in low-level dungeons you aren't doing these across the map pulls like in level 60 dungeons it usually goes one pull at a time, which doesn't have a substantial amount of damage to really drop people if you're doing your job and healing.
    levelling dungeons are harder than any of the max level dungeons and tanks are doing bigger and bigger pulls even in those every day and they don't feel like waiting for protect, tanks also run straight to the boss room without checking if everyone is present and many times locking people outside boss rooms.
    (4)

  6. #6
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by RyuSaarva View Post
    levelling dungeons are harder than any of the max level dungeons and tanks are doing bigger and bigger pulls even in those every day and they don't feel like waiting for protect, tanks also run straight to the boss room without checking if everyone is present and many times locking people outside boss rooms.
    I get some pretty awful pulls in A Realm Reborn dungeons. So many times have I seen new players getting frustrated over an expert making it hard for people who haven't completely learned how to play.
    (2)

  7. #7
    Player
    Dalvy's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    406
    Character
    Ysera Dei-ijla
    World
    Goblin
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by AikoSachi View Post
    So...After protect, why wouldn't you want them to keep chain pulling? If you sprint you can always get shields up before your next pull anyway. If you cannot keep up with a simple Duty Roulette run, well I'm sorry bud, but I don't think this has anything to do with the tank.
    This ^

    Welcome to speed runners, circa Brayflox HM. It's just how it is. Without them, your queue times would be horrendous, so please don't bite the hand that feeds you.
    (4)

  8. #8
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Dalvy View Post
    This ^

    Welcome to speed runners, circa Brayflox HM. It's just how it is. Without them, your queue times would be horrendous, so please don't bite the hand that feeds you.
    Don't flatter yourselves. Leeroy tanks need to learn to respect their teammates, no matter how "pro" they think they are. As an aside, this goes twice for healers and DPS trying to force tanks to take on more than they want by pulling enemies.

    Where do you people need to be that you force speedruns on people?
    (13)

  9. #9
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Hayward View Post
    Don't flatter yourselves. Leeroy tanks need to learn to respect their teammates, no matter how "pro" they think they are. As an aside, this goes twice for healers and DPS trying to force tanks to take on more than they want by pulling enemies.

    Where do you people need to be that you force speedruns on people?
    I have a firm belief if you are going in a random duty roulette with people, then expect certain conditions to be met by you. People expect large pulls from tanks, big AoE damage from DPS, and healers to keep heals up on big pulls. You can argue first timers, but if you are a healer at lv.60, then by that point you should know how it works and how to deal with it. There is not one dungeon that is built beyond just pulling trash mobs and kill then proceed to the next boss. No unique mechanic. Just pull the trash, heal the tank (DPS also if you can), then continue. It isn't hard to grasp. Lower level dungeons don't really have opportunities to do real massive pulls, some yes, but not a lot and chances are your tank is newer also.

    Also, instead of complaining, why not take the opportunity to learn and adapt to it? You are going to deal with it almost always in roulettes and no amount of complaining to people in parties or forums are going to change it. If you truly do have a problem with it, find three other people who will tolerate you being very slow.

    Yes however tanks need to wait for Protect. 98% of tanks do wait for them, if they don't it is unintentional.
    (7)

  10. #10
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    actually it seems to me that only about 70% of tanks wait for buffs, not 98%.
    (1)

Page 1 of 20 1 2 3 11 ... LastLast