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  1. #11
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by zosia View Post
    Yes, for the world first and server first statics. But are you going to argue that every raid static should have all four floors down within three months to be properly rewarded?
    If you can't down 4 bosses in 3 months, I have to break the news to you: Your raiders aren't savage material.
    In WoW a Tier with 10+ bosses typically lasts 6 months and Mythic is pretty much the same difficulty as savage.

    Please, between irl stuff, scheduling, and replacements, the average raid team is lucky to have reach A8S. You seem to be speaking from ignorance.
    I raided 3 nights a week @ 3hrs in a guild that did NOT manage to clear mythic in time to the next patch (we got around 1/3rd to half way trough). I know what it feels like.

    We weren't mythic material.
    Simple, objective truth and we had to accept that the patches and reward cycle moved faster than we could.

    Edit:
    Come to think of it: you are actually LUCKY. In WoW, when a new patch and Raid Tier is deployed, the old one gets abandoned immediately, because it is rendered irrelevant.
    Thus I have not seen many a mythic boss, because guilds immediately get busy in the new raid.
    Here you have the luxury of getting a leg up on those missing 240 slots (essentially a mild encounter nerf over time by increasing your raids item level) and getting 3 additional months to shoot for a clear.

    Ofc if you only raid for "them bluez" I can see how you may lose interest. To me, gear was always mainly a tool. The actual reward was to make that bastard eat dust.
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    Last edited by Granyala; 06-23-2016 at 03:45 AM.