Stuff in bold = my answers to your statements.
So why exactly are you blabbering on about: "Waah waah upgraded lore gear invalidates raid rewards!!11"?
Also: please read the edited information. I already gave you the proof you wanted in regards to WoWs item level distribution.
Well I'm biased in that regard, I openly admit it.
I think, being able to get to a similar power level of a raider is one of the charms FF has to offer, compared to WoW where your character remains useless trash unless you raid at least heroic.
Now, is it to soon to add 240 upgrades to the eso gear after 3 months or should they be gained at a slower pace than 1 item per week?
I think we could debate that one.
Maybe they should wait till the deployment of the next Tier so raiders get to keep their minor (and imho totally justified) advantage.
Actually, the only problem was that they DIDN'T want to keep the item level gap.
If you keep a 10 item level gap betwenn Savage raiders and everyone else, most of these "special snowflake" / "not rewarding enough" comments would go away.
10 ilvl is noticeable, yes, but not crippling (yet, wait a few expansions >.<).
I can feel your pain.
As a retired officer I know all about motivational problems and the difficulty of "keeping things going".
But bribing people into the raids is not the answer. You only get people that aren't suited to diehard/bleeding edge challenge and merely want "them purplz".
Though I do think compromises should be possible. Grant savage raiders UNIQUE looking gear and a 10 item level power advantage.
Get rid of the RNG loot and make it a fair distribution.
Give raiders titles and mounts (I think they already do that, yes?)
BTW: I do think this will be the last post I can write for today, so I will edit in any remaining answers. Congrats to the idiot that came up with limited post counts per day on a discussion board lol.