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  1. #151
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    They put Dragonsong finally as final boss music. I hope will be changing fragments like Answers on T13. Each pahse with a different section of the song.


    That's what I need, I'm happy. But I wanted a new Warring Triad fight instead of a Extreme version of the final boss. But is ok anyway.
    (1)
    Last edited by Xlantaa; 05-24-2016 at 04:45 PM.

  2. #152
    Player
    Austratus's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    109
    Character
    Kroemgarr Hollborgsyn
    World
    Gilgamesh
    Main Class
    Gunbreaker Lv 100
    Dragonet minion confirmed made my night when I saw it. I want one. ...Not as much as a Living Liquid one, though.


    Overall satisfied with 3.3 prospects.
    (0)

  3. #153
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Xlantaa View Post
    They put Dragonsong finally as final boss music.


    That's what I need, I'm happy. But I wanted a new Warring Triad fight instead of a Extreme version of the final boss. But is ok anyway.
    I always wanted a dragon trial on the lengths of an extreme fight since Heavensward was released, being a dragon themed expansion and all >_> Look at it in a good way! 3.3 Nidhogg EX, 3.4 The Demon, 3.5 The Goddess, already figured it out ;o
    If I'm correct in my thought process then this time around we won't be played around with in the last patch like 2.5 did, no EX trial which was super disappointing imo, its looking good this time around though!
    (1)

  4. #154
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Kaze3434 View Post
    one thing i gotta correct on this is that is not how the 50/50 thing would work. each chance is not directly tied to the other one.
    They are. When you did the wrong decision, its over. You don't get the chance to try the other doors.
    (2)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  5. #155
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by KarstenS View Post
    They are. When you did the wrong decision, its over. You don't get the chance to try the other doors.
    This is correct.
    (0)

  6. #156
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Yukiko View Post
    Lets say Diadem or Frontline as example (or maps)...
    I just ask because what you say here is not as my friends experience it, players just SKIP it and ABANDON the whole content!
    Diadem was abandoned by non-gatherers, because it ended up in a lootgrind for BiS i210 gear, something that hasn't been updated, and is thus deemed useless in the way of gearing up. (due to the ease of getting 220/230 gear) It's not entirely abandoned, as some of the Diadem materials are still useful for glamour/spiritbonding (Sky Pirate's gear) or raid food.
    Frontline only ever gets abandoned when there's a new PvP mode added (like The Feast causing Seal Rock to have longer queues), but Fields of Glory will probably see to the frontline queue being shorter. Not that the PvP playerbase is all that large, but it's certainly not abandoned.

    Be realistic, you WILL not get a portal more often than just once a week if you dont buy all maps from market board...
    There's a 50% chance for the portal to spawn, a player can get 9 maps a week. Getting just 1 portal a week would be quite unlucky.

    The Problem AS ALWAYS is that players are FORCED to do one single content EXCLUSIVE 24/7 hrs a day!
    Maps really don't take ages to do, and neither will the Aquapolis be something that'll require players to focus on it 24/7.

    I also think you're taking the "theme park" description a bit too literally.
    (0)
    Last edited by Nezerius; 05-24-2016 at 05:35 PM.

  7. #157
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    New Beast Tribe with Moogles and crafting... welcome to hell!

    I think I will sell my dragonskin-maps on patch day : )
    (0)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  8. #158
    Player
    Normalizer's Avatar
    Join Date
    Aug 2014
    Posts
    170
    Character
    Esmond Rainer
    World
    Odin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Kaze3434 View Post
    one thing i gotta correct on this is that is not how the 50/50 thing would work. each chance is not directly tied to the other one, so no matter what, you have a 50/50 chance on each door. ff14 %s are kinda silly about not having anything to do with the last roll of something. its the whole reason that we can have a gather fail 3 times in a row when at 95%. each hit is 5% that you will get nothing, just like each door being 50%.
    Your math is flawed. We have 50% to continue at each gate, but since we got kicked out if we failed, the chance we reach a floor is directly tied to the chance we reach the previous floor. Also, what Arinnaid calculated, is the chance we "can" reach a specific floor, from the beginning in one section. It will only stay 50% chance for every floor if we have 7 doors to choose at beginning and WON'T get kicked if we open the wrong door.

    In regards to your gathering example, it is not the same. Think of gathering at 95% but if you failed a hit it close the gathering windows right away, even if you haven't finished all your attempts. That would be the equivalent to this situation.

    (Sry, just realized someone posted about this already pls move on and ignore me xD )
    (0)
    Last edited by Normalizer; 05-24-2016 at 08:45 PM.

  9. #159
    Player
    SpiritMuse's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    1,012
    Character
    Lelane Lavellan
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Normalizer View Post
    Your math is flawed. We have 50% to continue at each gate, but since we got kicked out if we failed, the chance we reach a floor is directly tied to the chance we reach the previous floor. Also, what Arinnaid calculated, is the chance we "can" reach a specific floor, from the beginning in one section. It will only stay 50% chance for every floor if we have 7 doors to choose at beginning and WON'T get kicked if we open the wrong door.
    There are two different things going on here.

    First, the probability of picking the right door on each floor individually, which in the case of two doors will always be 50%. Previous choices have no influence on this. No matter what happened to get you there, each floor will give you a fresh 50/50 chance of picking the right door.

    Second, the probability of picking the right door seven times in a row, which is a separate calculation and is indeed much smaller than 50%.
    (1)
    Last edited by SpiritMuse; 05-24-2016 at 08:55 PM. Reason: Word Crimes

  10. #160
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Quote Originally Posted by SpiritMuse View Post
    Second, the probability of picking the right door seven times in a row, which is a separate calculation and is indeed much smaller than 50%.
    The chance of reaching the last room starts with about 1,56%. The rate increases by every new room you sucessfully reach.
    (0)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

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