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  1. #1
    Player
    Zodathria123's Avatar
    Join Date
    May 2016
    Posts
    48
    Character
    Metallia Corvina
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 51

    Exorcist/Samurai Job Class (Mobile Burst DPS)

    this is a complete new interruption of the samurai job. so concept is very fresh.


    Samurai's and Exorcist Great Katana Via Spirit Blade no simple weaponsmith could forge. a weapon that not only cleave's the foe but cleanse the spirit. these weapons are known as "Katana" weapons that are made from spirits of mighty esper's and finest of metals

    One Weapon is all it takes
    Unlike other classes where you have many different weapons to choice from. you only have 1 from moment you start this class your katana levels with you. and you get to customize as you would your own appearance.

    Complete Freedom too Customize your katana
    when you level so does your katana. and stats on your weapon will too. at level 1 "Dex" will be already be on your weapon. watch also grow as you level

    then when reach lvl 5 stamina for free and a choice "Betweeen critical hit, Determination, Skill Speed" this continue to happen every 5 levels as well as increase over time

    this makes it one of cheapiest dps classes to play cause you have only one weapon

    of course there gonna be merchant to buy it if you lost your current katana

    Exorcist/Samurai Ability


    Byakko's Talisman: Third Eye - Your weapon would emit a white Electric electric glow. when you use a skill it as 100% crit rate for next 3 skills you use

    Suzaku's Talisman: Vermillion's Wing - your weapon would emit blue fire. is able to use your melee attacks into ranged ones from a distance by shooting small phoniex's like birds at your enemy

    Genbu's Talisman: Snake of the deep - your weapon would emit a snake like finger made of water. your attacks poison the target dealing 10+ potency for 30 seconds this can stack up 5 times making it 50 potency

    Seiryu Talisman: Azure Dragons - Your weapons would emit runic symbols that are azure you deal 50% more potency from melee attacks

    Kouryu Talisman: Gold Dragon - Creates 4 copys of yourself that deal 50% the damage you do. have same hp and stats they last as long as your tp does or they die. while this is active all your actual combat will use your rotations on there target turning you making you deal ungodly amount of dps and can buy a healer time to raise if tanks dies sense monsters cant tell watch one is watch

    while talisman's are active they drain TP per second i mean alot of it. won't be able to keep them active for long

    Banish - Banish - Deal 150 Potency: Combo Action deals 300 Potency if an talisman is active. Consumes Talisman (this is a ranged attack)
    Banish 2 - Deal 300 Potency combo action Deals 550 potency but consumes talisman upon use

    (these probably only ranged attacks you have)

    every other attack they have melee attacks. that deal "Huge amount of damage"

    Zengutzu - you grab your halt. you channel for about 5 seconds. then your charge your enemy lightening speed. and with one slice of your mighty sword Deal 1500 potency (if your attacked at any time this is disturbed)

    You probably see highiest potency on attacks on dex based dps class


    something like this please "Samurai style"

    https://www.youtube.com/watch?v=7OKPKXoR19I
    (1)
    Last edited by Zodathria123; 05-24-2016 at 11:08 PM.

  2. #2
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    But Black Star's an assassin who uses ninja weapons and in the video you linked, he barely even uses Tsubaki... >w>

    I do have a few thoughts and questions on your job's design:
    ~ I like the idea of it focusing on one weapon and the ability to update it is interesting.
    ~Are they only allowed to use one Talisman at a time? It seems kind of unbalanced if it can have 100% Crit Rate, +50 Potency, +50 Melee Damage, and 4 clones that deal half the damage all at the same time.
    ~Zengutzu is way to clunky for a melee job, that has to constantly avoid AoEs. I also think the potency is way too high. You're getting 300 potency per second, versus say Dragoon, who in the same 5 second span only gets 116 per second with using Fang and Claw and Wheeling Thrust once you get Blood of the Dragon, their respective buff, and positional.
    ~Kouryu Talisman: Gold Dragon is WAY too broken. You're increasing your DPS by 200%.
    (0)

  3. #3
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Well it's definitely a more interesting take on a job I'd otherwise find absolutely unimaginative. That being said, its lack of overall balance and more concise spell names on top of a weapon system which would never really happen in this game unfortunately make this particular Samurai concept merely a flight of fancy (which is honestly how I think the typical Samurai stereotype should be).

    On the plus side, it does actually raise an interesting question of what exactly will the devs draw influence from in the creation of Samurai. Although there are more than enough elements from the history around Japan and the multiple images that come to mind, it also wouldn't be the first time that manga or anime sources would be a point of inspiration for job development.
    (0)

  4. #4
    Player
    Zodathria123's Avatar
    Join Date
    May 2016
    Posts
    48
    Character
    Metallia Corvina
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 51
    Quote Originally Posted by Kazrah View Post
    Well it's definitely a more interesting take on a job I'd otherwise find absolutely unimaginative. That being said, its lack of overall balance and more concise spell names on top of a weapon system which would never really happen in this game unfortunately make this particular Samurai concept merely a flight of fancy (which is honestly how I think the typical Samurai stereotype should be).

    On the plus side, it does actually raise an interesting question of what exactly will the devs draw influence from in the creation of Samurai. Although there are more than enough elements from the history around Japan and the multiple images that come to mind, it also wouldn't be the first time that manga or anime sources would be a point of inspiration for job development.
    reason why added Exorcist too the mix samurai we do not need another melee class that 10 button combo "hint dragoon" if they added Samurai it lack some elements that is required for melee dps. specially being able to pull monster having some sort of range ability is good idea. ninja has it dragoon has it . so this were exorcist comes in. only way ever see them adding "Banish" spell to this game is on Exocist class. but doesn't/


    Good Anime watch they inspiration and characters

    D-gray-man
    Kandu Yu
    Soul Eater
    Black Star
    alot of others

    https://www.youtube.com/watch?v=I6_YXM14Qzc "Brilliant"
    or
    https://www.youtube.com/watch?v=jLEu...5KGfrA&index=8
    (0)
    Last edited by Zodathria123; 05-25-2016 at 01:35 AM.

  5. #5
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Zodathria123 View Post
    reason why added Exorcist too the mix samurai we do not need another melee class that 10 button combo "hint dragoon" if they added Samurai it lack some elements that is required for melee dps. specially being able to pull monster having some sort of range ability is good idea. ninja has it dragoon has it . so this were exorcist comes in. only way ever see them adding "Banish" spell to this game is on Exocist class. but doesn't/
    Wind Blade would've worked as a ranged attack, or some other sort of strike that creates an air wave. Honestly I liked the concept of adding Exorcist because it was something different, and I'd think that more from that could be added into the Samurai design to prevent it from being just "another melee class", which I think that overplayed armored shogun stereotype would do.

    As for the anime, I think the only reason why the devs used the manga "Berserk" or whatever it was called was used as an inspiration for Dark Knight was because they ran out of ideas from European influences. Since there are more local influences on their end for Samurai, my guess is that using any animation source as an inspiration again would be less likely.
    (0)

  6. #6
    Player
    Zodathria123's Avatar
    Join Date
    May 2016
    Posts
    48
    Character
    Metallia Corvina
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 51
    Quote Originally Posted by Kazrah View Post
    Wind Blade would've worked as a ranged attack, or some other sort of strike that creates an air wave. Honestly I liked the concept of adding Exorcist because it was something different, and I'd think that more from that could be added into the Samurai design to prevent it from being just "another melee class", which I think that overplayed armored shogun stereotype would do.

    As for the anime, I think the only reason why the devs used the manga "Berserk" or whatever it was called was used as an inspiration for Dark Knight was because they ran out of ideas from European influences. Since there are more local influences on their end for Samurai, my guess is that using any animation source as an inspiration again would be less likely.
    so like this

    Air Slash - "launch a wave of air at target dealing 220 potency" extra effect "Silence 1 second"
    (0)

  7. #7
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Zodathria123 View Post
    so like this

    Air Slash - "launch a wave of air at target dealing 220 potency" extra effect "Silence 1 second"
    Sure, but probably not that powerful. Maybe around half that, or something more inline with the other standard ranged attacks from melee jobs (javelin, throw, shield lob, tomahawk). Either TP cost would be 10 or 20 more than those or there would be a cooldown to compensate for the addition of a silence.
    (0)

  8. #8
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Interesting idea. It's would be a nice spin on Samurai. It reminds me of my concept of how SAM should be in XIV.

    My Thread
    (0)

  9. #9
    Player
    Zodathria123's Avatar
    Join Date
    May 2016
    Posts
    48
    Character
    Metallia Corvina
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 51
    Quote Originally Posted by FallenArisen0990 View Post
    Interesting idea. It's would be a nice spin on Samurai. It reminds me of my concept of how SAM should be in XIV.

    My Thread
    I love your idea If we could merge ideas we can make something very unqiue your melee combat skill ideas and exocist ideas

    Zengetzu does do alot of damage but its so hard pull off without propar cover

    to me samurai class should be action packed dps. having amazing movement stick and and move.. using that movement and able dash to point a to point b while dealing high potency attacks. that can also be a con. constant sticking and moving before anyone says ninja. those little stabbers are not katana with picture katana I picture "Sephiroth"
    (0)
    Last edited by Zodathria123; 05-25-2016 at 05:08 AM.

  10. #10
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    My take on samurai, is a melee dps with 4-5 combo skills, that can be used in any 3 combo order, but have different effects at end depending on certain orders, one could boost your defense, another boosts your offense, one applies a dot, etc.

    With a few unique skills thrown in, such as a jump attack that basically has you dash through the enemy. A super powerful attack that can only be done while weapon is sheathed. Maybe ability to wear different banners that apply weak party wide buffs?
    (0)

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