I wouldnt suggest that! In that case you mess up things, when you click your one-button-combo too much.
- Queen of Heal 2022 -
New abilities could be implemented through adding combos instead of directly adding new skills that need to be mapped; the 'new' ability being an alternate WS to an existing one that can only be used under conditional requisites.
Fast Blade > Riot Blade > Goring Blade *existing combo
Goring Blade > (new) Rage of Halone > (new) Riot Blade *new combo
In the case of the new combo, instead of RoH and Riot, two new WSs would be used.
This for me is the most logical way of implementing new Weaponskills for most Jobs come level cap increase, ie. adding the new abilities to existing one but requiring specific conditionals.
but who knows what they're thinking.. My batting average of predictions with SE for this game has been under .200
Cross-hotbars? hell, i have problems on keyboard. fingers too short to use 6, 7 and up in comfort.
i even use Q, E, R and T, shift, ctrl, alt...
They really need to think about some kind of smart-hotbars or something. Otherwise 5.0 will be like this lol.
Man, like... I've always been known as a criticizer of Living Dead, but I don't know why they missed the opportunity to make DRK's ultimate move be something like, "Souleater - DRK sacrifices HP to do more damage, HP cannot go under 1 while under this effect." and give it like a 6 second duration with the same recast it has now. That basically makes it a stronger holmgang with a longer CD to balance it.
I use cross-hotbars, and I can accomodate more because I've grown used to the "Hold R1 and press a direction/facepad button" technique since my abilities don't all fit on 2 bars anyways. I use R2+L2's extra hotbar for PvP, and a 3rd hotbar for sprint. I could easily get adjusted to using that 3rd hotbar now, which would give me an extra 15 abilities, but again that's just me I guess.
I too wish they'd make LB's personal, like in frontlines. I love my DRK's LB so much and wish I could use it in every fight.
Last edited by DWolfwood; 05-02-2016 at 02:14 AM.
My bad ideas for a new tank in 4.0
Remove debuffs from WAR, NIN, DK, and PLD. (heresy, i know)
Make a new support tank that uses debuffs/buffs to hold threat.
Tp attacks keep up the physical debuff/buff.
Mp attacks keep up the magic debuff/buff.
A support tank can work without removing debuffs from every other class.
^ But what kind of debuffs would that be, so it woudnt be overpowered?
INT Down, maybe STR? some magic resistance down, physical would be too OP i think?
Support tank can't have too much of those debuffs too.
I quess it would be normal job with different set of debuffs palette.
Most likely.
My guess is that a support styled tank would have to balance buffs and debuffs with enmity generation. If we're sticking with the current formula, they'd have 3 primary combos and a few oGCDs/CD's. That's 6 potential moves which can grant either enmity or a debuff of some kind, followed by CD's/oGCD's which create buffs for the team Personally, in order to not make the job too slanted in favour of offense or defense, I picture a tank like this needing to utilize stance dancing more frequently than the others, in order to maintain a balance of enmity vs effect. In order to avoid overlapping buffs with other jobs, one of their moves would likely buff the potency or effect of other party abilities for a limited time. Not my cup of tea, personally, but I could see how it would work.
Now you mentioned stance dance, i reminded myself that samurai-tank started to be a tabu topic.
Actually all this hype for RDM tank made me think a little about 4.0 tank introduced. So SAM will not be stance-dancing tank with HP increased tank stance with single-target focusing skills? since DRK is similar to PLD, i would expect next tank to be similar to WAR, having dibs on self-buffing style of gameplay.
So far my speculations were like that. But since no one is saying a thing, i start to believe SAM will be a DPS, while tank role will be taken by some kind of weird class that existed only in certain FF episode. Like Viking... Ew.
Because i still discard RDM as tank idea.
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