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  1. #11
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nalien View Post
    Dark Knight is not a mage, it's knight that uses MP.
    For me, it's one that uses magic.

    Quote Originally Posted by Nalien View Post
    Dark Knights main weapon is its sword, not the half dozen or so spells it insta-casts...
    DRK's main mechanic is managing MP for Darkside and Dark Arts. The other aspects of its toolkit are really weak in defining it. You can't really say that it's defined by being a melee and then say that WAR is more unique, but more importantly a casting tank would require a method of casting without interruption. This game is simply too fast paced to accommodate a caster tank right now. It's why people raged about Clemency and got the change they did, and also a big reason why it's still not used that much.

    Quote Originally Posted by Nalien View Post
    Meanwhile, I can't imagine it would be too hard to have an INT based tank like Blue or Red Mage, those would very much be mage style tanks. The only issue comes with gear; Do they wear Fending or Casting? Well, I'd say there is no problem having them tank in Casting sets... It can't be too hard to have the Jobs MT stance function fairly similarly to Clerics Stance...
    Using a stance to convert caster gear to tank gear isn't as simple as Cleric. Cleric merely swaps MND with INT, so yes you could swap INT with STR, but where does the extra VIT come from? Do you want the mage tank to have a tiny pool of HP? If you boost their base HP, their HP will quickly be dwarfed by the increase in ilevel. What stat converts into their defense? Even if you do this, it would mean tanking w/o tank stance becomes even worse than what tanks do now since they now have caster defense/HP without it. Of course it can be done, but It's more complex than you're suggesting.

    Quote Originally Posted by Nalien View Post
    Likewise for a "melee" healer like Dancer, it can share gear with Ninja, but a stance could easily convert DEX into MND for the purpose of healing... It can still sit out at the back, throwing ranged weapons instead of casting Stone/Ruin/Malefic and Dancing to heal party members, instead of casting Cure/etc. That's very much distinct from the current trio of mage healers IMO
    What is so wrong with a RDM healer? RDM are known to be jacks of all trades. That means they shouldn't be able to take hits like a warrior or paladin, but should have some means of shielding. They shouldn't have the dps of monk or dragoon, but have decent dps along with a rapier. They shouldn't have the healing of white mage, but should be able to heal a party. To me this clearly points to it being a frontline melee healer. Take all your ideas and place them on RDM and it starts to make sense to me. DNC should be a frontline support job in the future.

    Quote Originally Posted by Nalien View Post
    Dark Knight isn't remotely distinct enough from Paladin or Warrior, while a Blue Mage tank very much could be.
    Blue Mage could be almost anything. I do agree that it could be a tank, but I think it would take a considerable amount of effort in comparison to something like Samurai. The gear/defense problem is not one to take lightly. Samurai can wear all current tank gear without any real questions. Perhaps the only gear that looks odd is the traditional knight looking sets and the Gerolt Masterworks set, but I doubt anyone would really be bothered by this. Blue Mage has less of identity, but I still don't see them wearing the majority of tank sets that are currently out there, whereas it could easily become this frontline caster DPS that everyone seems to want when they say they want RDM as a DPS.

    Why is DNC as a frontline healer an okay option, but RDM is not?


    Why is RDM as a frontline caster DPS an okay option, but not BLU is not?
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    Last edited by DWolfwood; 04-27-2016 at 03:48 AM.