Quote Originally Posted by Nalien View Post
The Dark Arts thing doesn't really change anything in terms of MP drain
True. It really does seem more like a QoL adjustment than anything else; though, in PvP specifically, it could allow for a slightly stronger/sustained burst at the expense of going broke on your Mp. It would be one of those "all or nothing" decisions that you could make in the spur of the moment. Personally, I enjoy that kind of aspect of PvP.

Quote Originally Posted by Nalien View Post
Glad they finally gave Tar Pit a respectable effect ... I think my only concern is that their utility is actually worth considering now, meaning their burst potential is slightly diminished...
Another example of that spur of the moment decision making right there. Pld's have similar decisions to make when deciding where to direct their attention (healer support vs. Dps support and where to utilize their stuns). I think this will make Drk have a similar play style. Instead of just attacking willy-nilly, they'll now have to weigh their actions between effect vs burst and which is more needed. I don't think that decision will be all that difficult, as the tank is not often the direct target of an assault, but it will definitely give them something to think about later in the match when they start to collect medals and get increased vulnerability.