Really? It'd be pretty easy to say "We attempted to send a scouting party, but the defenses of the Aery saw most my allies fall. I've managed to survive by hiding amongst the rocks, but I don't know how much longer I can stay hidden."
Having such an NPC adds to the desperation of the atmosphere, and the "No going back now." kinda feeling that the Aery created with Nidhogg's lair.
As another pointed out, Lore is maleable. Lazy writing being preventative is not a reason to me to not do something. All it is, is a cheap and lazy excuse.
Ah bloody 'ell, in this case I was referring to Sohm Al. Appologies for the mistake on my part. (Those two dungouns, I always mix them up, heh.)What?
I agree completely with this. However, again, consider the difference:What? Those places have constant mechanics wipes. Great place for repairs. And what about Bismarck EX? Ravana EX? TEX, IEX, etc. Those are not raid content. But there’s 0 reason for an NPC vendor to be within a stone’s throw of Ifrit.
Ifrit -> Doesn't have you killing packs of mobs to the end, as well there are three bosses compared to the trials just being one boss. This was my major point - that these things aren't as in-need of it because it's substantially less likely for it to be a scenario that your gear would break. I have conceded this point before - that I would prefer it to only be for dungouns. Trials/raids do not apply to my request.
However, I could easily justify an NPC being in the start of each zone for the 'catch up' raids (Crystal Tower, Void ark) - it is the raiding where I may or may not be able to put NPC's in there. And I'm perfectly fine with that, as I said, I don't want to put them there.
His lack of training does not stop him from coming all the way to the end after we clear the path, and thus should not stop him from standing at the entrance saying "I will follow as soon as it is safe." He is clearly following us, so no, the lore is not stretched in the least in this scenario.Yes, yes it would. He has no training, and would have to have a HUGE amount of his lore changed (he has a lot of it in various snippets through the unlocking of the Crystal Tower raids) to meet this criteria.
The point was, the 'evidence' in both scenarios is subjective. It does not make any point more/less valid, but I suppose you are right in this regard - it is better for me not to touch this one as it's moreso just fuel interjecting in this scenario.This was in response to OP’s
This is purely circumstantial and not a data-center wide constant. You should read the points that I respond to for context.
No, it doesn't take away their benefit, because they still:I’ve got 3 people in my raid group alone who ONLY leveled crafting so they could repair during battle, etc. They. HATE. Crafting. So yes, it ONLY takes away their benefit. SE gonna refund them the time it took to do that?
+Can repair over 100%, making it substantially more useful than an NPC.
+Can repair CHEAPER than using an NPC.
+Can repair AT ANY TIME, including during combat.
+Can repait at ANY PLACE, not requiring to talk to an NPC to do it.
So no, it does not take away from their benefits, in any way, shape or form. it is still useful to them to have it.
Point is, the NPC standing at the entrance on the outside of the duty, and the NPC standing at the entrance on the inside of the duty is exactly the same. In both scenarios, they are doing nothing special at all. They are just standing there as a 'guard' of sorts, and this applies to all the NPC's.Because we’re the all powerful Warrior of Light, and they’re Nobody Boot-stain with 0 capability to assist IN the dungeon.
I've already taken the time to fix my mistake. However, I can not fix the mistakes of others. Thus, I would like SE to add a failsafe to make sure that other people are protected. There is only so much I, as an individual player, can do.You’re right here, but ironically negligence also implies YOUR failure to do something. YOUR failure, YOUR responsibility. YOU need to fix it. If you are negligent AND you still don’t fix the issue, then yes, it is WILLFILLY doing it. As you are WILLFULLY not fixing your negligence.
And again, making a mistake and being negligent, while it is the fault of the person, is still a human mistake. It happens.
Let's think of it this way. There are rules in many scenarios that require attention, second-checks and verifications, that protect from negligence. Under your proposed system, we wouldn't need these second-checks and verifications built into the system, because everyone should "Just not be negligent."
The fact of the matter is, systems are in place to protect people from negligence and mistakes, because they are needed. They may seem redundant at times, but the purpose is simple - to protect the lowest common denominator from making a mistake.
Quite the opposite, I've poitned out exact lines of dialogue, NPC's that could apply to the zones, how it can be used to supplement the lore, the actual benefits that crafter's have over those who use NPC's and how it does not take away from their benefits.There's no refutation, they say one thing, you say the opposite, neither of it is 100% fact, its all opinion. Your proving your point with “Evidence” is just as paper thin as everybody else's.
The scenarios I can not truly refute, are the ones that neither side can claim to understand - such as the complexity of the coding that one other poster claimed to see. They stated it would be "Easier to just make it so you can repair in dungouns", but there's no proof of that. I, however, do not claim it is "Easier to just add NPC's to dungouns", but rather, made a concession and said "I would rather see both" as well as I do not believe the fact that "It might be hard :c" is a reason to not add something to the game.
Ah yeah thanks, I always spell it wrong, I'll keep an eye on it and try to fix it. XD I don't mind someone correcting my spelling and will actually thank you for it, it is a known issue with me but when I am typing so much I sometimes neglect a little on the spelling. I'll run a spellcheck next time to help out if it bothers ya.And I'm going to sound like a jerk here, but now that I see that its intentional from all your posts Eidolon, there is no d-u-n-g-o-u-n.
See, I'm a little mixed on this. I think postit notes are great, but ... I'll be honest, I don't know many people who want to put post it notes on their computer. Especially if they do more with it (Such as work, or even just other games) that pertain specifically to FFXIV all over their computers?
And I also don't keep any Post-It notes around. <_< I mostly use technology for my reminders and notes.

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