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  1. #1501
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Ossom View Post
    Would it be worth it do B4B > Pb > ... etc.. in your opener, so that when IR comes back up you can hold Elixir Field and Howling fists for ~8 Seconds to get it buffed by both IR and B4B again 80 seconds into the fight?

    I think I'm going to start doing this on fights where there isn't down time when IR comes back up. But wanted your guys' input, (mostly wanted Sunny to tell me i'm right or wrong :3)
    I'm flattered, but part of this is a question I've struggled with for a while now (like, does one view the ramp-up primarily in terms of GL or by its individual skills?). And Demolish timings tends to be all about the cutoff time. Man, it was a lot simpler when you could just fit two to a BfB with no clipping, that was a pretty obvious winner. But too sleep-deprived to chart it all out atm.

    My simulations really need a revamp; what I have now is not sufficient to take a look at questions like these and doing it on paper takes some careful thinking about what actually is slip-sliding around. If I made it look easy before, it's only because I'd considered the problem long enough to explain, and in many cases I started by first manually tracking all the potency in different timespans.

    Quote Originally Posted by Krindor View Post
    My spreadsheet which doesn't take TP into account and uses fracture with a regular rotation estimates an average of 1740 in reasonably penta melded crafted i220 (crit grade 3 materia in overmeld slots and grade 4 in safe slots except for SkS which is grade 4 on overmelds) and seph weapon. The spreadsheet is still a mess and there's some stuff that needs fixing. With above average crit it is possible to beat A7S. Lore weapon will push it up to about 1780 DPS. Stats used: http://ffxiv.ariyala.com/TDOV
    I get 1757 and 1814 respectively; however, I must wonder what's the point of all those melds if you're only going to hit 633 Accuracy!
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  2. #1502
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by SunnyHirose View Post
    I get 1757 and 1814 respectively; however, I must wonder what's the point of all those melds if you're only going to hit 633 Accuracy!
    Oops forgot to change it into accuracy, removed 70 SkS for Acc in the spreadsheet but didn't change it in Ariyala. Also that set was just something I threw together to get reasonable stats with i220 to put into the spreadsheet, is in no way optimized.
    (0)
    Last edited by Krindor; 03-19-2016 at 02:52 AM.

  3. #1503
    Player
    Rebellius555's Avatar
    Join Date
    Mar 2015
    Posts
    26
    Character
    Kogami Shinya
    World
    Shiva
    Main Class
    Pugilist Lv 60
    Can I please have your opinions on this opener?

    3xForm Shift>Demo>PB>Snap>B4B>Snap>IR>Dragon Kick>Steel Peak>Twin Snakes>Elixir>Snap>Howling>ToD>Forbidden>Bootshine>Shoulder>True Strike>Demo

    To be honest I quite like the debuffs lining up nicely, but I'm unable to test it's dps as I'm on PS4.
    (0)

  4. #1504
    Player
    monchkinz's Avatar
    Join Date
    Feb 2015
    Posts
    123
    Character
    Enma Hellbringer
    World
    Sephirot
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Rebellius555 View Post
    snip.
    Your basically using the early 3.0 opener which i believe still in the 1st post. Like i said before the main idea of your opener is to make sure you get 3 stacks of gl. However you want to align your buffs is up to you. However, the damage of your opener will not change much no matter how you flip it all around. Sure you might get a bigger spike on 1 opener for 1 sec but sustain damage is our main attribute. Eventually, your opener will not matter because every monk will go back to the same roatation therefore doing the same damage as every monk with same ilvl and skill.

    If i have to say something probably aligning your buffs is more interesting than anything else. Bfb and IR are the only two. Aligning them will probably net you that higher dps you want to see. Then once its finished its back to being a norm monk agen
    (0)

  5. #1505
    Player
    Rebellius555's Avatar
    Join Date
    Mar 2015
    Posts
    26
    Character
    Kogami Shinya
    World
    Shiva
    Main Class
    Pugilist Lv 60
    Recently I just started experimenting with various openers and I'm just looking for something "comfortable". I tried the two suggested in the 1st post, but I'm still curious if there are any other "popular" openers I can play with.
    (0)

  6. #1506
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Anyone here beat A6s Swindler? I'm wondering how peeps are faring against the second set of adds, the ranged ones that one shot peeps if they stay up too long. Right now I hold a Forbidden Chakra to ensure I can kill mine before it starts oneshotting peeps but I would rather use the FC when I have more buffs up for the gains. Anyone else doing something differently?

    Nothing to serious, just wondering if any other Monks are holding FC for it or doubling up on an add or what.

    Quote Originally Posted by Rebellius555 View Post
    Recently I just started experimenting with various openers and I'm just looking for something "comfortable". I tried the two suggested in the 1st post, but I'm still curious if there are any other "popular" openers I can play with.
    Take the 2.0 Opener (don't use form shift at the start), if you start with PB > Snap > Snap > Demo, then before you reapply demo do a fracture. Otherwise if you do Demo > Snap > Snap then after you apply Demo and before you do Dragon Kick, do a Fracture. These are two rotations that I think most people are using. I personally do the former.

    This will lower your burst a bit because you are changing an Early Snap (The last skill you use in PB) into an extremely late Fracture, but it should be a higher DPS plateau and you don't need to do 3 Form Shifts before every pull.
    (0)
    Last edited by Ossom; 03-21-2016 at 05:48 AM.

  7. #1507
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    I understand crit is our best stat, but shouldn't we be melding det at some point too regardless of whether our gear can allow more crit melds or not? I'm at like 700 crit and my det in the 500s, and I'm worried that my det is too low.
    (0)

  8. #1508
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ossom View Post
    Anyone here beat A6s Swindler? I'm wondering how peeps are faring against the second set of adds, the ranged ones that one shot peeps if they stay up too long. Right now I hold a Forbidden Chakra to ensure I can kill mine before it starts oneshotting peeps but I would rather use the FC when I have more buffs up for the gains. Anyone else doing something differently?
    It dies quickly enough that I don't demolish it; I just snap punch. Internal Release lines up with its spawn for me.
    Are your healers helping with DPS?

    I only use FC on Swindler; if group DPS is high enough on it, you can actually skip double bio-atrithmetics
    (0)
    Last edited by CGMidlander; 03-21-2016 at 06:09 AM.

  9. #1509
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by CGMidlander View Post
    It dies quickly enough that I don't demolish it; I just snap punch. Internal Release lines up with its spawn for me.
    Are your healers helping with DPS?

    I only use FC on Swindler; if group DPS is high enough on it, you can actually skip double bio-atrithmetics
    No our DPS is extremely low right now in the swindler fight particulary, we're doing pretty nice everywhere else, as we've only beaten the swindler a few times and we've only been able to actually get full raid nights this past weekend. So healers are expected to dps there? I figured as much, right now me and the drg are soloing our monsters, the brd is working on one, and the two tanks are working on the other, the blm is switching from brd to tank.

    A few questions if you don't mind?

    Can I ask what you are doing with PB also? I assume you use it at the start of Blaster/Swindler and just try and get Opo Form for Brawler/Vortexer.

    Also, do you stay on the boss for the first set of adds in Swindler?
    (0)

  10. #1510
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Phireblast View Post
    I understand crit is our best stat, but shouldn't we be melding det at some point too regardless of whether our gear can allow more crit melds or not? I'm at like 700 crit and my det in the 500s, and I'm worried that my det is too low.
    If you can fit on crit, do it. The more crit you have the better, even if your det is nonexistant.
    (0)

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