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  1. #1
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    Based on my very brief experience with Nidhogg, I recommend against popping PB upon pull. He starts his arena leaving mechanics quite early, and I find it's best to wait until he comes back down.
    (0)

  2. #2
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by Phireblast View Post
    Based on my very brief experience with Nidhogg, I recommend against popping PB upon pull. He starts his arena leaving mechanics quite early, and I find it's best to wait until he comes back down.
    You can use PB and pop all cooldowns during the duration of the first part and they will run out just as he is about to leave, second PB will barely be up for the geirskogul -> staff phase and 3rd PB for last phase.

    As the only DPS checks are further within phases you won't have to build GL during those phases and using everything as soon as possible will give the most use out of it.
    (1)
    Last edited by Krindor; 06-14-2016 at 10:13 AM.

  3. #3
    Player
    Vejj's Avatar
    Join Date
    Aug 2013
    Posts
    263
    Character
    Vedel Vao
    World
    Lich
    Main Class
    Fisher Lv 90
    Hey folks!

    havent played this game for 4 months and i could need bit help. Iam now able to melt Materia into my Armor... well its not the best. Have to get as fast as possible lot of ilvl. 900 Skill Speed, less DET and CRIT, kinda sad

    I own lot of Lv4 Materia, i want to melt them into my 220 temporary gear (midas and yafeam) so... whats the balance of DET and CRIT? Is there any kind of softcap that i should reach? Otherwise the "WEIGHTS" for Monks are DET 0.176 and CRIT 0.228 so i would simple put the CRIT-Materias in my Rings, Belt, Earring and Necklace and the other Armor-Parts like Head, Chest, Gloves, Pants and Shoes DET :x
    (0)

  4. #4
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by Vejj View Post
    Hey folks!

    havent played this game for 4 months and i could need bit help. Iam now able to melt Materia into my Armor... well its not the best. Have to get as fast as possible lot of ilvl. 900 Skill Speed, less DET and CRIT, kinda sad

    I own lot of Lv4 Materia, i want to melt them into my 220 temporary gear (midas and yafeam) so... whats the balance of DET and CRIT? Is there any kind of softcap that i should reach? Otherwise the "WEIGHTS" for Monks are DET 0.176 and CRIT 0.228 so i would simple put the CRIT-Materias in my Rings, Belt, Earring and Necklace and the other Armor-Parts like Head, Chest, Gloves, Pants and Shoes DET :x
    With grade 4 materia it's Crit >> SkS > Det. Crit is always ahead of det no matter what as it only rises exponentially, det is linear. SkS is special but no matter what when it comes to grade 4 materia SkS materia is better than det due to 9 points instead of 6.
    (0)

  5. #5
    Player
    Vejj's Avatar
    Join Date
    Aug 2013
    Posts
    263
    Character
    Vedel Vao
    World
    Lich
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Krindor View Post
    With grade 4 materia it's Crit >> SkS > Det. Crit is always ahead of det no matter what as it only rises exponentially, det is linear. SkS is special but no matter what when it comes to grade 4 materia SkS materia is better than det due to 9 points instead of 6.
    Oh well thanks for it. Thought DET is kinda interesting to cause it should increase the base damage and combined with CRIT its maybe a overall improvement.
    (0)

  6. #6
    Player
    monchkinz's Avatar
    Join Date
    Feb 2015
    Posts
    123
    Character
    Enma Hellbringer
    World
    Sephirot
    Main Class
    Alchemist Lv 70
    Added Nidhogg EX.
    (0)

  7. #7
    Player
    BernardTapin's Avatar
    Join Date
    Jan 2015
    Posts
    3
    Character
    Super Mog
    World
    Cerberus
    Main Class
    Archer Lv 60
    Hi, i m a new MNK (since April).
    I really love this job and I think I am not so bad

    Can you help me to improve my oppener on Humelfaust.
    I made this :

    http://ffxivrotations.com/6tf
    (demolish on each faust)

    What do you think about it ?

    Thanks.
    (0)
    Last edited by BernardTapin; 06-15-2016 at 03:44 PM.

  8. 06-15-2016 10:05 PM

  9. #9
    Player
    Claymore022's Avatar
    Join Date
    Sep 2015
    Posts
    115
    Character
    Claymore Morqlae
    World
    Ultros
    Main Class
    Monk Lv 80
    Quote Originally Posted by BernardTapin View Post
    Hi, i m a new MNK (since April).
    I really love this job and I think I am not so bad

    Can you help me to improve my oppener on Humelfaust.
    I made this :

    http://ffxivrotations.com/6tf
    (demolish on each faust)

    What do you think about it ?

    Thanks.
    Put dk and ts up earlier, like sometime during perfect balance. Other than that it's a cool opener, you should see some fat deeps.
    (0)

  10. #10
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Claymore022 View Post
    Put dk and ts up earlier, like sometime during perfect balance. Other than that it's a cool opener, you should see some fat deeps.
    Not worth wasting PB attacks on Dk/Twin Snakes during Double Faust. The rotation he linked is better than that.
    (0)

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