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  1. #1
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by AlexanderThorolund View Post
    Ive just started playing Monk, got it to level 52 so far and i LOVE it!
    Thats awesome. Welcome to the club. Dont dismiss form shift, its very useful.
    (0)

  2. #2
    Player
    Zafran's Avatar
    Join Date
    Sep 2015
    Location
    Uldah
    Posts
    37
    Character
    Zafran Lamanera
    World
    Cerberus
    Main Class
    Warrior Lv 70
    monk indeed is fun alex. it was one of the 3 jobs that i thought i would never enjoy (along with paladin and bard) but after leveling it past 40+ the job picked up and it became my main right away
    (0)

  3. #3
    Player
    KfLeX's Avatar
    Join Date
    May 2014
    Posts
    380
    Character
    Lola Milila
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    I'm level 60 monk and still need some learning, just so many skills to figure out because I power leveled it.
    (0)

  4. #4
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by KfLeX View Post
    I'm level 60 monk and still need some learning, just so many skills to figure out because I power leveled it.
    Do you have questions?
    (0)

  5. #5
    Player
    Transfinite's Avatar
    Join Date
    Jun 2015
    Posts
    47
    Character
    Kaden Sun
    World
    Behemoth
    Main Class
    Paladin Lv 60
    Does anyone have a optimize rotation for when Perfect Balance is on cool down? Oh BTW, the 230 Monk Anima just has Crit and Det which drops your 220 Sephirot or 230 Lore weapon by nearly 100 Skill Speed which can fall to the +600 zone down from 700. How does losing nearly 100 Skill speed affect your original rotation?
    (0)
    Last edited by Transfinite; 04-04-2016 at 03:12 AM.

  6. #6
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Transfinite View Post
    Oh BTW, the 230 Monk Anima just has Crit and Det which drops your 220 Sephirot or 230 Lore weapon by nearly 100 Skill Speed which can fall to the +600 zone down from 700. How does losing nearly 100 Skill speed affect your original rotation?
    No different from 3.1, really. Refreshingly familiar.
    (0)

  7. #7
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Transfinite View Post
    Does anyone have a optimize rotation for when Perfect Balance is on cool down? Oh BTW, the 230 Monk Anima just has Crit and Det which drops your 220 Sephirot or 230 Lore weapon by nearly 100 Skill Speed which can fall to the +600 zone down from 700. How does losing nearly 100 Skill speed affect your original rotation?
    If PB is down but B4B is up and IR is up. Then I go

    B4B > Demo > DK > Twin > Snap > Boot > IR > True > Snap > DK > Twin > Demo > ToD > Fracture > Bootshine

    I can't remember, but I think IR drops before the second bootshine this way so you get the full benefit. But not 100% sure. Throw in your oGCD attacks wherever you like, I like to save them until after IR is up, starting with Elixir and then Forbidden (To ensure I get it with IR & B4B) and going from there.
    (0)

  8. #8
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    Would it be a DPS loss to refresh ToD DURING a 1>2>3(bs>ts>sp, etc. i don't strictly mean this combination, it could be any such as DK>TRS>demo)? I'm always doing it AFTER the cycle, but sometimes I often find myself clipping ToD's timer at like 5s. So because of that, I'm starting to consider refreshing it DURING the cycle since Monk's combinations aren't like traditional combos that will be immediately interrupted upon using an unrelated skill.
    (0)

  9. #9
    Player
    Claymore022's Avatar
    Join Date
    Sep 2015
    Posts
    115
    Character
    Claymore Morqlae
    World
    Ultros
    Main Class
    Monk Lv 80
    Quote Originally Posted by Phireblast View Post
    Would it be a DPS loss to refresh ToD DURING a 1>2>3(bs>ts>sp, etc. i don't strictly mean this combination, it could be any such as DK>TRS>demo)? I'm always doing it AFTER the cycle, but sometimes I often find myself clipping ToD's timer at like 5s. So because of that, I'm starting to consider refreshing it DURING the cycle since Monk's combinations aren't like traditional combos that will be immediately interrupted upon using an unrelated skill.
    Yeah there's no reason you can't use ToD at any point in your rotation. Just prioritize DK, ts, and gl stacks. I also personally prioritize demo over it since demo is much stronger. So as long as it won't cause those to fall off, you can use it at any point in your rotation when it needs to be refreshed. Your bs isn't going to lose potency if you use it one gcd later
    (1)

  10. #10
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    In the standard rotation, the optimal use of ToD is at 1-2s so that it falls off right before it reapplies. So, ToD, 14 GCDs, ToD, 14 GCDs....

    It's not just the most potency, it also lets you sync it up with Internal Release under perfect conditions (please do not delay either just to sync them up, though).
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

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