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  1. #1
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Shug View Post
    Funny how the richest people in the game get upset when someone brings up something all classes should have been able to do from the start. All Final Fantasy games that have materia are melded by whoever has it. Why get upset about missing out on a tip when you have millions of gil stashed away?
    Another post by someone who has no idea what he's talking about. First, you assume that every craftswoman has millions of gil stashed away. In actual fact, you'll find combat classes generally have more disposable income than crafters because every quest and dungeon run drops gil, and they have little to no reason to spend any of it since all of the best gear costs nothing to obtain but time. Crafters, on the other hand, will use said gil to purchase rare materials or crystals to continue their craft and pour millions into getting their skills to a level where they can make the stuff which actually makes that kind of gil in the first place.

    There are also those players who eke out a living on low-cost items and rely on things like materia melds and such to supplement the advancement of their crafts. Furthermore, comparing this game to every other FF game would be meaningless as only FFXI actually has crafting. FFXI crafting is not just a big industry, but they can make some of the top tier equipment in the entire game. Here, we're stuck with second best (if even that) equipment, and pretty outfits that have zero stats on them.

    People here are extremely biased towards crafters. You see them as money-hoarding fat-cats, when the reality is most of us aren't all that rich and are heavily reliant on the wealth of our peers. Most crafting is done to further our crafting, whether that's making new tools and gear to push us to that next level, or crafting collectibles for scrips. It's very circular. But then, I suppose I'm just arguing with someone who only see's dollar signs in their eyes whenever they look at crafting jobs.
    (3)

  2. #2
    Player
    Shug's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    326
    Character
    Mimmoki Moki
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lemuria View Post
    Another post by someone who has no idea what he's talking about. First, you assume that every craftswoman has millions of gil stashed away. In actual fact, you'll find combat classes generally have more disposable income than crafters because every quest and dungeon run drops gil, and they have little to no reason to spend any of it since all of the best gear costs nothing to obtain but time. Crafters, on the other hand, will use said gil to purchase rare materials or crystals to continue their craft and pour millions into getting their skills to a level where they can make the stuff which actually makes that kind of gil in the first place.
    The fact that the new 220 crafted gear cost 10mil tells me that I do know what I'm talking about. Learn 2 marketboard.
    (5)

  3. #3
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Shug View Post
    The fact that the new 220 crafted gear cost 10mil tells me that I do know what I'm talking about. Learn 2 marketboard.
    Yeah my servers marketboard just extorts ransoms for a single material of any crafter gear. Griffin Leather. 2 million. Any mat for the current Eikon gear? 1 million each. Any gear piece? 6 million to 10 million easily.

    You basically need a functioning FC to get anything done in a decent manner without getting frustrated. Which could include Diadem silliness, high Gathering prerequisites, want a specific meld will require a specific lvl 60 crafter, etc.
    (0)

  4. #4
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Shug View Post
    The fact that the new 220 crafted gear cost 10mil tells me that I do know what I'm talking about. Learn 2 marketboard.
    Maybe you should learn to lodestone and look up the required materials for the gear. You would be surprised how much these cost. The good news is that everybody is free to grind these materials and sell them for profit to buy the gear they want. I don't know why, but a lot of players are forgetting about the fact that crafted items require materials and battle jobs can farm big portion of these.

    To be honest I think people are overreacting with this melding. How often are you going to get a new gear that would require melds? Few times a week? Those few minutes are nothing in comparison how long does it take to level up crafting.

    I don't think the melding should be removed from the crafters, and I don't even have the crafters leveled up yet, because it is tedious... I totally dislike the leveling part of it. Crafting is fun, it is great when players use your gear, but the leveling is painful grind - and for that you pay.

    Were there more people crafting and gathering the prices would be lower. Anyone can join in and do the tedious leveling to sell the items for cheap, but then you would actually see how tedious it is.
    (4)

  5. #5
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Shug View Post
    The fact that the new 220 crafted gear cost 10mil tells me that I do know what I'm talking about. Learn 2 marketboard.
    You make is sound like any lvl 60 crafter can make 220 gear, let alone 220 HQ gear. Crafters making that stuff consistently at HQ require gear and food which in a Discipline of war context would be a guy in BiS Savage Gear. That's ignoring the cost of collecting the materials to make the items and the RNG risk of the item not coming of as HQ, resulting in a piece berely better than what you can get from grinding Mhachi Farthings from VA.

    I wouldn't call overmelding a particular advantage either since it only has value for crafted gear.

    As I said earlier just make an NPC that offers Materia Melding as a service but charges gil for the service. That way crafters still have an advantage with melding for having lvled crafters and everyone else doesn't have to depend on other players to meld. Just demanding that things get taken away from crafters is unfair. Crafting is a huge investment in effort and time and even when you enjoy it, it needs to be rewarding. Raiders might love raiding but how many do you think would do it if the rewards weren't sufficient.
    (4)