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  1. #1
    Player
    Defias's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    133
    Character
    Defias Traicere
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    I've wanted melding to vanish for ages.
    It's stupid on many levels.

    /sarcasm_on
    We all know in FF7 that Cloud & crew stopped their adventures to sit down and craft so they could put material in their gear.
    /sarcasm_off

    And ever since Material became available on new gear. Crafter have started raising prices on it.
    I am NOT paying 200k to slot materia. Ever.

    Removing melding would not make crafter obsolete.
    In fact it would promote folks to meld more.
    Having such a key gameplay aspect 100% tied/reliant on players is flawed.

    That said. If they removed the lvl requirement to melding as a crafter. I guess no one would complain then.

    But I remember in WOW people could slot their own gems. They just needed the crafter to make the gems/cut them.

    It didn't kill crafting in that.

    Crafter need to get over themselves. You make plenty of Gil.
    Folks being able to slot and unslot materia will not break your bank accounts.

    But on the flip side...
    Maybe melding could be used to add materia when all the slots have been filled.
    Aka: Overmelding.
    THAT imo should require a crafter.

    From a logical standpoint. Anyone could put an object into a slot.
    But slotting an object where there is no slot...that would be difficult.
    (7)
    Last edited by Defias; 02-29-2016 at 04:28 AM.

  2. #2
    Player Ilitsa's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,132
    Character
    Ilitsa Samariya
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Defias View Post
    /sarcasm_on
    We all know in FF7 that Cloud & crew stopped their adventures to sit down and craft so they could put material in their gear.
    /sarcasm_off

    Crafter need to get over themselves. You make plenty of Gil.
    Folks being able to slot and unslot materia will not break your bank accounts.
    /sarcasm on
    Cuz single player game =/= MMO, right.
    /sarcasm off


    I don't think crafters have EVER worried about gil with crafting. I've never ONCE gotten gil for melding someone's gear, and I seriously doubt many others do either (and those that do wouldn't make enough from it to be a sustainable income, even.)

    What crafters are saying is, they did a lot of work to be able to utilize that melding, it's one of the few things that makes those levels actually worthwhile, if you(proverbial, not direct) don't want to do that work, then talk to someone, simple as that.

    On that, why in the seven hells would you want to get rid of melding? Gear is watered down and bland enough. Melding at least gives the illusion of customized stats!
    (4)

  3. #3
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Ilitsa View Post
    I don't think crafters have EVER worried about gil with crafting. I've never ONCE gotten gil for melding someone's gear, and I seriously doubt many others do either (and those that do wouldn't make enough from it to be a sustainable income, even.)
    What crafters are saying is, they did a lot of work to be able to utilize that melding, it's one of the few things that makes those levels actually worthwhile, if you(proverbial, not direct) don't want to do that work, then talk to someone, simple as that.
    This is perfectly fair, and I can respect that. However, the game was flipped on its head fundamentally with the change to materia slots on raid gear. No longer is this something that is an added convenience, but is a requirement.

    I think that it would be great if they did a system similar to repairing, where anyone can go to an NPC and pay gil to repair, but those who leveled their crafters can go ahead and do it anywhere on their own. With materia, one could go ahead and slot materia at an NPC for a fee, or they can find a crafter to help them or they can do it themselves if they've crafted.

    I feel this would keep the added convenience and keep crafters worthwhile for all the time they put into it, but also let those of us who really despise crafting in this game find an alternate avenue to do this. If this wasn't a gearing requirement it would be different.


    Another system that may work is for crafters to create a mobile meld kit that they can sell on the market board. Then anyone could buy this to meld stuff on to their gear, this would allow for non-crafters to be able to meld without having to hunt someone down and it would provide an even more worthwhile aspect to crafting.
    (6)
    Last edited by Kaurie; 02-29-2016 at 04:53 AM.

  4. #4
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Defias View Post
    And ever since Material became available on new gear. Crafter have started raising prices on it.
    I am NOT paying 200k to slot materia. Ever.
    Anyone that charges you 200K to slot a materia is being a prick. Don't even give them a gil.

    Quote Originally Posted by Defias View Post
    Removing melding would not make crafter obsolete.
    In fact it would promote folks to meld more.
    Having such a key gameplay aspect 100% tied/reliant on players is flawed.
    No, it wouldn't make crafting obsolete, but it would pretty much be a slap in our face who actually worked hard to get to this.

    It takes a few minutes to go shout, and if you don't like their price, shout again.

    For the record: I never charge for melding. I take whatever tip people have to offer. I'm just that nice.

    Quote Originally Posted by Defias View Post
    Crafter need to get over themselves. You make plenty of Gil.
    Folks being able to slot and unslot materia will not break your bank accounts.
    Wasn't about gil. It was about people demanding to have easy access to an option that pretty much all crafters have to work hard to get, in order to be self-sufficient. Maybe I'm tired of SE catering to players that feel entitled and have everything handed to them.

    And on top of that, it's not even THAt hard to level crafts either. >_>
    (6)
    Last edited by Suirieko; 02-29-2016 at 06:48 AM.

  5. #5
    Player
    Defias's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    133
    Character
    Defias Traicere
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    @Suirieko;

    Don't you dare mistake my remarks as entitlement.
    I have endured, bit & gritted my teeth and suffered all my crafters to 50. And have been preparing myself mentally to suffer the torment once again to lvl 60.

    And I didn't give the crafter a dime and because I refused to pay she didn't do the meld. I gave her the tip of a detailed cuss out as a result.

    But with folks setting high standards. People are already starting a "You must have _ materia melded to your gear." Meta.
    So it's becoming a requirement.
    So greedy players are exploiting it as easy money.

    However, Materia in this game has honestly been a lackluster feature to begin with.
    Considering it is a nod/homage to FF7 it does a horrible job of emulating it.
    Not once in FF7 did Cloud and his team stop what they were doing hunt down a crafter and have them stick a ball in a hole.
    I sure don't remember Kadaj & his troupe in Advent Children squatting down and melding. They just stuck the materia in their gear and went about their business.

    When armor has slots open. I feel players should be able to slot & unslot Materia at will.
    When it comes to Overmelding...aka: trying to slot Materia where there is no slot...
    Now THAT should require a Crafter.

    Now if they added in a materia NPC who can do melds with 100% success when melding to a slot.
    NOT when overmelding.
    Who charges like the repair NPC.
    Let's say 1000gil per meld.
    Overmelds being 10k per Materia but like with real crafters has a high chance of failure.
    I'd honestly shut my mouth. But even then...that's a band-aid to a bad system.
    Materia never should have required a crafter.
    Like Chocobo Racing the system is complicated for no honest reason.

    And for the record. I don't charge for melds. I don't charge for most of the crafting crap like others in this game.

    I deliberately make HQ newbie gear and hand it out to newbies. And crash the market on newbie gear.
    No newbie should have to pay 10 or 20k for gear. Period.

    I leveled crafts so I could help out newbies, meld (which I want to see go away), and help out friends.

    @Ilitsa

    My point was that Materia is a direct nod to FF7. But it's done horribly.
    As I stated above. It is becoming a requirement.
    And while it may give an illusion of choice...
    Folks are already stating that _ materia must be in blank slot for _ role/Job. So no...we're all STILL going to be the bland copy & paste of each other once the meta is set in stone.
    (5)
    Last edited by Defias; 02-29-2016 at 07:41 AM. Reason: Auto-Correct is my enemy.

  6. #6
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Defias View Post
    Not once in FF7 did Cloud and his team stop what they were doing hunt down a crafter and have them stick a ball in a hole.
    I sure don't remember Kadaj & his troupe in Advent Children squatting down and melding. They just stuck the materia in their gear and went about their business.
    I love this, namely because the system for Materia between FFVII and FFXIV is different to begin with, but also the fact that Cloud himself was considered the expert on materia slotting, hence not needing to find anyone. Remember, Barrett had to ask Cloud how to do it for the tutorial, CLOUD ALREADY KNEW!
    (3)

  7. #7
    Player
    Defias's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    133
    Character
    Defias Traicere
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Ilenya View Post
    I love this, namely because the system for Materia between FFVII and FFXIV is different to begin with, but also the fact that Cloud himself was considered the expert on materia slotting, hence not needing to find anyone. Remember, Barrett had to ask Cloud how to do it for the tutorial, CLOUD ALREADY KNEW!
    In that tutorial Cloud literally said to Barrett that if an item has a materia slot you just need to put the materia in the slot.
    Aka: "Put the Ball in the Hole."

    Cloud never mentioned needing a Catalyst, nor was Cloud trained in any crafts.
    Barrett felt like an idiot.

    It's also worth mentioning...that to Remove Materia they would just:
    "Take the ball out of the hole."
    And the Materia & item did not get destroyed in the process.

    Video: https://youtu.be/XTXHFFOLUko
    (3)
    Last edited by Defias; 02-29-2016 at 08:00 AM.

  8. #8
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    It's clear yoshi is trying to establish teamwork between the crafting and Raiding community, they have always been very separate. This change almost forces you to ask others to meld for you every time you get an upgrade, which is tedious I can understand that but it's also promoting community. The crafters can now charge for melds and people will pay for it if they don't have the craft, this is a good thing for the crafters but a slight annoyance for the pve raider crowd.

    I am in the middle, I am maxed out with Goldsmithing for my right side of my gear but I don't feel like leveling a bunch of others crafts for my left side (2-3 crafts max for just left side melding).

    If you understand the concept behind the change you can't really get mad even though it may be annoying at first.
    (1)

  9. #9
    Player
    Tribunus's Avatar
    Join Date
    Aug 2013
    Posts
    188
    Character
    Tribunus Augustus
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    I think a good comprimise would be to just require one craft at X level to meld Y grade materia, requiring 3 or more crafts to meld you gear on one class seems a bit much.
    (0)

  10. #10
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    My friends ask me all the time to meld stuff for them. Really, it's no big deal. Most people with their crafts leveled understand that it's not something for everyone and therefore don't fuss over melding stuff. It's especially easy now that we don't have to change classes. So, if you're worried about "putting other people out," don't.
    (0)

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