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  1. #1
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Riki_Namu View Post
    That was with the STR meta, we still have no idea how the tank rebalancing will play out with the vit changes. So to soon to say that.

    Though depending on fights moving forward it feels like PLD/DRK are situational while War can mitigate magic/physical equally well.
    It wasn't just a STR meta though. The fact that WAR brings the only slashing resist debuff still makes them preferable over the other two tanks. That's still something that needs to be remedied imo. Don't get me wrong, I'm not saying the changes are bad by any means. They're a great start, but basically WAR is still almost guaranteed a slot in a raid team and all that's happened is that PLD has been made at least somewhat competitive with DRK for the remaining tank slot.
    (5)
    Last edited by Ashkendor; 02-20-2016 at 02:27 AM.

  2. #2
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Ashkendor View Post
    It wasn't just a STR meta though. The fact that WAR brings the only slashing resist debuff still makes them preferable over the other two tanks. That's still something that needs to be remedied imo. Don't get me wrong, I'm not saying the changes are bad by any means. They're a great start, but basically WAR is still almost guaranteed a slot in a raid team and all that's happened is that PLD has been made at least somewhat competitive with DRK for the remaining tank slot.
    Dancing Edge exists.
    http://ffxiv.gamerescape.com/wiki/Dancing_Edge

    It's mostly just their overall toolkit rather than a singular skill. The WAR toolkit for the most part is universally better in most situations than DRK/PLD in addition to just flat out complimenting them both. It really doesn't help that DRK only wants to be MT to be at its peak and PLD's overall toolkit is far too situational versus flat 10% Damage Down.

    Stackable with Reprisal, Rage of Halone, Delirium and Dragon Kick.


    At all times.

    Top it off with universally better defensive cooldowns for frequent spike damage, actually useable self heals, balls to the walls AoE damage, burst style damage which is probably the best style, and a piss easy damage ceiling that doesn't require anything other than the WAR's own personal input. WAR is everyone's friend.


    Quote Originally Posted by Syzygian View Post
    I've never seen job changes show up in the full patch notes that weren't in the preliminary notes, so I think this is it.
    Hrm... I don't feel like it's enough from just eyeballing it. Perhaps I just set my expectations too high for "big PLD changes".
    (2)
    Last edited by FallenWings; 02-20-2016 at 03:19 AM.

  3. #3
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by FallenWings View Post
    I'm aware Dancing Edge is a thing. I guess I missed the part where Ninja is a tank now? >_>

    If it wasn't clear from my post, I was talking exclusively about tank utility. Forcing a PLD/DRK composition to take a NIN (who is also automatically taking a DPS loss just so they can keep Dancing Edge up) doesn't seem reasonable at all to me when you can just swap out either the PLD or DRK for a WAR instead. Not only do you get higher OT damage, you get the slashing debuff too.

    Hrm... I don't feel like it's enough from just eyeballing it. Perhaps I just set my expectations too high for "big PLD changes".
    Pretty much. Either WAR needs beat with the nerf stick or PLD (and possibly DRK?) needs more changes.
    (0)