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  1. #1
    Player
    PheonixCain's Avatar
    Join Date
    Oct 2014
    Posts
    74
    Character
    Pheonix Grimmie
    World
    Famfrit
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by JackFross View Post
    //EDIT: This is what my UI looks like, now. It's been working fine for me, assuming I handle the camera well. I'm stuck under the boss on leg 2, so I need to pull in tighter for that ;-; but I never have issues seeing everything. The big empty space in the bottom right is where my number stuff overlay goes.
    thanks a lot, our HUD is very similar btw, guess i am gonna trim down my crossbar a bit

    Quote Originally Posted by whiskeybravo View Post
    Best way to mitigate that I've found is reduce the size of cross hotbar UI element and shove it down as far as you're comfortable with.
    agree, that's what i gonna try tonight


    Quote Originally Posted by TheKingSlayer View Post
    It looks like you aren't popping B4B on cooldown and may not be maximizing your buffs.

    Also look at your Buff uptime... your HT was only up 81% of the time, mine was up close to 90%.
    yeah that's what actually bothering me a lot recently, i hold back the B4B and LS sometimes before boss jump or when i was on adds, and when i realized i shud have enough time to use them, i was too late, bad judgement i think...

    i will try to not hold back buffs next time and see how things go

    EDIT: in A1S, my 2nd B4B usually comes before .5 shows up, and i tend to just use all the IR/BOTD/jump/spineshatter on the original, hold the B4B and LS, and elusive jump to the .5, then B4B on the .5
    but yeah i will do some rework on my cd management there next time
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    Last edited by PheonixCain; 02-19-2016 at 06:53 AM.

  2. #2
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by PheonixCain View Post
    EDIT: in A1S, my 2nd B4B usually comes before .5 shows up, and i tend to just use all the IR/BOTD/jump/spineshatter on the original, hold the B4B and LS, and elusive jump to the .5, then B4B on the .5
    No no no bad.

    You absolutely need to hit the second B4B when it comes up. Stay glued to that boss. You'll use it right after your CT combo (before/after Phleb) if you're doing the rotation right. You want to stay on the main oppressor until your B4B falls off and then Elusive to 0.5. Alternatively (what I sometimes will do) you can pop B4B into HT>CT on main > elusive > CT on 0.5 before B4B drops. Either way sorta works, but I think staying on main oppressor and getting your full 9 uninterrupted gcds is better.

    This link is from my best parse with my old static (I'm on main oppressor with my new one, I was on 0.5 with my old), taken from where my second B4B starts. You can see how I get my dots up on the main oppressor at the end of B4B (it dies just after CT) before hopping to 0.5.


    As for why this is important, though, you need to look at how many B4B casts you're gonna get.

    Each full rotation is ~2 minutes long, including the ~30s downtime of the jump. So, after the first jump, you'll only get 1 b4b per jump, period. The second will come back at the bitter end if you use it right at the start, not enough time to get anything out of it.

    However, the opening phase (up until jump 1) is ~3 minutes long. 3 minutes is ~180 seconds. If you use B4B at the start and then on cooldown, you'll use it at (approximately) 0, 80, and 160. If you hold it those extra 10-15s, you'll use it at 0, 95, 175. Suddenly the third one either doesn't exist or is super ineffective. As such, you *need* to keep it on cooldown for the pre-jump phase so you can get 3. You'll get 1 per jump from then on anyway. This ensures 4 in 1 jump, 5 in 2 jump, and 6 in 3 jump, rather than 3, 4, and 5. That's a significant change.
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  3. #3
    Player
    PheonixCain's Avatar
    Join Date
    Oct 2014
    Posts
    74
    Character
    Pheonix Grimmie
    World
    Famfrit
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by JackFross View Post
    No no no bad.

    You absolutely need to hit the second B4B when it comes up. Stay glued to that boss. You'll use it right after your CT combo (before/after Phleb) if you're doing the rotation right. You want to stay on the main oppressor until your B4B falls off and then Elusive to 0.5. Alternatively (what I sometimes will do) you can pop B4B into HT>CT on main > elusive > CT on 0.5 before B4B drops. Either way sorta works, but I think staying on main oppressor and getting your full 9 uninterrupted gcds is better.
    make sense to me, but then the 1.0 and .5 would end up having at least 10% of hp gap, but i guess that's easy to handle, i will definitely try that if i ever have a chance to run A1S (cuz nobody needs loots from A1S and A2S, we are skipping to A3S weekly basic for months now), but maybe not only just A1S, this cud open my mind for what's coming next too, thx

    btw, i wiped the group several times in A3S last night by using lock on target in some very inappropriate timing lol, but trimming down my crossbar definitely helps me see things a lot more clear during lock on
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